I finished skins, also finally fixed a bug in the flight model (acceleration was calculated twice! first in the SAM missile flight model and then in original missile flight model... this caused many problems, such as 2x the flight speed
)
Thank you so much Koty! These new and improved SAM positions divided per conflict are amazing.
Please forgive my ignorance but i'm not an expert on SAMs (i just know the basics of their functioning) the difference between them is in the performance/tracking devices?
Hi!
V-750 series:there is minimum difference between 1D, 11D and 13D - but bigger number is better in this case
1D to 11D I could not find physical difference, but range is listed different, so the latter will be launched from bigger distance
13D has even longer range, but still same motors - it is also has much stronger guidance radio datalink (also working on different frequency), so USAF in Vietnam could jam 11D but not 13D. It also works with new radar SNR-75 only, does not work with old RSNA-75 radar.
Ranges are
1D: 22 km (altitude 20 km)
11D: 25 km (22 km)
13D: 27 km (25 km)
Here be careful about matching launcher and radar -
launchers marked as
SA-75 are for
RSNA-75,
launchers marked as
S-75 are for
SNR-75V-755 series:much improved motors compared to V-750 series. Differences here are much bigger:
20D is base variant, range 40 km, but still minimum altitude 3 km.
20DS can be used at low altitude, down to 200 m.
20DSU has shorter preparation time, down to 22 seconds between alert and ready-to-launch. Previous missiles 1.5 minutes.
Can only be used with with SNR-75M radar.
V-759:23D, better known as 5Ya23, was special variant for manouvring targets developped in 1970s. It can perform much harder manoeuvres, but is launched at range only up to 30 km. <- still have to make its own skin, now using one from V-755 which at first glance looks good for early 5Ya23.
Also, have some mood: