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Author Topic: UP3 RC4 Patch Pack 303  (Read 27968 times)

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bomberkiller

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Re: UP3 RC4 Patch Pack 301
« Reply #12 on: February 23, 2018, 12:27:30 PM »



 ;)
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SAS~Storebror

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Re: UP3 RC4 Patch Pack 301
« Reply #13 on: February 24, 2018, 12:15:32 AM »

(...) Fov changer mod (...)
The FOV Changer Mod does not interfere with any known base game version, including UP3 Patch Pack Series, and therefore is working out of the box.

(...) DefaultFOV mod (...)
The Default FOV Mod is a different cup of tea.
Since it modifies the same class which also is responsible for the "Gopro" camera modes and for the ordnance view mod, it naturally is in conflict with UP3 Patch Pack Series, since this incorporates the latter two.
This mod would have to be integrated into UP3 Patch Pack Series.
Whether or not this will be done and if so, when, has not been decided yet.

(...) "+0000_CY6_Command_and_Control_v3.031" mod (...)
The Command and Control mod version 3.031 should not be installed on top of UP3 Patch Pack Series for these reasons:
  • 99% of it are part of UP3 RC4 (even without Patch Packs installed) already
  • CY6's version is buggy like hell. All these bugs and glitches have been solved since UP3 Patch Pack 216 (these code fixes have been a side-effect of BAT development), but if you install the CY6 version on top, you thereby reintroduce all the old bugs from CY6's buggy code.

Cheers!
Mike
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Blaubaer

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Re: UP3 RC4 Patch Pack 301
« Reply #14 on: February 24, 2018, 02:23:16 AM »

Quote
This mod would have to be integrated into UP3 Patch Pack Series.
Whether or not this will be done and if so, when, has not been decided yet.
Would be a nice gimmik. Just nice to have, if it doesn't take a lot of work.

Regards, Michael
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bomberkiller

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Re: UP3 RC4 Patch Pack 301
« Reply #15 on: February 24, 2018, 07:29:17 AM »





...done.  ;)
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SAS~Storebror

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Re: UP3 RC4 Patch Pack 301
« Reply #16 on: February 24, 2018, 08:36:53 AM »

Nice job :)
This would be worth introducing it as a separate bomb type, so we could have both the "normal" SC 500 and this SC-500J ("Grade III" SC-500).

Cheers!
Mike
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bomberkiller

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Re: UP3 RC4 Patch Pack 301
« Reply #18 on: February 24, 2018, 10:19:26 AM »

Die Zeichnung täuscht.
Das war bei der SC 500 normalerweise kein Ring wie bei der SD 500, sondern nur gerade Streben zwischen den Leitwerksflächen, wie sie manchmal auch an der SC 250 zum Einsatz kamen:
http://www.lexikon-der-wehrmacht.de/Waffen/Bomben.htm

Viele Grüße - Mike
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bomberkiller

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Re: UP3 RC4 Patch Pack 301
« Reply #19 on: February 24, 2018, 11:04:16 AM »

Quote
Das war bei der SC 500 normalerweise kein Ring wie bei der SD 500

Richtig!

Der Ring Muss weg!

Gruß, Gerhard  :)
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startrek66

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Re: UP3 RC4 Patch Pack 301
« Reply #20 on: February 25, 2018, 04:35:39 AM »

Hi guys, I installed this nice update package again and I must say that you are always working to improve this great simulator and I thank you for that. I noticed some differences between the cockpit of the fw190 A2 between the UP2.01 and this UP3 RC04. in particular, the instruments in the cockpit are slightly different, for example the outline of the speed instruments and the Ata have annotations only in the up2.01 version. in addition, the sunshade reticle in the Up3 version is offset. I attach screenshots.
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SAS~Loku

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Re: UP3 RC4 Patch Pack 301
« Reply #21 on: February 25, 2018, 06:15:16 AM »

Its the glitch iv noticed some time ago, its not a latest patch bug.Its the gunsight on A-2 to A-6, F and G series too.Funny thing is, its not offset only but it act also like outer guns ammo counter.
I tried to found what cause this but no luck.Here is video i made https://www.mediafire.com/file/9h7un1fybbh4gxb/gunsight_bug.mp4
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SAS~Skylla

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Re: UP3 RC4 Patch Pack 301
« Reply #22 on: February 25, 2018, 06:32:26 AM »

Interesting find.

Does this happen in "stock" UP3 as well or only with Patch Pack activated? Some time ago I've introduced a fix for the Schusszähler which also got included into the Patch Pack. The version back then affects all the Models mentioned.

However, looking at the source code, only the following meshes get touched within my edit:
Code: [Select]
XLampMG17_1
XLampMG17_2
RC_MG17_L
RC_MG17_R
RC_MG151_L
RC_MG151_R

Best Regards,
skylla
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SAS~Skylla

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Re: UP3 RC4 Patch Pack 301
« Reply #23 on: February 25, 2018, 06:40:27 AM »

Ok, after looking further through the code, I've found the issue:

I use the Cockpit.xyz field to move my Schusszähler meshes around, but I forgot to reset that field after my edits. The Tinter uses the same field to set its position. Mea culpa.
The fix for this is as easy as can be though, I'll just have to edit one line of code to each of the Fw's Cockpit classes after the Schusszähler treatment.

Thanks for reporting this, it will be fixed in the next update.
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