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Author Topic: Weapon pack Generation 2016-iii (ver 25/Jul/2020) and Jet pit Common materials (ver 26/Feb/2019)  (Read 62051 times)

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western0221

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Re: Weapon pack Generation 2016 , ver 18/Feb/2017
« Reply #12 on: February 18, 2017, 06:22:09 PM »

ver 18/Feb/2017 is released in 1st post.

It makes more compatible and safe to many new coming Jets.
It needs clean install and Engine MOD 2.7.3w 18/Feb/2017 version or later.
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KingTiger503

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Re: Weapon pack Generation 2016 , ver 18/Feb/2017
« Reply #13 on: February 19, 2017, 12:23:39 AM »

I got an Error on F-5A and F-5E, CTD Crash in 30%

Code: [Select]
[7:05:16 AM] Load bridges
[7:05:16 AM] Load static objects
[7:05:19 AM] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[7:07:14 AM] *** Diff Brakes Set to Type: 3
[7:07:14 AM] java.lang.NoClassDefFoundError: com/maddox/il2/objects/weapons/SkinnableOrdnance
[7:07:14 AM] at java.lang.ClassLoader.defineClass0(Native Method)
[7:07:14 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[7:07:14 AM] at java.lang.ClassLoader.defineClass(Unknown Source)
[7:07:14 AM] at com.maddox.rts.LDR.loadClass(LDR.java:25)
[7:07:14 AM] at java.lang.ClassLoader.loadClass(Unknown Source)
[7:07:14 AM] at java.lang.ClassLoader.loadClassInternal(Unknown Source)
[7:07:14 AM] at com.maddox.il2.objects.air.F_5.onAircraftLoaded(F_5.java:295)
[7:07:14 AM] at com.maddox.il2.objects.air.F_5A.onAircraftLoaded(F_5A.java:261)
[7:07:14 AM] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2706)
[7:07:14 AM] at com.maddox.il2.game.Mission.loadAir(Mission.java:1752)
[7:07:14 AM] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[7:07:14 AM] at com.maddox.il2.game.Mission.loadWings(Mission.java:1430)
[7:07:14 AM] at com.maddox.il2.game.Mission._load(Mission.java:838)
[7:07:14 AM] at com.maddox.il2.game.Mission.access$600(Mission.java:121)
[7:07:14 AM] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
[7:07:14 AM] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[7:07:14 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[7:07:14 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
[7:07:14 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
 

Re-Investigate Immediately
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My Greatest and Best Regards KT503

western0221

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Re: Weapon pack Generation 2016 , ver 19/Feb/2017
« Reply #14 on: February 19, 2017, 04:28:43 AM »

Sorry, one classfile was missing.

Please re-download 19/Feb/2017 one from the new link.


Thanks your test and report, KingTiger503.
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cheech420

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Re: Weapon pack Generation 2016 , ver 19/Feb/2017
« Reply #15 on: March 09, 2017, 06:40:33 AM »

 :)
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western0221

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Version 19th/Mar./2017 is released in 1st post.

Vega's new F-16 V2.0 pack may need it.
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western0221

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Weapon pack Generation 2016 ver 06th/Apr./2017 is released in 1st post.

New F-105 V2.0 by Ranwers and Vega uses this version !!
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western0221

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Daisy Cutter accidental exploding bug fix patch is released in 1st post.
Please overwrite it on ver 06th/Apr./2017 .
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western0221

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Weapon pack Generation 2016-ii (ver 16/May/2017) is available in 1st post.

It uses new SAS Engine MOD 2.7.4w missile codes to implement new features.
- PavewayII LGBs do ballistic free-fall when no Laser found.
- Laser guided missiles AGM-65E and AGM-123A can engage / disengage the Laser spot automatically like other missile, manual engaging is no more needed.
- JDAMs aim ground targets correctly.
- EOTV/CCD or IR-Imaging , Laser seakers work realistic like cannot lock-on the ground behind the clouds (all variants) , under too low light in the night (EOTV/CCD limitation).

Those new feature of Laser guiding need Aircraft side helping.
Today (16th/May/2017) only F/A-18C/D and AV-8B+ have their full functions.
And because of Laser spotting data format is changed, old aircrafts cannot lead new Laser weapons ---- need updating each aircrafts.
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western0221

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Both
Weapon pack Generation 2016-ii
 and
US Jet pit Common materials
are updated , now.


MGunM61A1.class is added to Weapon pack Generation 2016-ii.

Some new Laser targeting cockpit is in US Jet pit Common materials.
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steeldust

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thank you!  :)
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western0221

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New Weapon pack Generation 2016-ii is released in 1st post.
It uses Engine MOD 2.8.0w 14/Nov/2017 functions.

New added weapons.
- AIM-4 Falcon AAM .... A,C,D,F,G and Swiss/Sweden exported
- AIM-26 Falcon AAM .... A (nuclear) , B(conventional , also Swiss/Sweden exported)
- AIR-2 Genie .... unguided nuclear Air-to-Air rocket
- QRC-160-2 .... a bit different styles from QRC-160-1 with fixing scale bugs.

Adding LODs and lighter shadows.
- all AIM-7, Aspide Mk.I, AIM-120A, F-14's droptanks

Retouch textures to fix bugs or others.
- AIM-7M, Aspide Mk.I, AIM-120A

Scratch LOD0 model to fix scale bugs with higher polys and better LODs and shadows.
- QRC-160-1 (keep the old name QRC-160)
- TARPS for F-14

Scratch LOD0 model with higher polys for better lookings and better LODs and shadows.
- AIM-54A,C





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steven197106

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Very nice western, which aircraft will be the carrier for the AIR-2 Genie.
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i7-5820k CPU 3.30gHZ, 16 GB ram, RTX 2080 Graphic card, 49" CHG90 QLED Gaming Monitor, VKB- T-Rudders Mk.III pedals, VPC MongoosT-50 Flightstick with VPC Desk Mount, VPC Extensions Set with a thrustmaster warthog grip on the stick, saitek TPM System, thrustmaster warthog throttle,
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