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Author Topic: graphics extender  (Read 321357 times)

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SAS~Ghost129er

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Re: graphics extender
« Reply #144 on: September 10, 2018, 10:02:27 AM »

I'm getting severely high second hand embarrassment reading the posts...

Vega - Download this, run it and take screenshots of the CPU and Graphics tab so we can get some more info...

EG -




PS anyone can use this tool to find out their CPU/GPU info or basically anything they want to find out about their PC if they don't know how to dig deep and find this info.
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SAS~Storebror

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Re: graphics extender
« Reply #145 on: September 10, 2018, 10:02:36 AM »

This mod requires "perfect" settings?

Eh... no.
Perfect mode should be no requirement.

Did you keep the "water=0" setting in mind?


I'm getting severely high second hand embarrassment reading the posts...
]clown[ ]bootyshake[ ]laughing7[ ]laughing9[ ]thefinger[

]cheers[
Mike
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Mission_bug

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Re: graphics extender
« Reply #146 on: September 10, 2018, 10:31:22 AM »

The view with this mod is truly amazing, wow, makes it look like we fly in a permanent haze using the game without it. 8)


My Vietnam map, the view is tremendous, you can see for miles:






Not sure if this is my settings but the arrows show how the tree line moves along with motion of the aircraft:



The sea looks odd also, not good for ships or seaplanes:





The only setting I altered was the water to 0, do we yet have a list of what other settings would be beneficial please or is the intention it should run with whatever you already use?

Nice tool Ghost, thanks. ;)

It produces a large report that was too big for the insert code function so a couple of images of my specs:






Look forward to seeing further development, thank you very much to all involved, really appreciated. ;)


Wishing you all the very best, Pete. ;D



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SAS~Storebror

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Re: graphics extender
« Reply #147 on: September 10, 2018, 12:00:56 PM »

tree line moves along with motion of the aircraft
Now that's what I call a true invention.
We germans would have won the war if we've had that in time.

]cheers[
Mike
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4S_Vega

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Re: graphics extender
« Reply #148 on: September 10, 2018, 12:07:13 PM »

Here my pc specs, as you can see there is a reason under low info about my video card






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SAS~Storebror

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Re: graphics extender
« Reply #149 on: September 10, 2018, 12:17:31 PM »

That's good enough.
It's a first generation Intel HD Graphics solution, equivalent to the GMA5700M.
Strictly DirectX in case of IL-2 and therefore a no go with il2ge.

]cheers[
Mike
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4S_Vega

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Re: graphics extender
« Reply #150 on: September 10, 2018, 12:22:46 PM »

I would like to take a more modern PC, only I'm afraid at the thought of having to install all the new programs in the new one, so every time I postpone the purchase!  ]laughing7[
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slibenli

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Re: graphics extender
« Reply #151 on: September 10, 2018, 12:55:39 PM »

This mod requires "perfect" settings?

Eh... no.
Perfect mode should be no requirement.

Did you keep the "water=0" setting in mind?


I'm getting severely high second hand embarrassment reading the posts...
]clown[ ]bootyshake[ ]laughing7[ ]laughing9[ ]thefinger[

]cheers[
Mike


Well, actually the last time I tried it in non-perfect mode it didn't crash but looked quite odd.
So I'd say yes, perfect mode is a requirement.

Mission_bug

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Re: graphics extender
« Reply #152 on: September 10, 2018, 01:06:16 PM »

tree line moves along with motion of the aircraft
Now that's what I call a true invention.
We germans would have won the war if we've had that in time.

]cheers[
Mike


 :D

Not sure really how to explain what is going on there Mike, it is a bit like the bubble we used to see in the Battles series before they updated that to see further.  The area under my aircraft, the lighter part, is I suppose a bit like there is a light shinning a beam down and illuminating that area so it moves along with the aircraft.

Obviously a graphics issue but is it my machine that cannot handle the mod or do we need to alter the config to use it effectively.

