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Author Topic: Siege of Madrid - a DCG Campaign for BAT-TGA  (Read 12852 times)

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raptor_9090

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Re: Siege of Madrid - a DCG Campaign for BAT-TGA
« Reply #12 on: November 14, 2018, 01:23:39 AM »

Did some missions, great campaign indeed, however in the current mission all the planes either explode or simply won't load right, in the home base right when the mission loads.

Some interesting parts of the logfile
Quote
Mission error, ID_04: java.lang.RuntimeException: Weapon set '4fab100014fab50' not registered in air.TB_3_4M_34R_SPB
java.lang.RuntimeException: Weapon set '4fab100014fab50' not registered in air.TB_3_4M_34R_SPB
   at com.maddox.il2.objects.air.Aircraft.weaponsLoad(Aircraft.java:2395)
   at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2114)
   at com.maddox.il2.game.Mission.loadAir(Mission.java:1288)
   at com.maddox.il2.ai.Wing.load(Wing.java:144)
   at com.maddox.il2.game.Mission.loadWings(Mission.java:1078)
   at com.maddox.il2.game.Mission._load(Mission.java:653)
   at com.maddox.il2.game.Mission.access$600(Mission.java:123)
   at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:409)
   at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
   at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
   at com.maddox.il2.game.Main.exec(Main.java:422)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

Quote
Mission: campaign/ru/DGen_s_Madrid06/193611100.mis is Playing
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
INTERNAL ERROR: Error reading file '3do/Buildings/England/oldwharf/d1.tga'
WARNING: object '3do/Buildings/England/oldwharf/d1.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3do/Buildings/England/oldwharf/damagehi.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'damagehi.mat'
com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/England/oldwharf/dead.sim not created

Quote
INTERNAL ERROR: Error reading file '3do/Buildings/England/oldwharf/d1.tga'
WARNING: object '3do/Buildings/England/oldwharf/d1.tga' of class 'TTexture2D' not loaded
INTERNAL ERROR: Texture required
WARNING: object '3do/Buildings/England/oldwharf/damagehi.mat' of class 'TMaterial' not loaded
INTERNAL ERROR: Material: Can't load 'damagehi.mat'
Mesh 3do/Buildings/England/oldwharf/dead.sim not created
com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/England/oldwharf/dead.sim not created

And this is what i see when the mission loads


What could it be? Did everything as instructed.   
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Vampire_pilot

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Re: Siege of Madrid - a DCG Campaign for BAT-TGA
« Reply #13 on: November 14, 2018, 02:01:01 AM »

That first log gives the solution. A not registred loadout is causing this.

DCG is third party. No idea what missions and loadouts it handles. Even if the maker of this campaign claims compatibility with BAT, in this case it created a mission with a loadout in the TB-3 that does not exist in BAT.

So this is more of a DCG setup issue. A solution would to adjust the DCG presets for loadouts and fix problem missions manualy in FMB.

vonofterdingen

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Re: Siege of Madrid - a DCG Campaign for BAT-TGA
« Reply #14 on: November 14, 2018, 09:28:01 AM »

Vampire Pilot is correct. I must have an errant entry in the payloads.dcg file that did not appear in my testing. I will post a fix later today.
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Vampire_pilot

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Re: Siege of Madrid - a DCG Campaign for BAT-TGA
« Reply #15 on: November 14, 2018, 09:56:40 AM »

great! Thanks.

hunting the bugs one by one.

raptor_9090

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Re: Siege of Madrid - a DCG Campaign for BAT-TGA
« Reply #16 on: November 14, 2018, 10:47:29 AM »

Thanks a lot!
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vonofterdingen

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Re: Siege of Madrid - a DCG Campaign for BAT-TGA
« Reply #17 on: November 14, 2018, 01:30:48 PM »

First of all, Raptor, I want to thank you for reporting this. DCG assigns payloads to each different aircraft type based on the mission. I tested quite a bit before I went public with this, and am running the campaign now and had not yet run up against this combination.

Download this payloads.dcg file:

https://www.mediafire.com/file/50q16cf5rcj53xx/Payloads.dcg/file

Copy it over the one in your existing Madrid_BAT directory. You will need to either delete your existing campaign and restart, or make your current campaign the active campaign and click the Generate Mission button in DCG.
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vonofterdingen

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Re: Siege of Madrid - a DCG Campaign for BAT-TGA
« Reply #18 on: November 14, 2018, 01:31:58 PM »

...and I will be updating the campaign file set later today or early tomorrow.
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raptor_9090

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Re: Siege of Madrid - a DCG Campaign for BAT-TGA
« Reply #19 on: November 14, 2018, 05:54:21 PM »

Flown 3 missions without problems so far, thx vonofterdingen
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Lexx_Luger

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Re: Siege of Madrid - a DCG Campaign for BAT-TGA
« Reply #20 on: May 04, 2019, 11:41:01 AM »

Did installation as instructed, but after last expansion of BAT (3.6.1), all planes in Soviet part of this campaign started to explode. Will there be an update of this awesome campaign?
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Sorry for bad English

vonofterdingen

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Re: Siege of Madrid - a DCG Campaign for BAT-TGA
« Reply #21 on: May 04, 2019, 02:17:12 PM »

I am running in 3.6.1 and have not seen a problem yet. Could you post our log? It will probably be an easy fix.
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vonofterdingen

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Re: Siege of Madrid - a DCG Campaign for BAT-TGA
« Reply #22 on: May 04, 2019, 03:18:12 PM »

I just ran the campaign in my BAT 3.6.1 and had the same issue. I will post the log in Bat tech help and see what is up. The problem is not what I originally expected.
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Lexx_Luger

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Re: Siege of Madrid - a DCG Campaign for BAT-TGA
« Reply #23 on: May 05, 2019, 10:59:17 AM »

Vonofterdingen, is log still required? My file has the same errors as yours
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Sorry for bad English
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