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Author Topic: Me 262 A-1a/Jabo with revised Loadouts v.6.2  (Read 17102 times)

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Knochenlutscher

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Re: Me 262 A-1a/Jabo with revised Loadouts v.4.0
« Reply #24 on: March 27, 2020, 04:46:03 PM »

New!!!  Update v.4 is due
Cockpit Classes and Files Fix that restores missing Turnbankindicator.
This isn't coded in stock or SAS Ultimate Pack Cockpits. It's an old Fix I found on my HD.
It has been adapted here.

Start a clean Install, as it is an incemental full update, avoid Copy & Paste.
Find a new Link in first Post

Cheers
Tobias
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Knochenlutscher

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Re: Me 262 A-1a/Jabo with revised Loadouts v.4.0
« Reply #25 on: March 31, 2020, 08:17:16 PM »

This Mod is in a way that it brings back old features of the Ultimate Pack Version while running completely
independent from all Me262 Motherclasses, Slots Cockpit dependencies. This way it'll not interfere change things
in Base Modpacks.
This can build a base for Future Add-Ons, ... different FM Tests showed the features fully working, so
the Final stage is reached so far. I have nothing to add.
Have a nice day
Tobias
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sturmbock

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Re: Me 262 A-1a/Jabo with revised Loadouts v.4.0 (Final)
« Reply #26 on: October 05, 2021, 08:59:40 AM »

I just discovered this gem, thank you very much for sharing it with us.
 ]cheers[
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Knochenlutscher

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Re: Me 262 A-1a/Jabo with revised Loadouts v.4.0 (Final)
« Reply #27 on: October 05, 2021, 10:48:59 AM »

Glad you found them Sturmbock  :)

I have a Soundmod for it in the build, that is 95% ready.
Not a Remix or retune, but complete new Sounds for the Jumo 004,
they are closer to real, have depth, are highly audible.
I need to redo the Riedel Starter Sequence, on a oldie Meeting
I recorded one. Needs to be mixed up and prepared for my
Starting Sequence. My Buddy will restore the File, when Time permitts.

A last thing I want to achieve is a Mod that deletes the Headrest/Armored Plate,
that was a rarely used Feature, I dunno why 1C sticked to it. Need to get rid of that crap.

With these 2 missing Links they'll be complete. Stay tuned

Tobias

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sturmbock

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Re: Me 262 A-1a/Jabo with revised Loadouts v.4.0 (Final)
« Reply #28 on: October 05, 2021, 02:59:22 PM »

I fully understand what you say about the Headrest / Armored Plate, I've been looking at photos in my books and I see very few 262 with it. I remember that in 2007 I became so obsessed with the flat canopy of the Fw 190A-8 that I managed to adapt it with their hier.him, with the help of the people from the All Aircraft Simulations forum, of course.

I hope I don't fail this time when you release it :)

Thanks again.
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Knochenlutscher

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Re: Me 262 A-1a/Jabo with revised Loadouts v.4.0 (Final)
« Reply #29 on: November 03, 2021, 08:36:04 AM »

The Jabo Cockpit is progressing slowly.
Removal of Headrest/Armored Plate in Cockpit/Internal View is complete.

We can enjoy atmospehere as in 90% of the Turbos that saw Service.
In other words, how it looked for real Pilots
The Me262 Cockpit was reknown for it's very good rear vision, even at critical areas,
in most airplanes you couldn't peak slightly below Tail. In a Turbo you can, due to
it's high peak Cockpit.

Known Bugs:
External Headplate cstill glued to Fuselage.
That part is a multimesh, I'm still learning to reassemble and properly import such things.
At Wingroots the seethrough Bubble can be dealt with. It's a smallCockpit Fix,
when I have final 3-D running.
3-D I'm still unsure, we have 3 different Geometries here. i.e. some old Effects are not fully functional, they went down after 4.12 Updates.
I remember some old stuff works in DBW, but in TFM or BAT it refused to work.
Must dive back into it.

Another thing I will setup is the Trials EKdo/EJG2 R24m in the duoble sized rocket Racks, not 24 but 48,
which was actually tested. The setup is fairly easy, just a shitload of coding.

Wil shift an intermediate Cockpit in a Upgraded Build.

Stay tuned
Tobias
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Knochenlutscher

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Re: Me 262 A-1a/Jabo with revised Loadouts v.4.0
« Reply #30 on: July 31, 2023, 12:10:09 PM »

Done, after several years in the pipe, the Headrest is history.

I couldn't do it with stock 3-D, surely possible, but one of 2 instances was
headwrappingly not working.





