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Author Topic: Can't get aircraft IDs in HUD to appear  (Read 906 times)

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vonofterdingen

  • Missioneer
  • member
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  • Posts: 1328
Can't get aircraft IDs in HUD to appear
« on: April 01, 2017, 10:07:22 AM »

In my current BAT install, I am unable to get the read/blue aircraft identifiers to appear on screen (i.e., the blue "BF-109" that appears next to the aircraft in the distance. I have all of the switches in the Icons and Maps difficulty section set to off. Before I reinstall, is there another setting somewhere that would override the one in the difficulty section? I use the same difficulty settings in VP Modpack and all is well.

And yes I know I should not use such a setting, but I am an old man with old eyes. I  have been reprimanded enough for shooting down my colleagues (I wondered way they took no evasive maneuver).

Here is my log in case it is of use.

Code: [Select]
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:362)
at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:73)
at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1581)
at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1485)
at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1456)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1443)
at com.maddox.il2.game.Mission._load(Mission.java:838)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/LaGG-3series4/Default'
INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/LaGG-3series4/Default' size: 0 != 512 | 1024
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/aces_bar.bmp'
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3do/plane/Textures/propellor.tga'
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3do/plane/Textures/propellor.tga'
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
##### House without collision (3do/Buildings/Furniture/Sandbag_Wall/live.sim)
##### House without collision (3do/Buildings/Pribaltic_House_015/mono.sim)
##### House without collision (3do/Buildings/Moscow/DOM5/mono.sim)
##### House without collision (3do/Buildings/Trench/Short/live.sim)
##### House without collision (3do/Buildings/Trench/Long/live.sim)
##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
Hook: Gun not found
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:471)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:987)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:939)
at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38.<init>(Artillery.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:400)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
at com.maddox.il2.game.Mission._load(Mission.java:858)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38]
Hook: Gun not found
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:471)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:987)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:939)
at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38.<init>(Artillery.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:400)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
at com.maddox.il2.game.Mission._load(Mission.java:858)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38]
Hook: Gun not found
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:471)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:987)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:939)
at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38.<init>(Artillery.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:400)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
at com.maddox.il2.game.Mission._load(Mission.java:858)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38]
Hook: Gun not found
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:471)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:987)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:939)
at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38.<init>(Artillery.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:400)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
at com.maddox.il2.game.Mission._load(Mission.java:858)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38]
Hook: Gun not found
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:471)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:987)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:939)
at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38.<init>(Artillery.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:400)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
at com.maddox.il2.game.Mission._load(Mission.java:858)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38]
Hook: Gun not found
