Hello Hubberranz, yes I can confirm in part what you say is correct, thank you very much, really appreciated.
If I put my Starfighter pack into my test install all is okay with all armaments until I activate the statics and then we get the problem, however, in my main install removing the static entries makes no difference to the problem.
There are nine aircraft in the pack but I have only entered eight in the stationary, must have been a update along the way, could that have a effect.
The main stationary mod requires that all stock aircraft are retained or nothing works, I have always added all types contained in new mods so never actually tested what would happen if one was missed from a pack.
The usual problems are:
Typo will crash the game.
If you do not enter the technics entry that aircraft will not show.
Remove the mod and leave the statics, CTD.
Recently dona reported the main mod would not activate certain statics in BAT, A-6 Intruder and I confirmed that, only happened three times before in all the time I have done this in my install: JetBomber, Tu-22 and Baron, the later is okay now and I never did figure out what the issue was with those three, maybe the mod has to be at a certain stage of build.
Stationary aircraft causing issues with a load out is something new to me, how?
I will add the missing Starfighter and see what happens, should allow one more even though the last time I tried to update eclipse declared it was full.
Maybe as western stated amount of classes is the key, there are a lot in the stationary mod.
Wishing you all the very best, Pete.