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Author Topic: graphics extender  (Read 305240 times)

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slibenli

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    • IL-2 Graphics Extender
Re: graphics extender
« Reply #636 on: June 01, 2019, 04:19:46 PM »

The rear view mirror does not show whether the terrain problem can be solved

thanks


It's a current limitation - I might fix it in the future.

rollnloop

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Re: graphics extender
« Reply #637 on: June 02, 2019, 03:26:18 PM »

Using nav lights darkens aircraft skin.

Not so visible by good weather, but in stormy weather the skin turns almost black.

Reproduce switching nav lights on/off in stormy weather by day.
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chameleon

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Re: graphics extender
« Reply #638 on: June 04, 2019, 02:27:29 AM »





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<Gunny>

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Re: graphics extender
« Reply #639 on: June 04, 2019, 11:32:03 AM »

I have been trying this Mod out...I think. Does this picture look like I have installed it right ?
Thank for your help....
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rollnloop

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Re: graphics extender
« Reply #640 on: June 04, 2019, 12:48:45 PM »

Nope, when installed colors are much brighter.

Purple sky=not installed
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<Gunny>

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Re: graphics extender
« Reply #641 on: June 04, 2019, 01:26:42 PM »

Ok if you have the time walk me thru the install....
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rollnloop

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Re: graphics extender
« Reply #642 on: June 04, 2019, 03:59:42 PM »

For a start, you need the latest mod activator, it's the most common install fail.

Then it depends on which mod you try to install it.
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max_thehitman

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Re: graphics extender
« Reply #643 on: June 04, 2019, 04:01:29 PM »

I have this mod working really good in my game version 4.12 - VPMedia-Modpack  ;)

In some maps, the nice effects will not show so good. Some maps are small and you will notice
a square-shape all around, and not the infinite landscape which may appear on some other maps.

On some maps the landscape is not detailed and those maps look very bad looking down from such high places.

I cannot give you a list of which maps are best, because I am still testing this in my personal game also.
But some cool and very detailed maps to fly are WestFront40, North_Korea, eastfront_Leningrad, OnlineDesert (Redko retextured).
I only tested these so far. 
I will start posting which maps I use in the screenshots section , when I post my screenshots  ]cheers[

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<Gunny>

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Re: graphics extender
« Reply #644 on: June 04, 2019, 04:25:31 PM »

Well I use 4.12.2 + Mad Act 5.3 ... Will get a new selector ...Thanks
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max_thehitman

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Re: graphics extender
« Reply #645 on: June 04, 2019, 04:48:26 PM »

Well I use 4.12.2 + Mad Act 5.3 ... Will get a new selector ...Thanks

Ok, good. I use that too.

1 - install this MOD "graphics extender" from the first page as in instructions. Just let it overwrite any other files if you which.

2 - Then download and install this new selector... https://www.sas1946.com/main/index.php/topic,16403.msg626272.html#msg626272
SAS Selector v3.4.2
 Just let it overwrite any other files if you which.

Now keep in mind that NOT ALL maps are good for using this mod. Simply because some maps are small in size, or have
some old skins.
Some of the newer maps are very large and have much better skin details. On some maps, like "WesternFront44 (summer)" and "EastFront_Leningrad"
the landscape is so well created , that you would think that it is REAL.
The view goes on for miles and miles... almost to infinity  :D  - This is only possible if you choose the maximum altitude the game uses.
At lower altitudes it is just the same game as usual.

I discovered that flying at night is impossible or with some heavy cloudy skies. So only select NO clouds or just a few,  and the best time to
fly is around 07:00 until 18:00 hours on some maps. So use if for day flying or for sunrise or sunset time.  ;)

Also keep in mind, that NOT ALL airplanes are flyable at such high altitudes. Because it is just too high for their engines. So test the airplanes
you fly,  if it is possible.
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<Gunny>

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Re: graphics extender
« Reply #646 on: June 04, 2019, 05:23:58 PM »

Thanks Max ... I noticed my Alb D3 just did not get the job done.......LOL
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slibenli

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Re: graphics extender
« Reply #647 on: June 05, 2019, 05:15:06 AM »

I've created a dedicated thread for bug reports: https://www.sas1946.com/main/index.php/topic,61653.0.html
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