A drawback with ships in Il2 is that they all tend to have different default speeds. This makes creating convoys and carrier groups in FMB a real PITA. To alleviate this I change the ship speeds in my game, and I’m wondering if there is wider interest in this for the next update of BAT.
Suggestion (a)
I change all merchants to a default speed of 13 knots – which was the usual speed for ‘fast’ convoys in WW2. This makes creating a convoy an absolute breeze.
Suggestion (a).1
I do not currently do this, but it might also be a good idea to set typical convoy escort vessels to that speed for the same reason. This might include all the corvettes, the Japanese escorts, and the US 4-stackers (which were too old and slow to do much else). To make them easy to identify, technics.properties could also be adjusted to reflect the role in the object list e.g.
USS Dent DD116 (escort)
Suggestion (b)
I change all carriers (including CVLs) to a default speed of 26 knots. This usually gives more than enough pace for carrier take-offs.
Additionally, I change the default speed of the typical task force vessels as well – BB, CA, CL, and DD.
With this technique, compiling a convoy or Task Force in FMB takes a few minutes at most, and removes the slog of manually changing the speed of each ship in the group.
If there is sufficient interest in this change, which is basically a simple, if rather laborious, task, I am willing to amend the relevant files (ships.ini, technics.properties) if the devs think it would be an improvement.
Yours,
Clive