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Author Topic: ag_Soviet_Iran map nissing objects  (Read 1292 times)

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Uzin

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ag_Soviet_Iran map nissing objects
« on: March 02, 2018, 03:52:56 AM »

Has anybod info where to get missing objects in ag_Soviet_Iran map, please?

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Missing objects in your static.ini:

buildings.House$Egypthouse05_noroof
buildings.House$FurnitureTreeFlame_tree
buildings.House$earth_wall
buildings.House$FurnitureTreeLine1
buildings.House$FurnitureTreeBamboo
buildings.House$Egypthouse02
buildings.House$Egypthouse01_noroof
buildings.House$Egypthouse10
buildings.House$Egypthouse03_noroof
buildings.House$Egypthouse02_noroof
buildings.House$Egypthouse06
buildings.House$Egypthouse04_noroof
buildings.House$Egypthouse01
buildings.House$kuvshini_4
buildings.House$Egypt_barrel_metal_001
buildings.House$Egypt_palm_06
buildings.House$Egypt_sb2
buildings.House$Egypt_palm_09
buildings.House$Egypt_bush_02
buildings.House$Egypthouse08
buildings.House$Egypthouse09
buildings.House$Egypt_palm_07
buildings.House$Egypthouse04
buildings.House$Egypt_palm_12
buildings.House$Egypt_well02
buildings.House$Egypt_tree_04
buildings.House$Egypt_block_2
buildings.House$Camel_corp3
buildings.House$Egypthouse11
buildings.House$Egypthouse05
buildings.House$Egypthouse03
buildings.House$Egypt_tree_02
buildings.House$Egypt_wall05_2
buildings.House$Egypt_wall01
buildings.House$Egypt_well01
buildings.House$Egypt_barrel_wood_001
buildings.House$Egypt_wall06
buildings.House$Egypt_wall05_1
buildings.House$Egypt_wall03
buildings.House$Egypt_wall02
buildings.Plate$AsphaltTaxi
buildings.House$IndustrialFactoryHouse2
buildings.House$Preau
buildings.House$arba_1
buildings.House$FurnitureTreeolive
buildings.House$Egypt_wall01_3
buildings.House$Egypt_woodfence01
buildings.House$Egypt_wicket_closed
buildings.House$Egypthouse07
buildings.House$tent1
buildings.House$Egypthouse_blasted02
buildings.House$Egypt_palm_10
buildings.House$Egypt_palm_05
buildings.House$wooden_hut
buildings.House$FurniturePalm1Ag1
buildings.House$FurniturePalm1As1
buildings.House$FurnitureTreeBananas
buildings.House$FurnitureTreeYellow
buildings.House$FurnitureTreeFlame_tree2
buildings.House$FurnitureTreeHops
buildings.House$Egypt_palm_11
buildings.House$Egypthouse12
buildings.House$Egypt_wall01_2
buildings.House$Egypt_wall04
buildings.House$Egypthouse06_noroof
buildings.House$cart
buildings.House$carpet_1
buildings.House$bench
buildings.House$Egypt_palm_08
buildings.House$arba_2
buildings.House$Egypt_woodfence03
buildings.House$Egypt_wicket_open
buildings.House$Country_Bridge_Short_End
buildings.House$Country_Bridge_Short_Mid
buildings.House$FurnitureTreeBroad2
buildings.House$Hangar_beton_vieux
buildings.House$Baraq-PisteC
buildings.House$Civilian_Hangar
buildings.House$Baraq-PisteBcamo
buildings.House$Hangar_Urouille
buildings.House$Hangar_briq_bois
buildings.House$Country_Bridge_Long_Mid
buildings.Plate$TarmacRunway
buildings.House$TourContr+briq
buildings.House$Atelier-Gr
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vpmedia

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Re: ag_Soviet_Iran map nissing objects
« Reply #1 on: March 02, 2018, 04:21:04 AM »

Try this, Boomers object pack, included in all major 4.10/4.12 modpacks:
https://www.sas1946.com/main/index.php?topic=16124.0
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