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Author Topic: SAS Modact 6.2 for IL-2 4.13.2m  (Read 36169 times)

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SAS~Storebror

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SAS Modact 6.2 for IL-2 4.13.2m
« on: October 27, 2016, 07:12:03 AM »



Screw it, why not? Modact 6.2!  :D

In our ongoing attempt to teach the unteachables, SAS once again is proud to present:

the SAS Seriously KickAss Mod Activator v6.20 for IL-2 4.13.2m!!


Contents:



Modact 6.2x



AI Flyables Pack 6.2x (not yet available)
  • Download Links for AI Flyables Pack 6.20
  • Download Links for AI Flyables Pack 6.2x Patches
  • Installation Instructions for AI Flyables Pack 6.20
  • Installation Instructions for AI Flyables Pack 6.2x Patches
  • Changelog, Hints, Known Bugs etc. for SAS AI Flyables Pack 6.2x



SAS Featured JSGME Optional Mods for Modact 6.2x

SAS Featured JSGME Optional Mods Package Contents:
  • Big Clouds Mod by Manysh
  • Blender Ocean simulator powered wave textures by Herra Tohtori
  • Cowling Engines & Prop Mod by PA_Jeronimo
  • German Gunpods Mod by PA_Jeronimo
  • Gore For All Planes by Wolfighter
  • Guncam Tracers by santobr
  • New Mod Wheels by PA_Jeronimo
  • True Color HD Skins by Carsmaster
  • Water=4 by Carsmaster



Cheers to SAS Team and Modders for testing

Special thanks (with no claim of completeness) go to:
  • 1C/Maddox for having developed this wonderful game (Ilya we miss you :'( )
  • Team Daidalos for the new patch and for trying to hamper modding wherever possible
  • A big hand to Antonis Karidis for giving permission to use his outstanding artwork for the Modact Splash Screens.
  • All modders having contributed in one or the other way to the development of this Modact (the names below a just a very small subset of people involved)
  • Our Modact 6 Testers for their endless patience and perfect performance in bug testing this release
  • Our Superschool modders for their endless patience in bugtesting numerous beta versions of the new selector v3
  • Manysh for his nice cloud mod which became part of this pack, kind like a "proof of concept" for easy integration of such kind of mods
  • Herra Tohtori for giving permission to include his wonderful Blender Ocean simulator powered wave textures into our JSGME mods package, much appreciated!
  • PA_Jeronimo for a set of mods which made it into the JSGME mods package too, as there are: Cowling Engines & Props, German Gunpods and New Mod Wheels. Cheers!
  • Wolfighter for his wonderful Gore Mod, which simply had to be in the JSGME mods package. Cheers!
  • Carsmaster for his tremendous work on HD textures, which made it in the JSGME mods package of course. Cheers!
  • santobr for his Guncam Tracers (in JSGME mods package). Cheers!
  • any other we forgot to mention here: We thank you too!

8) Salut!

SAS~Storebror aka Mike
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SAS~Storebror

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Download Links for SAS Modact 6.20
« Reply #1 on: October 27, 2016, 07:13:19 AM »

DOWNLOAD LINKS for MODACT v6.20 for 4.13.2m: (132 MB)
Please note it is STRONGLY suggested you start with a fresh 4.13.2m install before switching over to Modact 6.20

Modact 6.20 (Mediafire)

Other Mirrors welcome, please post download links in this thread, thanks!

~ Torrent: (not yet available)
Please note that a fair use of Torrents implies that you keep seeding the downloaded file at least until you reached an Up:Download ratio of 2.0 on that file.
Cutting the line before this ratio has been reached would be unfair to other members who rely on Torrent seeders for that file, too.
Remember: Others like good download speed the same like you did!
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SAS~Storebror

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Download Links for SAS Modact 6.2x Patches
« Reply #2 on: October 27, 2016, 07:13:43 AM »

No Patches yet.
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Installation Instructions for SAS Modact 6.20
« Reply #3 on: October 27, 2016, 07:14:05 AM »

Installation Instructions for SAS Modact 6.20:

Run the self-extracting installer, select your IL-2 4.13.2m game folder as target for installation, let the installer do it's job, run the game and enjoy!
(Please note it is STRONGLY suggested you start with a fresh 4.13.2m install before switching over to Modact 6.20)


