Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 5 [6] 7 8 9 ... 34   Go Down

Author Topic: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)  (Read 66164 times)

0 Members and 4 Guests are viewing this topic.

WxTech

  • Modder
  • member
  • Online Online
  • Posts: 6050
Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #60 on: June 18, 2019, 07:33:34 PM »

I'm most excited! I presume this will be useable in 4.09? Are any objects not present in Boomer's pack required to obtain?

Thanks for all your herculean and heroic efforts on this awesome looking map.
Logged
Great minds discuss ideas. Average minds discuss events. Small minds discuss people. - Hyman Rickover (but probably predating his use.)

DHumphrey

  • member
  • Offline Offline
  • Posts: 453
Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #61 on: June 18, 2019, 10:09:35 PM »

Awesome Rose and Yann … excellent work on this map !!! Can't wait to try it out after my upcoming move back to the mainland.  :)
Logged

CzechTexan

  • Modder
  • member
  • Offline Offline
  • Posts: 1400
  • TEXAS, USA
Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #62 on: June 19, 2019, 04:42:13 PM »

The airfields blend so well with the textures!  Adding palm trees around the airfields looks nice as well.
I hope it won't be too hard to transfer and edit my New Guinea campaigns to this map  8)
Logged

Tokyo Rose

  • member
  • Offline Offline
  • Posts: 42
Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #63 on: June 23, 2019, 02:17:40 PM »

//RELEASE TOMORROW// ]cheers[

Thanks for following and for your encouraging comments !

Our map will be available for download tomorrow evening european time. Please consider it as a beta version. Yann and myself would have needed at least a few more weeks to complete it as per our expectations.
Unfortunatly, due to professional constraints i won't be able to work on it until september now. So basically, it's either now... or in two more months  :P

Still, the map is playable and hopefully, campaigns developpers will use the opportunity to create missions around the map, until we soon release a more definitive version.

Any comments and suggestions more than welcome and will be taken into consideration as Yann should work on corrections and updates throughout this summer.

Cheers !
Logged

DHumphrey

  • member
  • Offline Offline
  • Posts: 453
Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #64 on: June 23, 2019, 07:30:40 PM »

Awesome Tokyo and Yann !!! I know many of us here have been waiting patiently for your map. :) I know that I'm one of them.  :)  Getting your map before I have to move is awesome.

If I may, please include a step-by-step install process for your map, my PC skills are not what you'd call the best. I need a way to be shown to the light … hehe  :)
Logged

Tokyo Rose

  • member
  • Offline Offline
  • Posts: 42
Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #65 on: June 24, 2019, 11:35:46 AM »

Hi everyone,

sorry i wasn't able to open a new topic on "PTO Map". Here is probably not the best place, so any moderator passing by, please feel free to move this post where it belongs.

So, below is the link to download our map Green Hell. As explained above, consider it as a beta, and moreover, our first attempt at creating/releasing a map  :P
Once again all suggestions are welcome, don't hesitate to report any bug, all will be taken care of, as soon as practicable.

Within the next hours, we will write a more explanatory post and give credits to whoever it's due.

- Green Hell was created and tested on an IL-2 1946 4.12 VP Modpack by VPMedia -

DOWNLOAD
https://www.mediafire.com/file/4w7h75sk57va4dx/Green_Hell_-_1942-43.rar/file

see first post for new link

ALL.INI  ENTRY
Green_Hell         Green_Hell/load.ini

Geezer WWI objects are needed !!!
https://www.sas1946.com/main/index.php/topic,50392.0.html


That's it for now,
Cheers !
Logged

Cafs

  • member
  • Offline Offline
  • Posts: 238
Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #66 on: June 24, 2019, 11:39:39 AM »

No problem Tokyo, the map work seems very good till now, it will be a really good Beta one.

Cheers.
Logged

Cafs

  • member
  • Offline Offline
  • Posts: 238
Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #67 on: June 24, 2019, 11:41:41 AM »

That's fast. D/L now.  o_O :D :D
Logged

Gaston

  • Modder
  • member
  • Offline Offline
  • Posts: 3272
Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #68 on: June 24, 2019, 12:05:15 PM »

Ooooooooooh... thanks ! Question : what installation of the game did you use to create this superb map ? BAT ? HSFX ? other ?
Logged

Tokyo Rose

  • member
  • Offline Offline
  • Posts: 42
Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #69 on: June 24, 2019, 12:32:17 PM »

Ooooooooooh... thanks ! Question : what installation of the game did you use to create this superb map ? BAT ? HSFX ? other ?

VP Media ; )

can't wait to know if it properly installs and works for you guys.

Cheers
Logged

vonofterdingen

  • Missioneer
  • member
  • Offline Offline
  • Posts: 1318
Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #70 on: June 24, 2019, 01:33:47 PM »

I am getting a failure to load error. Here is the log entry:

INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 12582912 Bytes!
INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/TEX_GH/Genericjungle_CLAIR.tga')
WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Er'
WARNING: TLandscape::LoadMap('Green_Hell/load.ini') - errors in loading
Logged

henkypenky

  • member
  • Offline Offline
  • Posts: 958
  • BAT 4.2 Flashpoint & WAW
Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #71 on: June 24, 2019, 01:45:26 PM »

Hi Tokyo Rose, map opens in BAT 3.6.2 the Blitz but can't save a mission so I seems to be missing some objects:

buildings.House$WoodenWall1
buildings.House$ponton_bois
buildings.House$Jap_House05
buildings.House$DT_DMG_2
buildings.House$Jap_House02
buildings.House$Jap_House03
buildings.House$Spitfire_DMG_2
buildings.House$JerryCan_water24_dead
Logged
Pages: 1 ... 3 4 5 [6] 7 8 9 ... 34   Go Up
 

Page created in 0.044 seconds with 24 queries.