Early days, you will get stranger reports than mine. ;)


Wishing you all the very best, Pete. ;D
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FL2070

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Re: graphics extender
« Reply #153 on: September 10, 2018, 02:43:02 PM »

Works like a charm, I love the new shaders! Unfortunately, around 30% of the time I start a new flight, the game's graphics will freeze within 5 seconds. While il2ge.log displays no indication of an error, il2ge_all.log does.

il2ge_all.log
Code: [Select]
creating shader program: sky
creating shader program: terrain_cdlod
creating shader program: invisible
getExport: _Java_com_maddox_il2_engine_LightPoint_clearRender@8
getExport: _Java_com_maddox_il2_engine_Landscape_cRenderBridgeRoad@36
getExport: _Java_com_maddox_il2_engine_Landscape_cRender1@12
getExport: _Java_com_maddox_opengl_gl_GetError@8
getExport: _Java_com_maddox_il2_engine_EffClouds_Render@12
getExport: _Java_com_maddox_il2_engine_HierMesh_Render@12
getExport: _Java_com_maddox_il2_engine_Landscape_getDynamicFogAlpha@8
getExport: _Java_com_maddox_il2_engine_Landscape_getDynamicFogRGB@8
getExport: _Java_com_maddox_il2_engine_LightPoint_setOffset@20
getExport: _Java_com_maddox_opengl_Provider_SetPauseProfile@12
getExport: _Java_com_maddox_il2_engine_Landscape_HQRoadTypeHere@16
getExport: _Java_com_maddox_il2_engine_Landscape_cHmax@16
getExport: _Java_com_maddox_sound_Acoustics_jniSetOrientation@36
getExport: _Java_com_maddox_sound_Acoustics_jniSetPosition@36
getExport: _Java_com_maddox_sound_SoundListener_jniSetOrientation@32
getExport: _Java_com_maddox_sound_SoundListener_jniSetPosition@32
getExport: _Java_com_maddox_sound_SoundListener_jniSetVelocity@20
Cannot setup 3d algorithm.Settings will be reset to DEFAULT.

getExport: _Java_com_maddox_il2_engine_Landscape_cHQ_1Air@16
warning: no files : music/inflight
getExport: _Java_com_maddox_il2_engine_Landscape_cRayHitHQ@20
getExport: _Java_com_maddox_il2_engine_Eff3D_Render@12
Time overflow (60): speed 0.20661157
getExport: _Java_com_maddox_il2_engine_Eff3D_Finish@12

il2ge.log
Code: [Select]
-----------------------------------------------------------
*** il2ge.dll initialization ***
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\bin\hpi.dll
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\bin\verify.dll
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\bin\java.dll
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\bin\zip.dll
LoadLibrary: wrapper.dll
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\il2fb.exe
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\DT.dll
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\pathfind.dll
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\il2_corep4.dll
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\il2_usgs2.dll
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\mg_snd_sse.dll
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\jgl.dll
LoadLibrary: dinput8.dll
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\bin\net.dll
LoadLibrary: ws2_32.dll
LoadLibrary: C:\fPrograms\IL-2 Sturmovik\v4.12.2m - Modact 5.3\bin\zip.dll
LoadLibrary: dinput8.dll
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SAS~Ghost129er

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Re: graphics extender
« Reply #154 on: September 10, 2018, 06:02:48 PM »

Wait. Something isn't right... :-X

What kind of graphics card do you have?

I have an Hp Notebook pavillon series G of 2011.

It should have an AMD Radeon video card

Either Vega is missing the AMD Driver for his GPU or didn't run the program in Admin mode... OR, it REALLY doesn't have an additional Intel/AMD GPU...

Sorry just trying to help...
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danperin

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Re: graphics extender
« Reply #155 on: September 10, 2018, 06:42:24 PM »


Caucasus map

This mod needs to be implemented...Just wow...


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