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Author Topic: graphics extender  (Read 321374 times)

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victor639514

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Re: graphics extender
« Reply #120 on: September 09, 2018, 08:06:08 AM »

Oh I agree. It's mods like these that push the boundaries of this legendary sim, so my hat's off to you, @slibenli.

You are doing a tremendous work with this mod and we look forward to seeing future developments!
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steven197106

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Re: graphics extender
« Reply #121 on: September 09, 2018, 08:29:59 AM »

Hi mike im using vp modpack with the Graphics Extender and Selector Version 3.4.2  work great but on vp you can select VP jetwars, could vp jetwars be added to the Selector Version 3.4.2 please
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ACDCdrfc123

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Re: graphics extender
« Reply #122 on: September 09, 2018, 08:34:11 AM »

Can anybody give me some install instructions? The readme just says TODO and the mod doesn't seem to be working on my game.
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SpongeBob

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Re: graphics extender
« Reply #123 on: September 09, 2018, 08:43:12 AM »

Hi Storebror,
you had right, I had water=4 in my conf.ini.
Setting it to 0 solved the problem.

As you say, this mod is a tremendous improvement in visuals at long distance. However, it has some issues that should be revised:

- It improves very much the visibility at long distance, although I think that the overall appearance is a bit too whitish, as in overexposed pictures.
- At least in my config, water doesn't look very good. It shows too rough reflexes and a geometric texture.



Some objects show changes in illumination that make them not to blend very well with the landscape (see the grey rectangle at the bottom of the picture). The white dots in the river are too invasive, too.



I've tried a stormy mission. Under non-extended graphics, the ground and sea are almost obscured by the heavy clouds shadows. However, using Graphic Extender, the sea shows reflexes as if there were no clouds at all:



Finally, I've observed that some objects are not concealed by the ground relief when flying at low altitudes. For example, in Reno map, which is quite hilly and has a lot of trees and bushes, the vegetation can be seen behind the hills as if they were transparent. I don't include pics because the effect is only noticeable when the image is moving.

Appart from these issues, it is a wonderful mod that can lead IL-2 to a new era!! Congratulations to Slibenli and Storebror for the hard work put here!!!
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Ta183Huckebein

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Re: graphics extender
« Reply #124 on: September 09, 2018, 09:15:12 AM »

I'd like to add another (kinda) bug in this, that may just be an unintended consequence of the ability of the mod to load extended distances:

The map no longer has land extending from it's land boundary. It's encircled completely by water. This isn't a problem on Pacific islands maps, but on maps where the edge of the map is land (like Berlin in the screenshot), it's a tad immersion breaking. Just figured I'd put it out there:


Otherwise, the visuals are awesome. I look forward to how this progresses!
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slibenli

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Re: graphics extender
« Reply #125 on: September 09, 2018, 12:10:58 PM »

Can anybody give me some install instructions? The readme just says TODO and the mod doesn't seem to be working on my game.

I'll write something today or tomorrow.

slibenli

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Re: graphics extender
« Reply #126 on: September 09, 2018, 12:17:42 PM »

Hi Storebror,
you had right, I had water=4 in my conf.ini.
Setting it to 0 solved the problem.

As you say, this mod is a tremendous improvement in visuals at long distance. However, it has some issues that should be revised:

- It improves very much the visibility at long distance, although I think that the overall appearance is a bit too whitish, as in overexposed pictures.
- At least in my config, water doesn't look very good. It shows too rough reflexes and a geometric texture.


Some objects show changes in illumination that make them not to blend very well with the landscape (see the grey rectangle at the bottom of the picture). The white dots in the river are too invasive, too.


I've tried a stormy mission. Under non-extended graphics, the ground and sea are almost obscured by the heavy clouds shadows. However, using Graphic Extender, the sea shows reflexes as if there were no clouds at all:


Finally, I've observed that some objects are not concealed by the ground relief when flying at low altitudes. For example, in Reno map, which is quite hilly and has a lot of trees and bushes, the vegetation can be seen behind the hills as if they were transparent. I don't include pics because the effect is only noticeable when the image is moving.

Appart from these issues, it is a wonderful mod that can lead IL-2 to a new era!! Congratulations to Slibenli and Storebror for the hard work put here!!!


Carsmasters water looks good for me: https://www.sas1946.com/main/index.php?topic=15180.0
And yes, there is still a lot to do ;)

slibenli

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Re: graphics extender
« Reply #127 on: September 09, 2018, 12:23:57 PM »

I'd like to add another (kinda) bug in this, that may just be an unintended consequence of the ability of the mod to load extended distances:

The map no longer has land extending from it's land boundary. It's encircled completely by water. This isn't a problem on Pacific islands maps, but on maps where the edge of the map is land (like Berlin in the screenshot), it's a tad immersion breaking. Just figured I'd put it out there:

Otherwise, the visuals are awesome. I look forward to how this progresses!

Yes I made water the default texture so that at least islands look good.
I already contemplated having some kind of low detail super-map that spans a bigger area, and blending map and super-map at the regular map borders.
But that's for much later.

azura

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Re: graphics extender
« Reply #128 on: September 09, 2018, 08:36:30 PM »

When started, message ' mgwhelp. dll. missing. can't start the program.'  Any idea?
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SAS~Storebror

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Re: graphics extender
« Reply #129 on: September 09, 2018, 09:59:33 PM »

mgwhelp.dll can be found in the bin folder of this download: https://github.com/jrfonseca/drmingw/releases/download/0.8.2/drmingw-0.8.2-win32.7z
Just put it into the IL-2 game folder.

]cheers[
Mike
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4S_Vega

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Re: graphics extender
« Reply #130 on: September 10, 2018, 03:48:34 AM »


Installation procedure:

1.) Extract Selector 3.4.2 to your game directory.
You may want to skip il2fb.ini in order to keep your old selector settings.
Make sure to run Selector.exe once after extraction to choose and apply your settings.


Installed, when click on selector.exe it give me access denied.....  :(

And cannot start game......
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SAS~Storebror

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Re: graphics extender
« Reply #131 on: September 10, 2018, 06:11:10 AM »

Answered by PM already: Your Antivirus is playing tricks on you.
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Don't split your mentality without thinking twice.
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