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Author Topic: graphics extender  (Read 321422 times)

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Fresco23

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Re: graphics extender
« Reply #96 on: September 08, 2018, 11:43:29 AM »

I went back as you advised and tried both versions several times.

I can remove them and the game will start, but in both cases, the game is crashing on start. Am I missing any settings that need to be activated?

Additionally I find this generated in a .txt after each crash. If I repeat the start attempt, it simply generates these same lines over and over.
Code: [Select]
-----------------------------------------------------------
*** il2ge.dll process attach ***
IL2GE was loaded by IL-2 Selector.
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\hpi.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\verify.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\java.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\zip.dll
LoadLibrary: wrapper.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2fb.exe
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\DT.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\pathfind.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2_corep4.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2_usgs2.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\mg_snd_sse.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\jgl.dll
LoadLibrary: dinput8.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\net.dll
LoadLibrary: ws2_32.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\zip.dll
-----------------------------------------------------------
Assertion failed: 0
File: /builds/vrresto/il2ge/core_wrapper/main.cpp:86
-----------------------------------------------------------
Aborted.
-----------------------------------------------------------
Could not load il2ge/lib/mingw_crash_handler.dll - backtrace disabled.
To get a useful backtrace please download https://github.com/jrfonseca/drmingw/releases/download/0.8.2/drmingw-0.8.2-win32.7z and copy the file bin/mgwhelp.dll to your IL-2 directory.
-----------------------------------------------------------

Thanks for the patience, you guys are doing awesome work!

Micah
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edc1

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Re: graphics extender
« Reply #97 on: September 08, 2018, 12:26:37 PM »

Hi mike,
Installed new selector 3.4.1 (works as expected) then installed the graphics extender
as you stated(older version 95769309) ran BAT
Everthing ran  pressed play on mission,
map loading took much longer then objects loaded right upto 100%
then black screen then CTD.
log said graphics extender loaded ok (on start up log)
Could it be that I'm trying this on a laptop (Aspire8930G) windows 10 64bit,4 gig memory
with a nvidia 9600 graphics chip? not enough memory.
I use this machine to build missions etc but it is some what laggy when running a mission
with plenty of objects etc.
cheers edc1 (stan)
ps might try it on main desktop machine (worried incase I screw uo BAT)
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SAS~Storebror

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Re: graphics extender
« Reply #98 on: September 08, 2018, 12:39:01 PM »

No need to worry, you can always disable il2ge by just renaming il2ge e.g. to -il2ge.dll.
The 9600 gpu probably caused the crash when it ran out of memory.
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slibenli

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Re: graphics extender
« Reply #99 on: September 08, 2018, 01:00:54 PM »

I went back as you advised and tried both versions several times.

I can remove them and the game will start, but in both cases, the game is crashing on start. Am I missing any settings that need to be activated?


Micah


There should be a file called il2ge_all.log - could you post that?

edc1

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Re: graphics extender
« Reply #100 on: September 08, 2018, 01:22:21 PM »

Hi  Mike,
Cheers for that, thought it might be a memory problem,
Will fire up the big one and give it a go .
Will confirm success tomorrow, missis is watching come dancing
Can't interfere with that!
cheers edc1 (stan)
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Fresco23

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Re: graphics extender
« Reply #101 on: September 08, 2018, 02:10:38 PM »


There should be a file called il2ge_all.log - could you post that?


No problem! Should have included it before.

Code: [Select]
*** il2ge.dll initialization ***
IL2GE was loaded by IL-2 Selector.
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\hpi.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\verify.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\java.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\zip.dll
LoadLibrary: wrapper.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2fb.exe
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\DT.dll
  *** Library **** DT ****  Loaded *** 102

LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\pathfind.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2_corep4.dll
*** il2_core wrapper initialisation ***
IL2GE: enable dump: 0
core wrapper library: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2ge.dll
il2ge/cache/atmosphere_map is up to date.
core wrapper library: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2ge.dll
il2ge/cache/curvature_map is up to date.
registerMetaClass: com.maddox.il2.engine.Sun
method: setNative
registerMetaClass: com.maddox.il2.engine.Renders
method: PrePreRenders
method: PostPreRenders
method: PostRenders
registerMetaClass: com.maddox.il2.engine.Render
method: transform3f
method: transform3fInv
method: transformVirt3f
method: prepareStates
method: clearStates
method: flush
method: shadows
method: drawBeginTriangleLists
method: drawEnd
method: drawTriangleList___3FIII_3II
method: drawTriangleList___3F_3II_3II
method: vertexArraysTransformAndLock
method: vertexArraysUnLock
registerMetaClass: com.maddox.il2.engine.Landscape
method: cPreRender
method: cRender0
method: cRender1
method: cLoadMap
method: cUnloadMap
registerMetaClass: com.maddox.il2.engine.Camera
method: SetCameraPos
method: SetOrtho2D
method: SetViewportCrop
method: SetFOV
*** il2_core wrapper initialisation finished ***
getExport: _JNI_OnLoad@8
getExport: JNI_OnLoad
getExport: _Java_com_maddox_il2_engine_GObj_setInterf@12
RTS Version 2.2

getExport: _Java_com_maddox_il2_engine_GObj_version@8
Core Version 2.0

LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2_usgs2.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\mg_snd_sse.dll
getExport: _Java_com_maddox_sound_BaseObject_libVersion@12
getExport: _Java_com_maddox_sound_BaseObject_libInit@12
getExport: _Java_com_maddox_sound_BaseObject_initRTS@12
Sound: Native library (build 1.1, target - P IV) loaded.

LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\jgl.dll
LoadLibrary: dinput8.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\net.dll
LoadLibrary: ws2_32.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\zip.dll
getExport: _Java_com_maddox_sound_VGroup_jniCreate@20
getExport: _Java_com_maddox_sound_AudioDevice_getControl@12
getExport: _Java_com_maddox_opengl_Provider_nGLload@12
jgl => LoadLibrary: dx8wrap.dll
-----------------------------------------------------------
Assertion failed: 0
File: /builds/vrresto/il2ge/core_wrapper/main.cpp:86
-----------------------------------------------------------
Aborted.
-----------------------------------------------------------
Could not load il2ge/lib/mingw_crash_handler.dll - backtrace disabled.
To get a useful backtrace please download https://github.com/jrfonseca/drmingw/releases/download/0.8.2/drmingw-0.8.2-win32.7z and copy the file bin/mgwhelp.dll to your IL-2 directory.
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slibenli

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Re: graphics extender
« Reply #102 on: September 08, 2018, 02:21:28 PM »

Hi  Mike,
Cheers for that, thought it might be a memory problem,
Will fire up the big one and give it a go .
Will confirm success tomorrow, missis is watching come dancing
Can't interfere with that!
cheers edc1 (stan)

It works on an intel intgrated GPU, so I guess it shouldn't run out of memory on a discrete card - not sure though.

slibenli

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Re: graphics extender
« Reply #103 on: September 08, 2018, 02:25:09 PM »


There should be a file called il2ge_all.log - could you post that?


No problem! Should have included it before.

Code: [Select]
*** il2ge.dll initialization ***
IL2GE was loaded by IL-2 Selector.
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\hpi.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\verify.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\java.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\zip.dll
LoadLibrary: wrapper.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2fb.exe
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\DT.dll
  *** Library **** DT ****  Loaded *** 102

LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\pathfind.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2_corep4.dll
*** il2_core wrapper initialisation ***
IL2GE: enable dump: 0
core wrapper library: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2ge.dll
il2ge/cache/atmosphere_map is up to date.
core wrapper library: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2ge.dll
il2ge/cache/curvature_map is up to date.
registerMetaClass: com.maddox.il2.engine.Sun
method: setNative
registerMetaClass: com.maddox.il2.engine.Renders
method: PrePreRenders
method: PostPreRenders
method: PostRenders
registerMetaClass: com.maddox.il2.engine.Render
method: transform3f
method: transform3fInv
method: transformVirt3f
method: prepareStates
method: clearStates
method: flush
method: shadows
method: drawBeginTriangleLists
method: drawEnd
method: drawTriangleList___3FIII_3II
method: drawTriangleList___3F_3II_3II
method: vertexArraysTransformAndLock
method: vertexArraysUnLock
registerMetaClass: com.maddox.il2.engine.Landscape
method: cPreRender
method: cRender0
method: cRender1
method: cLoadMap
method: cUnloadMap
registerMetaClass: com.maddox.il2.engine.Camera
method: SetCameraPos
method: SetOrtho2D
method: SetViewportCrop
method: SetFOV
*** il2_core wrapper initialisation finished ***
getExport: _JNI_OnLoad@8
getExport: JNI_OnLoad
getExport: _Java_com_maddox_il2_engine_GObj_setInterf@12
RTS Version 2.2

getExport: _Java_com_maddox_il2_engine_GObj_version@8
Core Version 2.0

LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\il2_usgs2.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\mg_snd_sse.dll
getExport: _Java_com_maddox_sound_BaseObject_libVersion@12
getExport: _Java_com_maddox_sound_BaseObject_libInit@12
getExport: _Java_com_maddox_sound_BaseObject_initRTS@12
Sound: Native library (build 1.1, target - P IV) loaded.

LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\jgl.dll
LoadLibrary: dinput8.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\net.dll
LoadLibrary: ws2_32.dll
LoadLibrary: C:\Users\Fresco\Desktop\Rising_Sun_412.2\IL-2 Sturmovik 1946\bin\zip.dll
getExport: _Java_com_maddox_sound_VGroup_jniCreate@20
getExport: _Java_com_maddox_sound_AudioDevice_getControl@12
getExport: _Java_com_maddox_opengl_Provider_nGLload@12
jgl => LoadLibrary: dx8wrap.dll
-----------------------------------------------------------
Assertion failed: 0
File: /builds/vrresto/il2ge/core_wrapper/main.cpp:86
-----------------------------------------------------------
Aborted.
-----------------------------------------------------------
Could not load il2ge/lib/mingw_crash_handler.dll - backtrace disabled.
To get a useful backtrace please download https://github.com/jrfonseca/drmingw/releases/download/0.8.2/drmingw-0.8.2-win32.7z and copy the file bin/mgwhelp.dll to your IL-2 directory.

Alright, the problem is that you're running in DirectX mode - that won't work - you need to use OpenGL mode.

Fresco23

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Re: graphics extender
« Reply #104 on: September 08, 2018, 03:03:35 PM »

AH!!! Thank you!
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SAS~Storebror

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Re: graphics extender
« Reply #105 on: September 09, 2018, 12:31:45 AM »

It works on an intel intgrated GPU, so I guess it shouldn't run out of memory on a discrete card - not sure though.
Intel GPU uses shared memory and even on mediocre systems, the limit for the shared memory is usually in the 4GB range.
Nvidia 9600 cards on the other hand ship with 384 or 512MB dedicated memory. They can't address more than this and most probably, anything below 2GB won't cut it when you run IL-2 Graphics Extender - at least that's the minimum I've tried so far.

DirectX mode - that won't work - you need to use OpenGL mode.
Good catch.
I should check the configured mode before linking to il2ge.dll and if it's DirectX, clearly state so in initlog.lst and skip initializing il2ge from the Selector.

]cheers[
Mike
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SAS~Storebror

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Re: graphics extender
« Reply #106 on: September 09, 2018, 02:10:40 AM »

Selector has been updated to 3.4.2 with DirectX/OpenGL detection: https://www.sas1946.com/main/index.php/topic,16403.msg655625.html#msg655625

]cheers[
Mike
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slibenli

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Re: graphics extender
« Reply #107 on: September 09, 2018, 03:19:44 AM »

The newest il2ge build: https://gitlab.com/vrresto/il2ge/-/jobs/95972093/artifacts/download.
It should fix the crash of the previous build (I removed all dinput/selector-related code).
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