Hiya
I have just added some new static stuff with some new entries in my static.ini - all works fine until I try to view my Horsa statics in the FMB viewer? My screen goes blank with just the headings in small print? The horsa worked fine prior to this and are still in my static.ini, heres my logfile
ERROR: CARSLPFG: Too many facess (3619)
java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (3619)
at com.maddox.il2.engine.Mesh.Render(Native Method)
at com.maddox.il2.engine.Mesh.render(Mesh.java:56)
at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:58)
at com.maddox.il2.builder.WSelect$_Render3D.render(WSelect.java:106)
at com.maddox.il2.engine.GUIRenders$WinRenders.doRender(GUIRenders.java:195)
at com.maddox.il2.engine.GUIRenders.render(GUIRenders.java:116)
at com.maddox.gwindow.GWindow.doRender(GWindow.java:767)
at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
at com.maddox.gwindow.GWindowRoot.doRender(GWindowRoot.java:167)
at com.maddox.gwindow.GWindowManager.doRender(GWindowManager.java:57)
at com.maddox.il2.engine.GUIWindowManager$_Render.render(GUIWindowManager.java:168)
at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
at com.maddox.il2.engine.Renders.paint(Renders.java:253)
at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
ERROR: CARSLPFG: Too many facess (3619)
java.lang.RuntimeException: ERROR: CARSLPFG: Too many facess (3619)
at com.maddox.il2.engine.Mesh.Render(Native Method)
at com.maddox.il2.engine.Mesh.render(Mesh.java:56)
at com.maddox.il2.engine.ActorMeshDraw.render(ActorMeshDraw.java:58)
at com.maddox.il2.builder.WSelect$_Render3D.render(WSelect.java:106)
at com.maddox.il2.engine.GUIRenders$WinRenders.doRender(GUIRenders.java:195)
at com.maddox.il2.engine.GUIRenders.render(GUIRenders.java:116)
at com.maddox.gwindow.GWindow.doRender(GWindow.java:767)
at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
at com.maddox.gwindow.GWindow.doChildrensRender(GWindow.java:782)
at com.maddox.gwindow.GWindow.doRender(GWindow.java:770)
at com.maddox.gwindow.GWindowRoot.doRender(GWindowRoot.java:167)
at com.maddox.gwindow.GWindowManager.doRender(GWindowManager.java:57)
at com.maddox.il2.engine.GUIWindowManager$_Render.render(GUIWindowManager.java:168)
at com.maddox.il2.engine.Renders.doPaint(Renders.java:412)
at com.maddox.il2.engine.Renders.paint(Renders.java:253)
at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:449)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Any ideas guys??
Mick