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:471)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:987)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:939)
at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38.<init>(Artillery.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:400)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
at com.maddox.il2.game.Mission._load(Mission.java:858)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38]
Mission: class 'vehicles.artillery.Artillery$Armor.4-PzIIF' not found
ERROR file: File users/harvey/Icons not found
Mission: campaign/ru/DGen_m_Belarusharvey0/194106220.mis is Playing
null
java.lang.ClassNotFoundException
at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1379)
at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:117)
at com.maddox.il2.game.GameState.enter(GameState.java:97)
at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:925)
at com.maddox.il2.gui.GUIDGenDeBriefing.enter(GUIDGenDeBriefing.java:25)
at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
at com.maddox.il2.gui.GUIDGenMission.doExit(GUIDGenMission.java:21)
at com.maddox.il2.gui.GUIMission$DialogClient.notify(GUIMission.java:189)
at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Loading mission campaign/ru/DGen_m_Belarusharvey0/194106220.mis...
Month = 6 , Hour = 7
Temperature -     0m = 17.0 .
Temperature -  1000m = 10.51001 .
Temperature -  2000m = 4.019989 .
Temperature -  3000m = -2.4700012 .
Temperature -  4000m = -8.959991 .
Temperature -  5000m = -15.450012 .
Temperature -  6000m = -21.940002 .
Temperature -  7000m = -28.429993 .
Temperature -  8000m = -34.92 .
Temperature -  9000m = -41.410004 .
Temperature - 10000m = -47.899994 .
Temperature - 11000m = -54.39 .
Temperature - 12000m = -56.5 .
Loading map.ini defined airfields:
Map file: line <118499.25 139752.8 120072.83 138821.2 1.7> is valid!
Map file: line <144736.03 147277.27 145590.72 145956.88 1.71> is valid!
Map file: line <149470.3 131486.56 149987.6 129757.68 1.6> is valid!
Map file: line <165805.25 140566.55 167485.19 139521.44 1.65> is valid!
Map file: line <184498.61 124346.98 185694.34 123116.78 1.55> is valid!
Map file: line <196497.05 90081.86 197696.12 88909.71 1.5> is valid!
Map file: line <190785.42 55618.35 191629.75 54410.73 1.55> is valid!
Map file: line <178990.95 45366.1 179990.83 44205.76 1.5> is valid!
Map file: line <222789.72 44289.32 224297.1 43611.37 1.5> is valid!
Map file: line <134368.45 154704.55 135397.48 153308.4 1.55> is valid!
Map file: line <17696.78 153199.36 19092.39 152507.98 1.52> is valid!
Map file: line <183390.88 210801.16 184148.31 209499.77 1.54> is valid!
Map file: line <193506.58 227963.9 194488.78 226613.52 1.55> is valid!
Map file: line <154899.1 201294.98 155993.81 200000.0 1.52> is valid!
Map file: line <282489.06 47512.22 283895.88 46707.35 1.5> is valid!
Map file: line <313287.22 38203.56 314693.47 37611.58 1.51> is valid!
Map file: line <293013.28 43690.79 294286.1 41822.65 1.53> is valid!
Map file: line <249278.06 30284.29 250698.69 28647.79 1.55> is valid!
Map file: line <38278.15 245702.4 39993.3 243811.39 1.56> is valid!
Map file: line <201085.1 220983.88 202391.38 219298.44 1.79> is valid!
Map file: line <229483.2 185516.72 230801.81 184309.48 1.51> is valid!
Map file: line <175121.02 188085.98 176503.48 187408.34 1.81> is valid!
Map file: line <158704.77 189475.53 159480.72 187833.17 1.52> is valid!
Map file: line <130813.68 175578.73 132284.9 174306.45 1.55> is valid!
Map file: line <127105.02 186246.94 129482.26 185520.48 1.56> is valid!
Map file: line <113017.55 187568.47 114977.19 186198.81 1.54> is valid!
Map file: line <102899.48 216787.98 104287.66 214915.48 1.53> is valid!
Map file: line <77877.36 207200.56 79485.53 205643.38 1.55> is valid!
Map file: line <77011.17 193098.88 79089.11 191818.78 1.52> is valid!
Map file: line <89994.89 190614.23 91842.87 189575.75 1.54> is valid!
Map file: line <266704.94 144379.28 268958.8 143621.7 1.49> is valid!
Map file: line <287261.12 148783.05 288085.62 146802.02 1.51> is valid!
Map file: line <272942.78 170794.78 274177.47 168820.8 1.5> is valid!
Map file: line <334111.16 157277.72 335979.8 156021.81 1.49> is valid!
Map file: line <341783.78 128516.42 343984.34 127105.27 1.5> is valid!
Map file: line <340099.03 193674.08 340931.9 191505.81 1.51> is valid!
Map file: line <304313.53 207987.72 305392.8 206113.1 1.52> is valid!
Map file: line <51400.49 18190.06 53097.53 16692.33 1.52> is valid!
Map file: line <2263.47 27716.91 3981.92 26209.19 1.5> is valid!
Map file: line <10585.1 90396.91 12188.34 88811.0 1.5> is valid!
Map file: line <27013.3 91489.82 28406.24 89802.7 1.51> is valid!
Map file: line <35910.84 80675.63 38189.09 79906.4 1.52> is valid!
Map file: line <55112.48 95073.25 55973.35 93115.27 1.53> is valid!
