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Author Topic: graphics extender  (Read 321413 times)

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rollnloop

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Re: graphics extender
« Reply #936 on: April 16, 2020, 06:01:42 AM »

It is.

Before doing anything else, install il2 selector, run it and select "change settings", choose "hsfx/classic mod game" in "game type" and save.

https://www.sas1946.com/main/index.php?topic=16403.0

Then,

1/use jsgme, easier
2/using the installer, unzip where you want
3/the "il2ge" folder created goes into jsgmemods/the_name_you_like_best   (I chose C:\Jeux\HSFX7\jsgmemods\#_____Graphic_extender)
4/activate via jsgme
5/launch game
6/say "wow, water is awful ! what is this il2ge.ini in my main folder ?"
7/make a copy of your conf.ini and il2ge.ini somewhere else.
8/deactivate
9/those conf.ini and il2ge.ini you copied, put them in your jsgme "the_name_you_like_best" folder
10/modify the conf.ini to use water=1, StencilBits=8, DynamicalLights=0 in the openGL subsection
11/search "carmaster water" and install it via jsgme  (in the end it looks like this in mine C:\Jeux\HSFX7\jsgmemods\#___________carmaster_water_for_ge\FILES\Maps\_Tex\water )
12/once carmaster water is activated, reactivate "the_name_you_like_best"
13/enjoy (don't play at night tho, yet, and don't look in your rear mirror too often)

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bouma

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Re: graphics extender
« Reply #937 on: April 16, 2020, 06:44:53 AM »

thanks i will give it a try and post screenchots if ok
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bouma

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Re: graphics extender
« Reply #938 on: April 16, 2020, 07:33:36 AM »

after activation by JSGME...!    Nothing hapend and the Il2ge.ini  is nowere !

J:\IL2 1946 4.12.2 HSFX 7.0.3...test\jsgmemods\#HSFX_Graphic_Extender\il2ge
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rollnloop

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Re: graphics extender
« Reply #939 on: April 16, 2020, 11:38:34 AM »

what is inside this il2ge folder ?

If there is another il2ge folder then suppress one stage.

If not, and instead there are documentation, lib, object_shaders and shaders folders, then the installation is OK and problem lies somewhere else.

Here's the full path for documentation in my install'  C:\Jeux\HSFX7\jsgmemods\#_____Graphic_extender\il2ge\documentation

Here's where it goes after activation via jsgme  C:\Jeux\HSFX7\il2ge\documentation



Here's the
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bouma

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Re: graphics extender
« Reply #940 on: April 17, 2020, 03:39:20 AM »

i have exactly the same path but nothing in game

how do you see the effect of the mod ?

if possible here is my discord we are verry interrested in my squad by this mod. if you have few minutes to help installing w'll be greatful  (French speaking squad)

@edit: Link snipped by admin.
Guys, it doesn't work like that.
We're a community together and this forum is meant to provide support others can benefit from, too.
It's not just a hub to arrange a personal one-on-one support.
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Old_DaD

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Re: graphics extender
« Reply #941 on: April 17, 2020, 03:52:04 AM »

Slebenli does not recommend installing this via jsgmemod. See page 78 posts. Use the the built in installer..into your main IL-2 game folder.
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bouma

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Re: graphics extender
« Reply #942 on: April 21, 2020, 04:20:57 AM »

**To Admins** : my experience can be useful to others who tray to install this mod on HSFX...

This topic is fool of examples like mine. If you can help please don't hesitate ;-)    thanks by advance

 
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TheIdiot

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Re: graphics extender
« Reply #943 on: April 24, 2020, 02:12:35 PM »

I've got an issue with the latest WIP version: the shadows from particle effects are just big, black squares which don't blend in with anything and are visible from kilometers away. I seem to recall an earlier build not having this problem while maintaining all of the current features, though I'm not sure if this is being caused by some sort of standard IL-2 .ini setting instead. Any help here?
If it is due to a problem with newer builds of GE, could someone perhaps point me to an earlier version which doesn't have this issue?

EDIT: Found the problem, had to set "EnableTransparentShader=" to "off". Guess that makes sense considering it's experimental!
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johnnycolt

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Re: graphics extender
« Reply #944 on: April 30, 2020, 02:48:46 AM »

Hi All,

I am not sure if this is a mod for DBW. I tried to install it and had a couple of tries and read some replies. But I just can't seem to figure it out.

I used the installer to have the folders placed in my root copy of IL2DBW. I changed the CONF.INI to the recommended values but it didn't work for me. Is there something I am missing?

Thanks,

John
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slibenli

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Re: graphics extender
« Reply #945 on: April 30, 2020, 07:47:30 AM »

How would I know? You didn't even bother to post your logs.

johnnycolt

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Re: graphics extender
« Reply #946 on: April 30, 2020, 08:58:53 AM »

Apologies... It didn't work at all I followed all steps in that were provided by you and I could find scattered accross thread. However found out this afternoon in some post that my IL2 Selector was out of date. Updated it to the 3.4.2 and I instantly saw your mod loading! Awesome work on this, this is a big step up from what we know. Thanks!
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rollnloop

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Re: graphics extender
« Reply #947 on: May 01, 2020, 04:06:31 PM »

Editing the opening post with updated instructions would probably make this thread less active, because newcomers would more easily make it work on first attempt.

The il2 selector out of date or not used is the most  likely culprit of unsuccesful installs, mentionning it in the opening post with a link to it would prevent many headaches.

It could also be said that, while non essential, carmaster's water is recommended to this date.
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