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Author Topic: NG-HUD v3.6.1  (Read 104905 times)

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larschance

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Re: (New!) NG-HUD v3.6
« Reply #288 on: February 21, 2021, 02:56:11 AM »

Thanks Whistler for your continued work on these important mods. I expect there are many old critters like me with poor eyesight who could not play without the Hud display.

Will all three of your mods become part of the main BAT system or will they remain as add-ons?
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whistler

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Re: (New!) NG-HUD v3.6
« Reply #289 on: February 21, 2021, 06:06:26 AM »

Thanks urmel and larschance.

Will all three of your mods become part of the main BAT system or will they remain as add-ons?

Someday, perhaps. The HUD and MAP mods are good to go and I won't be revisiting them again in long time.

Time to review NG-CAM. I am not sure I am open to suggestions though... (too complex)
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NG-HUD v3.6.1 | NG-MAP v3.2 | NG-CAM v2.0 | NG-PAL v1.2: https://www.sas1946.com/main/index.php/board,93.0.html

sturmbock

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Re: (New!) NG-HUD v3.6
« Reply #290 on: February 21, 2021, 03:49:10 PM »

Another great step! thank you so much for keeping this game alive.
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vonofterdingen

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Re: (New!) NG-HUD v3.6
« Reply #291 on: February 22, 2021, 01:21:19 PM »

Great mod and a great update. Many thanks!
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HaFu1939

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Re: NG-HUD v3.6
« Reply #292 on: March 17, 2021, 02:29:31 AM »

Only after introduction of NG-MAP and NG-HUD in B.A.T. I realized, what a giant leap for us all it is. I’m enchanted and gratefully admire your efforts. Thank you, sir.
Sincerely
HaFu1939
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whistler

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Re: NG-HUD v3.6
« Reply #293 on: March 18, 2021, 04:45:41 AM »

Appreciated, guys :)
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NG-HUD v3.6.1 | NG-MAP v3.2 | NG-CAM v2.0 | NG-PAL v1.2: https://www.sas1946.com/main/index.php/board,93.0.html

Cub 1

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Re: NG-HUD v3.6
« Reply #294 on: March 31, 2021, 03:01:54 PM »

Hi Whistler,
I am using the BAT Mod version 4.1.2 in which your HUD Mod is included. Is there any way to change or reduce the size of the fonts used in this version in BAT like you could in the standalone version ? I am using a 3440 x 1440 Ultrawide resolution.
And thanks for the great mod.  :)
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HaFu1939

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Re: NG-HUD v3.6
« Reply #295 on: April 01, 2021, 06:30:16 AM »

Sorry for answering instead of Whistler… Yes, there is a way to change fonts in this BAT version. I myself needed a change in inverse way… you should change it in files in  …\Il-2 Sturmovik 1946\#WAW3\STD\font folder. These files regulate font size as mentioned in NG HUD change-log here:
https://www.sas1946.com/main/index.php/topic,58163.msg641509.html#msg641509
Change font sizes to your needs:

    NG-HUD/font/arialb8.font     // IL-2 FMB header
    NG-HUD/font/arial8.font      // IL-2 FMB body
    NG-HUD/font/arialb10.font    // IL-2 GUI header
    NG-HUD/font/arial10.font     // IL-2 GUI body

    NG-HUD/font/arialSmallZ.font // HUD icons (aircraft range/type/callsign)
    NG-HUD/font/hud.font         // HUD text
    NG-HUD/font/lcd.font         // HUD non-cockpit view indicators (Ctrl+F1)
    NG-HUD/font/sub.font         // HUD radio chatter subs
Wishing you happy flying with this very useful feature,
HaFu1939.
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whistler

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Re: NG-HUD v3.6
« Reply #296 on: April 01, 2021, 10:43:54 AM »

No sorries, Hafu139. These mods are Public Domain and everyone is free (an encouraged) to speak and help others. Thanks! :)

...

The mods, as provided, are ready for a single monitor up to 8K resolution. The majority of us should be set but other "exotic" resolutions (ultrawide) and setups (triple monitor) require ad-hoc settings.

Try this, Cub 1: BAT_UltraWide_3440x1440.zip

Download, extract, move #BAT_UltraWide_3440x1440 to your BATDOCS folder and enable it with JSGME.

This is guesswork so you'll have to let us know if font sizes look good. In addition, I would like to know if the yellow cursor and the (map) front-lines look okay or unbearably large.
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NG-HUD v3.6.1 | NG-MAP v3.2 | NG-CAM v2.0 | NG-PAL v1.2: https://www.sas1946.com/main/index.php/board,93.0.html

predattak

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Re: NG-HUD v3.6
« Reply #297 on: April 08, 2021, 08:13:28 PM »

Thank you for these awesome mods good sir.
Question. Is there a way to move the yellow messages from the upper/middle of the screen in the lower part of the screen?
It's killing me slowly. Is it possible?

Let me tell you guys what i mean:



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vonofterdingen

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Re: NG-HUD v3.6
« Reply #298 on: April 08, 2021, 09:57:54 PM »

This message comes from the Command and Control mod,  not the HUD mod. I do not know of any way to relocate the text. The C&C mod manual is in the BATDOCS directory so that might be worth a look.
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predattak

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Re: NG-HUD v3.6
« Reply #299 on: April 09, 2021, 07:34:44 AM »

Somehow it can be done, i've seen it on youtube.
I looked through the C&C manual and it doesn't mention anything about text modification.

This thing ruins the immersion big time by having it in the middle of the screen. ::(
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