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Author Topic: USS Nimitz Supercarrier  (Read 33823 times)

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karla

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Re: USS Nimitz Supercarrier
« Reply #60 on: March 19, 2017, 05:54:49 AM »

@FritziE - sorry to hear you've a problem with Nimitz.

I presume you tried it more than once. Also, did you switch off your PC in between tries? If I encounter certain types of problem I usually try to start from a complete reboot - PC off, switch off power, pause, switch on power, PC on - to clear the cache and Windows detritus. Is it a pure B.A.T. install with no JSGME nor other mods? In the past I had 4.8, 4.9 modded, DBW, CUP etc all modded and occasionally experienced problems. I've decided, from now on, to stick with the experts and just use BAT as is.

I'm not sure whether the catapult mod has been improved recently (I know western is working on it, at least), so all I could think of for your problem was a corrupted Catpults.ini file. Just now I tried a Catpults.ini without Nimitz settings but surprisingly still got a Hornet to manually engage on the port cat and shoot - so I've no other ideas, sorry.

@Gerax and Bombs - thanks for the help guys.
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M0SCA

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Re: USS Nimitz Supercarrier
« Reply #61 on: May 04, 2017, 12:55:36 AM »

I can see de 3d Model at Full Mission Builder, but when I hit fly Itsn't visible at the misiĆ³n...  :(
Any Ideas?
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gnoztow

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Re: USS Nimitz Supercarrier
« Reply #62 on: May 04, 2017, 10:47:25 AM »

put file 9D1D46E81CC85564 from ShipExtention2.20.5(4122)patch into Nimitz folder and try again
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FritziE

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Re: USS Nimitz Supercarrier
« Reply #63 on: May 04, 2017, 01:56:39 PM »

Thanks for your time and thoughts, Karla!

I still have the problem launching from cats on Nimitz, but I keep an eye out for things and test every once in a while to be sure I am not doing something incorrectly somehow.

I think it looks fantastic and that you did a great job! Thanks for doing this and adding it to the game, we all appreciate I am sure. I know I do. And I know at some point I will have it working just as most people seem to.

cheers
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MADMICK71

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Re: USS Nimitz Supercarrier
« Reply #64 on: May 04, 2017, 09:01:22 PM »

Catapults Not Working:

Hi,

After about 3 weeks of trying to get the catapults to work on my version of IL2 4.12 with Mod Act. 5.3 I discovered a small fix. I had different versions of the catapult.ini files. One version was contained in Engine mod (Latest version) and the other was in the STD>COM>MADDOX>IL2>OBJECTS.Catapult.ini. All I did was copy the entry as per karlas instruction and copied the files so the engine mod version of Catapult.ini matched the structure of the one in the STD path and the catapults and blast deflectors worked on the Nimitz. Great job Karla and i hope this simple solution helps.

Regards Mick.
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M0SCA

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Re: USS Nimitz Supercarrier
« Reply #65 on: May 05, 2017, 09:38:50 PM »

put file 9D1D46E81CC85564 from ShipExtention2.20.5(4122)patch into Nimitz folder and try again

That was, Thanks!  ;)
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gnoztow

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Re: USS Nimitz Supercarrier
« Reply #66 on: May 06, 2017, 05:23:49 AM »

S! and many thanks for this wonderful ship.
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ljmagnum

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Re: USS Nimitz Supercarrier
« Reply #67 on: January 27, 2018, 01:48:12 PM »

speechless work

In my Modact 4.12.2 modact 5.30 jetage and so on> all requirment Mods installed.

All Features are perfekt Catapult and Sams and cisw are working> but the Launcher for Anti missile is not TURNING no left> right> up >down; maybe in Technics ini are set Launcher from 0 to 1, or in my Modact is a issue.

This is a small Thing and not so important but could a nicely Feature 

A Navy Cross 4 Karla


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damienn902

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Re: USS Nimitz Supercarrier
« Reply #68 on: January 28, 2018, 04:08:00 AM »

I have a problem,

Code: [Select]

[11:02:39] WARNING: object '3do/Ships/ShipkarCV2___UssNimitz/deck_t_2048.tga' of class 'TTexture2D' not loaded
[11:02:39] INTERNAL ERROR: Texture required
[11:02:39] WARNING: object '3do/Ships/ShipkarCV2___UssNimitz/deck_t_2048.mat' of class 'TMaterial' not loaded
[11:02:39] INTERNAL ERROR: Material: Can't load 'deck_t_2048.mat'
[11:02:39] INTERNAL ERROR: Material: Can't load 'deck_t_2048.mat'
[11:02:39]
[11:02:39] java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'deck_t_2048.mat'
[11:02:39]
[11:02:39] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[11:02:39] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[11:02:39] at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:89)
[11:02:39] at com.maddox.il2.engine.ActorHMesh.<init>(ActorHMesh.java:111)
[11:02:39] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2804)
[11:02:39] at com.maddox.il2.objects.ships.BigshipGeneric.<init>(BigshipGeneric.java:2799)
[11:02:39] at com.maddox.il2.objects.ships.ShipkarCV2$USSNimitzCVN68.<init>(ShipkarCV2.java:24)
[11:02:39] at java.lang.Class.newInstance0(Native Method)
[11:02:39] at java.lang.Class.newInstance(Unknown Source)
[11:02:39] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.actorSpawn(BigshipGeneric.java:746)
[11:02:39] at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:1580)
[11:02:39] at com.maddox.il2.game.Mission.loadNStationary(Mission.java:1610)
[11:02:39] at com.maddox.il2.game.Mission._load(Mission.java:670)
[11:02:39] at com.maddox.il2.game.Mission.access$600(Mission.java:123)
[11:02:39] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:409)
[11:02:39] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[11:02:39] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[11:02:39] at com.maddox.il2.game.Main.exec(Main.java:422)
[11:02:39] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[11:02:39] SPAWN: Can't create Ship object [class:com.maddox.il2.objects.ships.ShipkarCV2$USSNimitzCVN68]
[11:02:40] Mission: net/dogfight/1/teste.mis is Playing
[28 janv. 18 11:02:46] -------------- END log session -------------






 I just changed processor and motherboard and I copy my il2
advent i could see the nimitz so i have all the pack to make it work but can no longer see it


will it come from the amdfx processor?
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my english is bad sorry=> google translate

western0221

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Re: USS Nimitz Supercarrier
« Reply #69 on: January 28, 2018, 04:31:47 AM »

I have a problem,


 I just changed processor and motherboard and I copy my il2
advent i could see the nimitz so i have all the pack to make it work but can no longer see it


will it come from the amdfx processor?

Yes.
AMD CPUs are not compatible to default DLLs of HD / Full color mod.

About B.A.T. , installing "BATDLL2" will solve the problem.
If not about B.A.T. , I've not tested though... also copying DLLs in "BATDLL2" archive onto your non BAT game root folder ..... work ?
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damienn902

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Re: USS Nimitz Supercarrier
« Reply #70 on: January 28, 2018, 04:46:31 AM »

ok, but i have a plane with default tga in 2048 and skin in 4096 and yet it works
I download and I watch this
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my english is bad sorry=> google translate

western0221

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Re: USS Nimitz Supercarrier
« Reply #71 on: January 28, 2018, 04:49:06 AM »

Only aircraft custom skins are 2k / 4k OK on AMD CPUs.

But other ships, cockpits, clouds, terrains are fault.
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