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Author Topic: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)  (Read 66162 times)

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Gaston

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Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #72 on: June 24, 2019, 02:08:23 PM »

In BAT, map loads fine, but can not save missions. My list of missing objects :

buildings.House$AirdromeRadar1B
buildings.House$ponton_bois
buildings.House$WoodenWall1
buildings.House$Jap_House05
buildings.House$DT_DMG_2
buildings.House$Jap_House02
buildings.House$Jap_House03
buildings.House$Spitfire_DMG_2
buildings.Plate$Runway_Generic_Short
buildings.House$JerryCan_water24_dead

Seems you have some mods I do not have, henkypenky... LOL

Will try it in VP Media pack !
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henkypenky

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Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #73 on: June 24, 2019, 02:14:39 PM »

I do have the addition for the West front maps and the Netherlands map in my game, perhaps one of these..
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Squashman

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Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #74 on: June 24, 2019, 02:25:06 PM »

Reporting results for BAT 3.6.2
Map loads fine and looks great in viewer. The detail is outstanding.
Cannot, however, save missions. I think there are objects in VP Modpack that are not in BAT.
I will investigate.
Great map all the same  ;D
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MOUSQUITO

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Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #75 on: June 24, 2019, 02:30:09 PM »

Hello every body,
I've read vonofterdingen and henkypenky posts and just download the map from mediafire to check it.
As the co-author of this map no need to say it works in my VPmedia install !
I feel sorry its not the case for you and apologize for this due to hurry in packaging yesterday  :-[

First investigation in readme file makes me discover one part missing in static.ini addon.

So please add the following lines at the end of // Title Airfields Green Hell //

[buildings.House$ponton_bois]
Title           ponton_bois
MeshLive        3do/Buildings/GH/ponton_bois/mono.sim
MeshDead        3do/Buildings/GH/ponton_bois/mono_dead.sim
AlignToLand     0
AddHeightLive    -1.0
AddHeightDead    -1.0
Body            WoodMiddle
Panzer          1.9


I'm gonna check quickly other objects issues and will assure "after sale service"
Thank you for your very usefull reports.

Yann
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Cafs

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Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #76 on: June 24, 2019, 02:38:54 PM »

Hi Tokyo Rose, map opens in BAT 3.6.2 the Blitz but can't save a mission so I seems to be missing some objects:

buildings.House$WoodenWall1
buildings.House$ponton_bois
buildings.House$Jap_House05
buildings.House$DT_DMG_2
buildings.House$Jap_House02
buildings.House$Jap_House03
buildings.House$Spitfire_DMG_2
buildings.House$JerryCan_water24_dead


Same here, with CUP WAW 4.12.2, and one more:

buildings.House$Cargo_DMG-1

p.s. =  open fine with outstanding look.    :D
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MOUSQUITO

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Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #77 on: June 24, 2019, 02:51:58 PM »

I see... let me have a quick meal  ;) and find solutions 

Yann
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Gaston

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Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #78 on: June 24, 2019, 02:52:11 PM »

Tested in VP Modpack too.

Have same errors as mentioned above by vonofterdingen, apparently. This is what log.lst says :

Code: [Select]
[20:49:10] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 12582912 Bytes!
[20:49:10] INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/TEX_GH/Genericjungle_CLAIR.tga')
[20:49:10] WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Er'
[20:49:10] WARNING: TLandscape::LoadMap('Green_Hell/load.ini') - errors in loading
[20:49:10] World.land().LoadMap() error: java.lang.RuntimeException: Landscape 'Green_Hell/load.ini' loading error
[24 juin 19 20:49:20] -------------- END log session -------------

Et... bon appétit, Yann !
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SAS~Poltava

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Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #79 on: June 24, 2019, 02:56:12 PM »

Great thing that the snags are fixed for BAT, because this is a most wanted map!  ;D
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MOUSQUITO

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Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #80 on: June 24, 2019, 03:26:56 PM »

Merci Gaston :)

Back on the deck!
I'm checking missing objects but I don't understand what is vonofterdingen and Gaston' s issue for the time being :(...

[20:49:10]   INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 12582912 Bytes!
[20:49:10]   INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/TEX_GH/Genericjungle_CLAIR.tga')
[20:49:10]   WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Er'
[20:49:10]   WARNING: TLandscape::LoadMap('Green_Hell/load.ini') - errors in loading
[20:49:10]   World.land().LoadMap() error: java.lang.RuntimeException: Landscape 'Green_Hell/load.ini' loading error
[24 juin 19 20:49:20] -------------- END log session -------------
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Cafs

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Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #81 on: June 24, 2019, 03:28:49 PM »

Meal came first, of course.   :D   :D

Another tip. On the middle of the Bulldog airstrip are some trees popping out.



Cheers.

 
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MOUSQUITO

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Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #82 on: June 24, 2019, 03:36:34 PM »

You are right Cafs! I wish we had only this issue...
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mandrill

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Re: GREENHELL 1942 (Eastern New Guinea and New Britain WIP)
« Reply #83 on: June 24, 2019, 04:05:55 PM »

I am missing this .tga and cannot open the map: - Mixx_Pac/Spdr_Mixx_fields.tga,4
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