Thanks, sorry for the delay, nothing changed with the mods names order...by the way I never had mods(like HD mods) that can conflict somehow with this plane so far. Also the perfect 3D model shows up in objects view, on correct order put in air.ini, but does not in QMB view and can't be used along with weapons loadout issues, and in game the aforesaid wheel with yellow smile appears in place of the plane on water, so you just come skimming closer and see this smiling face floating in the middle of ocean...
lol
Anyways I learned about the IL2 logs and its options, I'm using an older PC now on holidays, and despite the age I don't think its videocard can't handle pixel shaders or vertex buffer as the log says, which I remember are graphic techniques even older than IL2 1946. Maybe I have the wrong driver for the directx wrapper, but it can't be the problem, I hadn't graphic nor other problems so far.
LOG:
[Aug 2, 2020 8:58:28 PM] ------------ BEGIN log session -------------
[8:58:28 PM] OpenGL provider: dx8wrap.dll
[8:58:29 PM] OpenGL library:
[8:58:29 PM] Vendor: 1C.Multimedia.Dev/Maddox.
[8:58:29 PM] Render: DirectX8.
[8:58:29 PM] Version: 1.1
[8:58:29 PM] Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
[8:58:29 PM] Size: 1366x768
[8:58:29 PM] ColorBits: 32
[8:58:29 PM] DepthBits: 24
[8:58:29 PM] StencilBits: 8
[8:58:29 PM] isDoubleBuffered: true
[8:58:29 PM]
[8:58:29 PM] *** Looking for Advanced CPU Instructions...
[8:58:29 PM] [x] PentiumPro
[8:58:29 PM] [x] Multimedia (MMX)
[8:58:29 PM] [x] 3D (SSE)
[8:58:29 PM] [x] 3D (SSE2)
[8:58:29 PM] [-] 3D (3DNow)
[8:58:29 PM] ColourBits 32, ABits 0, ZBits 24
[8:58:29 PM]
[8:58:29 PM] *** Looking for Render API Extensions ...
[8:58:29 PM] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[8:58:29 PM] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[8:58:29 PM] [-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[8:58:29 PM] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[8:58:29 PM] [-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[8:58:29 PM] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[8:58:29 PM] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[8:58:29 PM] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[8:58:29 PM] [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[8:58:29 PM] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[8:58:29 PM] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[8:58:29 PM] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[8:58:29 PM] [-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[8:58:29 PM]
[8:58:29 PM] Maximum texture size : 8192
[8:58:29 PM] Maximum simultaneous textures :8
[8:58:29 PM] MaxAnisotropic (1.0 = none) : 1.000000
[8:58:29 PM] WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
[8:58:29 PM] WARNING: 'Perfect' Mode required pixels shaders
[8:58:29 PM] WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
[8:58:29 PM] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[8:58:29 PM] 15 Splashscreens available.
[8:58:32 PM] FM called 'FlightModels/BV-222.fmd:BV222FM' is being loaded from File: 'bv222fm'
[8:58:33 PM] FM called 'FlightModels/BV-222.fmd:BV222FM' is being loaded from File: 'bv222fm'
[8:58:36 PM] Initializing DirectSound playback device...
[8:58:36 PM] Primary buffer created.
[8:58:36 PM] Playback format is set : sampling rate = 44100, num channels = 2.
[8:58:36 PM] Not enought hardware buffers (0), hardware disabled
[8:58:36 PM] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[8:58:36 PM] Default speaker config is : 1310724.