Map file: line <66300.07 126653.12 68089.8 125037.73 1.5> is valid!
Map file: line <42996.6 185710.83 44789.16 184381.2 1.5> is valid!
Map file: line <355476.12 222213.66 356312.1 220113.9 1.5> is valid!
Map file: line <128300.46 45791.79 129998.61 44296.28 1.5> is valid!
Map file: line <126707.03 50183.84 128776.63 49409.9 1.5> is valid!
Map file: line <121514.23 40772.94 123605.87 40102.69 1.5> is valid!
Map file: line <131868.19 40579.19 133553.98 39122.91 1.77> is valid!
Map file: line <79409.09 19594.55 81201.29 18411.98 1.52> is valid!
Map file: line <56171.72 134415.7 57589.33 132422.98 1.55> is valid!
Map file: line <240506.25 132142.75 242070.7 130472.17 2.0> is valid!
Map file: line <87702.98 28187.28 89063.93 26611.5 1.73> is valid!
Map file: line <345598.56 219523.78 347493.03 218301.16 1.6> is valid!
Map file: line <143389.55 74694.33 145182.17 72710.84 1.5> is valid!
Map file: line <133099.53 75405.03 134793.38 74306.7 1.6> is valid!
Map file: line <145006.19 79451.44 146793.4 78806.78 1.56> is valid!
Map file: line <103070.51 199717.8 104515.59 198316.58 1.5> is valid!
Map file: line <59514.22 133260.98 61086.79 131712.03 1.5> is valid!
Map file: line <142189.33 188262.05 143591.33 187798.52 1.77> is valid!
Map file: line <38686.68 239894.11 39492.6 238029.73 1.84> is valid!
Map file: line <42685.79 238395.66 43587.33 236715.52 1.86> is valid!
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 40,  Vert 1369,  Ind 4713
WARNING: * Buf1 : Obj: 275,  Vert 46909,  Ind 89139
WARNING: * Buf2 : Obj: 48,  Vert 69235,  Ind 117054
Load bridges
Load static objects
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3do/plane/Textures/propellor.tga'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3do/plane/Textures/propellor.tga'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3do/plane/Textures/propellor.tga'
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
java.io.FileNotFoundException
at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
at com.maddox.il2.engine.BMPLoader.bmp8PalTo4TGA4(BMPLoader.java:362)
at com.maddox.il2.engine.BmpUtils.bmp8PalTo4TGA4(BmpUtils.java:73)
at com.maddox.il2.net.NetUser.tryPrepareSkin(NetUser.java:1581)
at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1485)
at com.maddox.il2.game.Mission.prepareSkinInWing(Mission.java:1456)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1443)
at com.maddox.il2.game.Mission._load(Mission.java:838)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
INTERNAL ERROR: Can't open file 'PaintSchemes/Skins/LaGG-3series4/Default'
INTERNAL ERROR: Bitmap 'PaintSchemes/Skins/LaGG-3series4/Default' size: 0 != 512 | 1024
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
INTERNAL ERROR: Can't open file 'PaintSchemes/Pilots/aces_bar.bmp'
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3do/plane/Textures/propellor.tga'
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
Motor resolveFromFile starter = 0
WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3do/plane/Textures/propellor.tga'
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Motor resolveFromFile starter = 5
Hook: Gun not found
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:471)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:987)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:939)
at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38.<init>(Artillery.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:400)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
at com.maddox.il2.game.Mission._load(Mission.java:858)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38]
Hook: Gun not found
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:471)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:987)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:939)
at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38.<init>(Artillery.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:400)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
at com.maddox.il2.game.Mission._load(Mission.java:858)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38]
Hook: Gun not found
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:471)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:987)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:939)
at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38.<init>(Artillery.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:400)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
at com.maddox.il2.game.Mission._load(Mission.java:858)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38]
Hook: Gun not found
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:471)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:987)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:939)
