Hi all,
that's been a while we havn't been able to follow this tread, coming back at it, whoooow ! many things to say, many thanks to give !
Well, with no help coming thus far on my list of missing objects a couple posts ago, I did the following in order to be able to fly on this fantabulous map.
Sorry some of you seem to have waited for aftercare and had to troubleshoot themselves, we both have many other things to do aside, families, jobs etc..
as far as im concerned, far from home with no access to a photoshop/il-2 equiped computer
Makes one wonder if the original artists fully understood the various parameters controlling the way the graphical elements interacted.
Well, no wonder anymore : i have close to 0 understanding how this works and relates all together
i basicaly discovered the basics of photoshop and the intricacies of IL-2 1946 while creating a few skins and drawing the airfields for this map
That said, many thanks for your outstanding work and improvement of our work WxTech
- Your jungle trees suit our textures much better now !
- Your modification of the base file and your work on the alpha layer just wonderfuly changed the look of the airfields, althought we must admit it's a bit of "magic" to us as we're still trying to understand what the "alpha layer" really is.
We are just back working on the map, as you suggested, the rivers are being vaslty reworked and extended, many new pre-war strips are in the process of being added, and the static is being improved thanks to a pack of Australian very detailed maps Yann just dug out from the web.
Now, if we may ask for your expertise here WxTech, our runway objects have an awkward look when viewed under specific conditions as dusk, dawn or bad weather, they kinda shine, with a flashy greyish or icy look... we would like to modify this so those runways look more mat and or dark and keep their detail, but have no clue how to do this. A couple of screenshots below to illustrate :
Below, under fair weather conditions, everything looks as it should be (one again congrats on your modification WxTech, that greatly improves the runway objects edges and blend them marvelously with the underlaying textures !
)
Below, at noon, stormy weather problem :
Is there maybe something to change in the light parameters of the base mat file ?
Anyway cheers for the follow up and help, we'll post a few other screeshots later on today to show how cool the airfields look with WxTech modifications ; )
Kevin