[8:58:36 PM] Direct sound audio device initialized successfully :
[8:58:36 PM] DX Version : 7
[8:58:36 PM] Hardware - disabled [buffers : 0]
[8:58:36 PM] Extensions - enabled :
[8:58:36 PM] EAX ver. 1 [ ] - disabled
[8:58:36 PM] EAX ver. 2 [ ] - disabled
[8:58:36 PM] EAX ver. 3 [ ] - disabled
[8:58:36 PM] I3D ver. 2 [ ] - disabled
[8:58:36 PM] ZoomFX [ ] - disabled
[8:58:36 PM] MacroFX [ ] - disabled
[8:58:36 PM] SIMD render [X]
[8:58:36 PM] num channels 32
[8:58:36 PM]
[8:58:43 PM] Index: 0, Size: 0
[8:58:43 PM] java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
[8:58:43 PM] at java.util.ArrayList.RangeCheck(Unknown Source)
[8:58:43 PM] at java.util.ArrayList.get(Unknown Source)
[8:58:43 PM] at com.maddox.gwindow.GWindowComboControl.get(GWindowComboControl.java:119)
[8:58:43 PM] at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:124)
[8:58:43 PM] at com.maddox.il2.gui.GUIAirArming.selectWeapon(GUIAirArming.java:836)
[8:58:43 PM] at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:735)
[8:58:43 PM] at com.maddox.il2.game.GameState.enterPush(GameState.java:92)
[8:58:43 PM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
[8:58:43 PM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
[8:58:43 PM] at com.maddox.il2.gui.GUIQuick$WButtonArming.notify(GUIQuick.java:681)
[8:58:43 PM] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[8:58:43 PM] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[8:58:43 PM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[8:58:43 PM] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[8:58:43 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[8:58:43 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[8:58:43 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[8:58:43 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[8:58:43 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[8:58:43 PM] at com.maddox.rts.Message._send(Message.java:1217)
[8:58:43 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[8:58:43 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[8:58:43 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[8:58:43 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[8:58:43 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[8:58:43 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[8:58:43 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[8:58:43 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[8:58:43 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[8:58:43 PM] Index: 0, Size: 0
[8:58:43 PM] java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
[8:58:43 PM] at java.util.ArrayList.RangeCheck(Unknown Source)
[8:58:43 PM] at java.util.ArrayList.get(Unknown Source)
[8:58:43 PM] at com.maddox.gwindow.GWindowComboControl.get(GWindowComboControl.java:119)
[8:58:43 PM] at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:124)
[8:58:43 PM] at com.maddox.il2.gui.GUIAirArming.selectWeapon(GUIAirArming.java:836)
[8:58:43 PM] at com.maddox.il2.gui.GUIAirArming._enter(GUIAirArming.java:735)
[8:58:43 PM] at com.maddox.il2.game.GameState.enterPush(GameState.java:92)
[8:58:43 PM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:55)
[8:58:43 PM] at com.maddox.il2.game.GameStateStack.push(GameStateStack.java:44)
[8:58:43 PM] at com.maddox.il2.gui.GUIQuick$WButtonArming.notify(GUIQuick.java:681)
[8:58:43 PM] at com.maddox.gwindow.GWindowDialogControl._notify(GWindowDialogControl.java:51)
[8:58:43 PM] at com.maddox.il2.gui.GUIButton._notify(GUIButton.java:18)
[8:58:43 PM] at com.maddox.gwindow.GWindowDialogControl.mouseClick(GWindowDialogControl.java:86)
[8:58:43 PM] at com.maddox.il2.gui.GUIButton.mouseClick(GUIButton.java:22)
[8:58:43 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:556)
[8:58:43 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[8:58:43 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[8:58:43 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[8:58:43 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[8:58:43 PM] at com.maddox.rts.Message._send(Message.java:1217)
[8:58:43 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[8:58:43 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[8:58:43 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[8:58:43 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[8:58:43 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[8:58:43 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[8:58:43 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[8:58:43 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[8:58:43 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[8:58:49 PM] java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
[8:58:49 PM] at java.util.ArrayList.RangeCheck(Unknown Source)
[8:58:49 PM] at java.util.ArrayList.get(Unknown Source)
[8:58:49 PM] at com.maddox.gwindow.GWindowComboControl.get(GWindowComboControl.java:119)
[8:58:49 PM] at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:124)
[8:58:49 PM] at com.maddox.il2.gui.GUIAirArming.selectWeapon(GUIAirArming.java:836)
[8:58:49 PM] at com.maddox.il2.gui.GUIAirArming.access$500(GUIAirArming.java:72)
[8:58:49 PM] at com.maddox.il2.gui.GUIAirArming$DialogClient.notify(GUIAirArming.java:1668)
[8:58:49 PM] at com.maddox.gwindow.GWindow.notify(GWindow.java:144)
[8:58:49 PM] at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
[8:58:49 PM] at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
[8:58:49 PM] at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
[8:58:49 PM] at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
[8:58:49 PM] at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
[8:58:49 PM] at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
[8:58:49 PM] at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
[8:58:49 PM] at com.maddox.rts.Message._send(Message.java:1217)
[8:58:49 PM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[8:58:49 PM] at com.maddox.rts.Message.sendToArray(Message.java:1147)
[8:58:49 PM] at com.maddox.rts.Message.sendTo(Message.java:1128)
[8:58:49 PM] at com.maddox.rts.Message.trySend(Message.java:1115)
[8:58:49 PM] at com.maddox.rts.Time.loopMessages(Time.java:180)
[8:58:49 PM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[8:58:49 PM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[8:58:49 PM] at com.maddox.il2.game.Main.exec(Main.java:449)
[8:58:49 PM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[Aug 2, 2020 8:58:54 PM] -------------- END log session -------------
Does my log ring any bell? Does anyone know why the BV222 can't be flown at all? The log says nothing more I'm afraid, the flight model is loaded from correct file but neither player nor AI can use it. Please help!
So, would anyone know what should I do to install this plane? Very well then, if you can't help or too shy to do it screw it, because I found the solution! There was an error in the files by Ranswers. Good luck finding it. And at last, I would really thank farafonoff, for his hos...cough*, oh dear.
cheers
farrafonoff