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Author Topic: A-10 Thunderbolt II by Ranwers - V 1.1 - 20170726  (Read 47187 times)

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4S_Vega

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Re: A-10 Thunderbolt II by Ranwers - V 1.0 - 20170523
« Reply #72 on: July 26, 2017, 03:44:26 AM »

@  4S_Vega

412.2 MA 5.3

The problem is the same as for the F 105, if I produce a RedArmor or RedNone mission for example there is no problem for the full flaps
landing. On the other hand, for a RedScramble mission it is no longer the same plane and it is impossible to land cleanly full flaps.
The same in the FMB if i take off in the mission it's impossible to land full flaps.

Thank you. :)

Best regards.

I need to know fuel % and weapons (if there are) to repeat your experience
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Seb

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Re: A-10 Thunderbolt II by Ranwers - V 1.0 - 20170523
« Reply #73 on: July 26, 2017, 04:05:42 AM »

In your configuration, you can land on full flaps.
But try 30% fuel and full armament, that's not going to work out.
Armament before landing, I dump.
Mission scramble.
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taskf53

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Re: A-10 Thunderbolt II by Ranwers - V 1.0 - 20170523
« Reply #74 on: July 26, 2017, 05:30:15 AM »

Quote
I need to know fuel % and weapons (if there are) to repeat your experience

Fuel around 30- 40%,weapons none or very few.

The thing is :take off in mission,landing full flaps very bad.(A-10 and F-105)

                   No take off in mission,landing full flaps good .(A-10 and F-105)

Best regards.
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4S_Vega

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Re: A-10 Thunderbolt II by Ranwers - V 1.1 - 20170726
« Reply #75 on: July 26, 2017, 03:12:32 PM »

at first post fixed version 1.1

V1.1
Quote
1) Fixed Landing bug
2) Modified cannon accuracy
3) Modified FM

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duffys tavern

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Re: A-10 Thunderbolt II by Ranwers - V 1.1 - 20170726
« Reply #76 on: July 26, 2017, 06:21:33 PM »

BAT 12
Thanks Vega, you tamed her down quite a bit. Thanks for all the hard work and thanks for all involved in this beautiful bird.
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taskf53

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Re: A-10 Thunderbolt II by Ranwers - V 1.1 - 20170726
« Reply #77 on: July 27, 2017, 11:22:13 AM »

Thanks 4S_Vega,great work. :) 8)
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whistler

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Re: A-10 Thunderbolt II by Ranwers - V 1.1 - 20170726
« Reply #78 on: July 27, 2017, 12:31:26 PM »

v1.1 flies like a dream! This is by far my favorite killing machine :P

What's the deal with this "specular second skin" from the Readme?

Quote
In this mod the skin is specific.
Model use specular second skin based on this mod: https://www.sas1946.com/main/index.php/topic,39921.0.html
If you don't need this then navigate to #SAS\A-10 Thunderbolt II\3do\Plane
and remove Gloss1D0o.mat
Next change -Gloss1D0o.mat for Gloss1D0o.mat

I prefer the more vivid, non-default Gloss1D0o.mat.. the other feels rather dull. No criticism intended, I want to understand why one was shipped by default over the other.

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NG-HUD v3.6.1 | NG-MAP v3.2 | NG-CAM v2.0 | NG-PAL v1.2: https://www.sas1946.com/main/index.php/board,93.0.html

Ranwers

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Re: A-10 Thunderbolt II by Ranwers - V 1.1 - 20170726
« Reply #79 on: July 27, 2017, 02:07:40 PM »

See it in game, not in blue window.
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Remember, that it takes considerably longer to create a mod than a pretty screen shot

whistler

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Re: A-10 Thunderbolt II by Ranwers - V 1.1 - 20170726
« Reply #80 on: July 27, 2017, 03:32:25 PM »

All right! I think I now understand what is being discussed at https://www.sas1946.com/main/index.php/topic,39921.0.html

You just sometimes need to see it side by side! Who's the dull Gloss1D0o.mat now? ;D

Cheers Ranwers, awesome work!





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SAS~Monty27

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Re: A-10 Thunderbolt II by Ranwers - V 1.1 - 20170726
« Reply #81 on: August 11, 2017, 10:37:42 AM »

I agree with you Whistler.  I will incorporate this skin improvement into B.A.T.
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whistler

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Re: A-10 Thunderbolt II by Ranwers - V 1.1 - 20170726
« Reply #82 on: August 12, 2017, 11:47:52 PM »

I agree with you Whistler.  I will incorporate this skin improvement into B.A.T.

You already did. B.A.T. v3.1 comes with the right/default/specular/best skin ;)
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SAS~Monty27

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Re: A-10 Thunderbolt II by Ranwers - V 1.1 - 20170726
« Reply #83 on: August 13, 2017, 01:18:52 AM »

Already focussed on B.A.T. 3.2 and total Jet Age Upgrade, so it will be carried over. 8)
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