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Author Topic: Cessna 172 Redux  (Read 17975 times)

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SAS~Bombsaway

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Re: Cessna 172 Redux
« Reply #12 on: March 22, 2017, 04:10:56 PM »

I figured it out.  Thank you. :)
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Edlor

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Re: Cessna 172 Redux
« Reply #13 on: March 22, 2017, 05:42:17 PM »

Happy to hear that SAS~Bombsaway  ;D

Enjoy,

Edlor
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Hubberranz

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Re: Cessna 172 Redux
« Reply #14 on: March 22, 2017, 05:43:58 PM »

High Edlor again.


412,2m SAS 5.3.

The plane file needs a COPY of  Cessna-172 file                              (<---- behaves like 'multi' ) name Cessna-172(multi) don't work for now.
                                                 with name Cessna-172(US)

...otherwise game will not find hier.him under US as nation.

So path 3do\plane\Cessna-172(US)  and also 3do\plane\Cessna-172 are both needed. Different default skins will be possible.

Now with the two files, runs ok.
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Edlor

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Re: Cessna 172 Redux
« Reply #15 on: March 22, 2017, 05:59:09 PM »

Thanks for the heads up Hubberranz  :)

Added the folder to first Post ;)

Cheers,

Edlor
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Hubberranz

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Re: Cessna 172 Redux
« Reply #16 on: March 22, 2017, 06:41:08 PM »

Roger that.
  Cool Pilot !     
                                                                                As always, click pic. for bigger... x close current tab.
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Edlor

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Re: Cessna 172 Redux
« Reply #17 on: March 23, 2017, 07:28:11 AM »

Cool Screenies Hubberranz  ;D

Which map is that ? If you added the CN tower to it you could practically use it as Toronto. :D

Cheers,

Edlor
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Mission_bug

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Re: Cessna 172 Redux
« Reply #18 on: March 25, 2017, 12:40:49 PM »

Lovely model of the Cessna Edlor, great to have this type of GA aircraft in game, thank you very much really appreciated. 8)

Wishing you all the very best, Pete. ;D
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Edlor

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Re: Cessna 172 Redux
« Reply #19 on: March 25, 2017, 05:42:43 PM »

Thanks Pete. Glad you like it and You're very welcome.

Cheers,

Edlor
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Hubberranz

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Re: Cessna 172 Redux
« Reply #20 on: March 28, 2017, 07:08:07 AM »

Cool Screenies Hubberranz  ;D

Which map is that ? If you added the CN tower to it you could practically use it as Toronto. :D

Cheers,

Edlor
Hi Edlor, didn't see your question for a while:     ag_Pensacola.

This map is the only non-desert usa, non-Alaska or non-Hawaii. So I use it for all North America and civil flights.

Through the years I added cross country buildings and towns, corrected roads, added bridges then modern Skyline "to my desire" to Pensacola + Mobile, also built three modern airports outside Pensacola+ Mobile + Freeport ( import from Reno map..). All this nothing real, but makes for a generic USA map for me, and WIP.
 
Here you have Mobile Skyline which is twofold: original skyline on map uses the old skyscraper mod and old skins. A new version of skyscraper mod with new skins was later made, as well as new buildings introduced; rather then apply the new skins, I made new models of them, then tested them by adding to the MISSION and this city for test, but not on map. So there are Mission buildings and map buildings here, both old and new versions at same time.

Skyscrapers have no collision unfortunately.
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Edlor

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Re: Cessna 172 Redux
« Reply #21 on: March 29, 2017, 10:55:20 AM »

That looks fantastic Hubberranz  :)

   You've obviously put a lot of time and effort getting it to look the way you want. I may have to give mapping a shot one of these days. Perhaps a Halifax, Patricia's Bay or Torbay map to launch some sub searching missions from. ;)

Thanks again for sharing the screenies of your handiwork.

Cheers,

Edlor
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dona

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Re: Cessna 172 Redux
« Reply #22 on: March 29, 2017, 11:21:04 AM »

No, no, Edlor don't lose focus! Forget maps and keep that great airplane assembly line of yours moving!!! :D :D
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Edlor

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Re: Cessna 172 Redux
« Reply #23 on: April 01, 2017, 12:22:40 PM »

Thanks for that dona, ;D

 I'd like to do that but I think it's only fair that I give those who are kind enough to do the slots a chance to catch up. Otherwise we'd just have a pile of aircraft stuck in limbo.;)

Cheers and thanks,

Edlor
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