at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38.<init>(Artillery.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:400)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
at com.maddox.il2.game.Mission._load(Mission.java:858)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38]
Hook: Gun not found
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:471)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:987)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:939)
at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38.<init>(Artillery.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:400)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
at com.maddox.il2.game.Mission._load(Mission.java:858)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38]
Hook: Gun not found
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:117)
at com.maddox.il2.engine.ActorMesh.findHook(ActorMesh.java:19)
at com.maddox.il2.engine.GunGeneric.set(GunGeneric.java:471)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:987)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.<init>(ArtilleryGeneric.java:939)
at com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38.<init>(Artillery.java:124)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric$SPAWN.actorSpawn(ArtilleryGeneric.java:400)
at com.maddox.il2.game.Mission.loadStationaryActor(Mission.java:2152)
at com.maddox.il2.game.Mission.loadNStationary(Mission.java:2201)
at com.maddox.il2.game.Mission._load(Mission.java:858)
at com.maddox.il2.game.Mission.access$600(Mission.java:121)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
SPAWN: Can't create Artillery object [class:com.maddox.il2.objects.vehicles.artillery.Artillery$PaK38]
Mission: class 'vehicles.artillery.Artillery$Armor.4-PzIIF' not found
ERROR file: File users/harvey/Icons not found
Mission: campaign/ru/DGen_m_Belarusharvey0/194106220.mis is Playing
Time overflow (961): speed 0.486618
Time overflow (1016): speed 0.83916086
com.maddox.il2.engine.ActorException: Hook: Gun not found
at com.maddox.il2.engine.HookNamed.baseChanged(HookNamed.java:90)
at com.maddox.il2.engine.ActorPos.actorChanged(ActorPos.java:65)
at com.maddox.il2.engine.ActorHMesh.setMesh(ActorHMesh.java:92)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.setMesh(ArtilleryGeneric.java:943)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.Die(ArtilleryGeneric.java:864)
at com.maddox.il2.objects.vehicles.artillery.ArtilleryGeneric.msgShot(ArtilleryGeneric.java:767)
at com.maddox.il2.ai.MsgShot.invokeListener(MsgShot.java:57)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1158)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Message.send(Message.java:1079)
at com.maddox.il2.ai.MsgShot.send(MsgShot.java:46)
at com.maddox.il2.objects.weapons.Bullet.collided(Bullet.java:149)
at com.maddox.il2.engine.MsgBulletCollision.invokeListener(MsgBulletCollision.java:39)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
null
java.lang.ClassNotFoundException
at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
at com.maddox.il2.gui.GUIBriefingGeneric._enter(GUIBriefingGeneric.java:1379)
at com.maddox.il2.gui.GUIDGenDeBriefing._enter(GUIDGenDeBriefing.java:117)
at com.maddox.il2.game.GameState.enter(GameState.java:97)
at com.maddox.il2.gui.GUIBriefingGeneric.enter(GUIBriefingGeneric.java:925)
at com.maddox.il2.gui.GUIDGenDeBriefing.enter(GUIDGenDeBriefing.java:25)
at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:36)
at com.maddox.il2.game.GameStateStack.change(GameStateStack.java:24)
at com.maddox.il2.gui.GUIDGenMission.doExit(GUIDGenMission.java:21)
at com.maddox.il2.gui.GUIMission$DialogClient.notify(GUIMission.java:189)
at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Apr 1, 2017 3:43:51 PM] -------------- END log session -------------
Logged

btasm

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  • Posts: 414
Re: Can't get aircraft IDs in HUD to appear
« Reply #1 on: April 01, 2017, 10:29:05 AM »

Silly question, but have you set a keystroke in your Controls for "Toggle Icon Types" and then toggled?
Logged

vonofterdingen

  • Missioneer
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  • Posts: 1328
Re: Can't get aircraft IDs in HUD to appear
« Reply #2 on: April 01, 2017, 11:05:28 AM »

Not a silly question at all...never thought to try that. I will give it a go.
Logged

vonofterdingen

  • Missioneer
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  • Offline Offline
  • Posts: 1328
Re: Can't get aircraft IDs in HUD to appear
« Reply #3 on: April 01, 2017, 11:14:10 AM »

btasm, thanks a million! That did it. I never new what that command did. It is actually a big improvement over leaving the icons on all the time. Amazing what I can still learn about this game after 10 years.
Logged
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