For those who still want to upgrade their existing Modact Installation, this is the way which worked for the developers, though it's still strictly unsupported and in case of trouble you have to start with a fresh 4.13.2m installation instead of asking for support (which you won't get in that case):

  • Copy your customized files from #SAS folder/subfolders (just the ones you touched and modified after Modact installation) to a safe place. You might want to keep them for later reuse.
  • Copy your customized files from SFS_AUTO folder to a safe place. You might want to keep them for later reuse.
  • Copy your customized files from jsgmemods folder to a safe place. You might want to keep them for later reuse.
  • Remove #SAS folder
  • Remove SFS_AUTO folder
  • Remove jsgmemods  folder
  • Install IL-2 Patch 4.13.2m
  • Install Modact 6.2
  • Run Selector, apply and safe settings
  • Run JSGME, enable mods of your choice
  • Run il2fb.exe

For users who have an older Modact 4.0/3.0x and need to upgrade:

Unfortunately we don’t have much good news for you. With any game version change, it brings multiple changes and it is difficult to predict all of the side-effects. Therefore as much as pain it is, we STRONGLY recommend you create a fresh Il-2 install, patched all the way to 4.13.2m before installing Modact 6.20. For those still on Modact v3.06/v4.0, DBW 1.71 4.101m, HSFX 6 installs, they aren’t lost forever. We suggest porting your mods across one by one and seeing what happens.

You can try just patching your current install to 4.13.2m and plonking this over the top but it is likely it won’t work. You should do this at your own risk!
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Installation Instructions for SAS Modact 6.2x Patches
« Reply #4 on: October 27, 2016, 07:14:29 AM »

No Patches yet.
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Changelog, Hints, Known Bugs etc. for SAS Modact 6.2x
« Reply #5 on: October 27, 2016, 07:14:52 AM »

Modact 6.2x Changelog (newest first):
Code: [Select]
*** Modact 6.20 (Full Package): ***

- supported base game version: 4.13.2m

Known Bugs:
Code: [Select]
* CTO Mod doesn't support angle carrier decks yet.
Hints:
Like to have some HSFX eye candy in Modact 6?
Easy to achieve: Just copy all fb_hfx*.sfs files from your HSFX 7 folder to the "SFS_AUTO" folder of Modact 6.
It's about 5 Gigabytes in total, bear with us that we don't mirror that amount of data here. If you like the files, download HSFX 7 and you get them for free.

Missing Swastikas (Hakenkreuz) in Modact 6?
Open your conf.ini, search for the "[game]" section, add a line "HakenAllowed=1" (or change "HakenAllowed=0" to "HakenAllowed=1" if such line already exists) and say thanks to TD for this undocumented "feature".
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Download Links for SAS AI Flyables Pack 6.20
« Reply #6 on: October 27, 2016, 07:15:14 AM »

Not available yet, we're working on it.
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Download Links for SAS AI Flyables Pack 6.2x Patches
« Reply #7 on: October 27, 2016, 07:15:35 AM »

No Patches yet.
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Installation Instructions for SAS AI Flyables Pack 6.20
« Reply #8 on: October 27, 2016, 07:15:58 AM »

Not available yet, we're working on it.
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Installation Instructions for SAS AI Flyables Pack 6.2x Patches
« Reply #9 on: October 27, 2016, 07:17:01 AM »

No Patches yet, hence no installation instructions.
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Changelog, Hints, Known Bugs etc. for SAS AI Flyables Pack 6.2x
« Reply #10 on: October 27, 2016, 07:17:25 AM »

No Hints yet.
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Download Links for SAS Featured JSGME Optional Mods for Modact 6.2x
« Reply #11 on: October 27, 2016, 07:17:48 AM »

DOWNLOAD LINKS for SAS Featured JSGME Optional Mods for Modact 6.2x: (104 MB)
A working Modact 6.2x installation is required for this pack!

JSGME Mods for Modact 6.2x (Mediafire)

Other Mirrors welcome, please post download links in this thread, thanks!

~ Torrent: (Not available yet)
Please note that a fair use of Torrents implies that you keep seeding the downloaded file at least until you reached an Up:Download ratio of 2.0 on that file.
Cutting the line before this ratio has been reached would be unfair to other members who rely on Torrent seeders for that file, too.
Remember: Others like good download speed the same like you did!
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