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Author Topic: Fi-103's and carrier He-111H-2  (Read 117136 times)

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Verhängnis

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Re: Fi-103's and carrier He-111H-2
« Reply #168 on: November 13, 2011, 04:44:07 AM »

After a google and search on AAS I couldnt find it, but I know it exists lol.
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depallier

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Re: Fi-103's and carrier He-111H-2
« Reply #169 on: November 13, 2011, 08:11:31 AM »

Now that you guys know perfectly how to make a human playable V1 engine equipped plane, wondering If that this is possible.



Taken during my last trip to Peenemünde sometime ago.



Nice bird! will you release it?
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Verhängnis

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Re: Fi-103's and carrier He-111H-2
« Reply #170 on: November 14, 2011, 05:11:28 AM »

Not in a very long time. The mapping is all screwed up, and also, when I took the engine off, it left a giant triangle-shaped hole in the fuselage lol... I guess that is an example of Heinkel saving on materials for the Volksjaeger.  :D
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Gaston

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Re: Fi-103's and carrier He-111H-2
« Reply #171 on: November 14, 2011, 11:06:07 AM »

But did this "thing" really exist ? or is it just a fantasy ?
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Verhängnis

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Re: Fi-103's and carrier He-111H-2
« Reply #172 on: November 14, 2011, 11:27:03 PM »

The engines and the aircraft existed, due to the technological agreement between Nazi germany and Japan. Japanese Metallurgist weren't too smart, this is why they couldn't create a turbojet engine on their own that was decent enough so the German engineers from BMW and Heinkel sent over blueprints and several models of the BMW 003 turbojet and many german aircraft designs, and the Japanese engineers at Nakajima and Ishikawajima basically copied the design but it was so advanced that they had to replace sometimes entire components that could meet with Japanese manafacturing capabilities and science at the time.

In short.  :D Yes, though no aircraft is ever known to have been built using Pulsejets.  ;)

And here is a nice artwork:

German engineers knew that pulsejets were very inneficient at fuel comsumption and created a loud humming noise and also didn't produce as much thrust, especially on takeoff hence the 2 small Rato Units. This is why the germans didn't even bother to test pulsejets on it.
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razor1uk

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Re: Fi-103's and carrier He-111H-2
« Reply #173 on: November 15, 2011, 02:45:33 AM »

There were a few test planes to see if prior to the turbojets getting advanced & reliable enough for service usage, with dfferent pulse motors, but the harmonics/damage from the pulses was found & viewed to be too aggressive upon the existing airframes, let alone on the prospects of pilots/crew on longer missions. It's true as far as known, that no piloted aircraft was powered only by pulsejets in a operational service role/usage - only a rare few of engine/systems test A/C.
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slipper

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Re: Fi-103's and carrier He-111H-2
« Reply #174 on: December 05, 2011, 04:00:11 AM »

Twister

Quote
Thanks Twister, really looking forward to this  :)

Not at my game computer at the moment, but i was wondering if

Quote

    I'm started thinking on another V-1 mod, where V-1 will be not AC, but a weapon - loadout item, with range and course, setted by bombsight keys prior launch.


made it into this release at all ?

Thanks again mate

regards

slipper


Its been quiet for a while mate, is this still being worked on, please?

regards

slipper
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Godzyla

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Re: Fi-103's and carrier He-111H-2
« Reply #175 on: December 05, 2011, 05:34:48 AM »


And here is a nice artwork:

German engineers knew that pulsejets were very inneficient at fuel comsumption and created a loud humming noise and also didn't produce as much thrust, especially on takeoff hence the 2 small Rato Units. This is why the germans didn't even bother to test pulsejets on it.

These are He-162A-10 and He-162A-11.
It was a case to use Interceptors. A base of He-162 and an (or two) engine(s) from the Fi-103.

More reliable than the Me-163, it was an alternative for the modernization of the interceptors but there was a lack of some materials to produce them.
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slipper

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Re: Fi-103's and carrier He-111H-2
« Reply #176 on: February 02, 2012, 04:38:21 PM »

Twister

No news for a while mate, hope everythings fine.

I was wondering if there had been any update on the V1 as an ordinance option, using the bombsetting keys for range and course setting please, your last post in October said you and Redfox were working on it?

Thanks alot

slipper
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Hangman

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Re: Fi-103's and carrier He-111H-2
« Reply #177 on: February 05, 2012, 10:50:45 AM »

Should Fi-103 have engine sound I only have sound of wind
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slipper

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Re: Fi-103's and carrier He-111H-2
« Reply #178 on: February 11, 2012, 03:49:52 AM »

Has Anyone heard from Twister in a while? His last post was back in September 2011.

Was really hoping this update to the V-1 is not dead

Quote
Quote from: slipper on 11 September 2011, 22:56:24

    Quote

        I'm started thinking on another V-1 mod, where V-1 will be not AC, but a weapon - loadout item, with range and course, setted by bombsight keys prior launch.


    made it into this release at all ?


No, just started it. Will post it in new thread.
Thanx to Red_Fox90, we already have ordnance 3D model.

Hopefully he is well, and this mod may be resurected. Would like to hear if anyone has any news.

cheers

slipper
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Walter Novotny

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Re: Fi-103's and carrier He-111H-2
« Reply #179 on: November 26, 2012, 02:45:52 PM »

Can someone give a V1 rocket on a different server than GameFront?
http://www.gamefront.com/files/20767615/Fi_103_110911_rar error
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