Best wishes
Tobias
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Shessi

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Re: Me 262 A-1a/Jabo with revised Loadouts v.4.0
« Reply #31 on: July 31, 2023, 01:38:18 PM »

Great stuff T!

How can we get this next version?, thanks.

S
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Knochenlutscher

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Re: Me 262 A-1a/Jabo with revised Loadouts v.4.0
« Reply #32 on: August 05, 2023, 10:42:36 AM »

Links have to be updated. They are down for a short time.

Okay, the current Me262 B.A.T. glitches are finally solved:

Me262 Ultimate fully integrated
Canopy issue solved
Tailplane Trim working
Engine surge code working

this was critical and is a Hotfix working,  will sleep over it again,
and rehash all Classes and test twice last time, in case sth. pops up.


it paves the way to better 3-D version coming.
The new Better 3-D for this Mod has to be tested with the BAT/Motherclass Fix, if that runs fine I'll release asap.

Sorry for the Hickup, but I'm no Java Guru, this was really the hardest Java Nut in my whole Career here.
Easy Fix, when I got it, but really taking me 5 Years to establish.

Best wishes
Tobias
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Knochenlutscher

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Re: Me 262 A-1a/Jabo with revised Loadouts v.4.0
« Reply #33 on: August 06, 2023, 03:36:58 AM »

Okay, Version 5 is online, ready for grab

Read the Instructions carefully, the BAT core code Fix comes in 2 versions clean and prepped for Crazyflak Effects.
Whatever core Code is "needed".
If you wanna hear real Me262 Sounds, from a restored Warbird make sure to load before any Soundmod/Victor Sound Mod.
This is a personal dedicated Mod, first saw light in 2014/2016, this is why I learned to Mod, to have all the cool
stuff, historical stuff collated. Actual Soundscapes and no Blue Flames.

I dunno who the Author of the no Blue Flames Mod was.

Note! This BAT core code Fix currently resides on 3 Me262 Singleseaters, in order to Fix BAT,
needs to be applied at all Singleseaters. If you're a Coder, capable to Help, give me a hand.


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Shessi

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Re: Me 262 A-1a/Jabo with revised Loadouts v.5.0
« Reply #34 on: August 06, 2023, 03:55:58 AM »

Thanks again T.

Yes to the sounds, I've been messing around with the sound from the YT videos of the CAM Me262 with remade 004's, there are two, one with a start-up, and the second taxying.  And NO to the blue flame! lol ;) 

Have to agree with a better 3D.  The engines/wings/cockpit/tail and UC are excellent, it's the nose which the underneath curves up too high and is too pointed, also the canopy is too high. The older 262B two seater has a better nose, and the old 262A had a better canopy.

Sorry can't help with coding......

Cheers

Shessi
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Knochenlutscher

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Re: Me 262 A-1a/Jabo with revised Loadouts v.5.0
« Reply #35 on: August 06, 2023, 06:45:21 AM »

Small Note,
 the core BAT Fix Motherclass needs to be tested, I'm no Javaguru, I have 2 versions of it.
One is a 4.101m another cutout from UP3 Cassie.
Possibly this and the FM in Jabo might see a change in future. The FM from A1a would be an option, since
the core FM is Okay now. Right now we use the HGI speedy FM, it might too spicey.
But sorting that out is easy.

Yeah, these new Sounds I cutout from my FSX Me262 Addon, they are derived from the restored Bird at Messerschmitt Foundation.
I tinkered a lot, using Sounds from various Games, BF2/WW2 Mod, FSX Mods, other Sims.
But this piece really stands out amongst all. It blew me away, the immersion is incredible.
I hated these fancy Klimov or Pratt whatever Standins, that sounded to clean and not
like sth. rugged, imperfect.
One thing, I have a real Riedelstarter Soundsequence from a restored Riedel here.
Forget our first ancient Riedel Sound Mod, it's nothing like that, a Riedel has a unique Sound.
Like an old fuel driven Lawnmover or Chainsaw, but with more deep base.
But my Sound engineering Skills are limited.
At the time I made these Sounds to fit, got Help by a Sound producer,
my Buddy, who offered his Studio equipment.
Sadly the Riedel Sounds I got later. So they are left out.
Myself I can't mix such Sequence needed, my Buddy can.
But he is very buisy. I'll try to perfect this lil piece missing.

The FX was tailored by Crazyflak after the only known Video footage of Me262 Training Movie,
where they show the Startup Sequence, fuel flowing down like Magma.
The real J2 fuel was a dirty not modern Jet Fuel composite, just logic
to use a non-blue version on a coal fuel derivate.

In the meanwhile enjoy the Fixes by Anto, Crazyflak, Mike and others here.
Tobias
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