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Author Topic: Kriegsmarine Pack - Scharnhorst Battle Cruiser, Prinz Eugen Heavy Cruiser, K Class Light Cruiser, Pre-Dreadnought Schleswig Holstein, T-22 Torpedo Boat and M Class Escort  (Read 59363 times)

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Falconidae

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Tirpitz vanished many years ago - I did ask on the forum, but no one had any ideas as to what had happened to her.
I am not aware of doing anything to remove her. I looked up Tirpitz in all of teh Objects files Tirpitz is in back-quotes and appears as 'Tirpitz', that wouldn't scupper it would it?
I had made a number of missions around her. Turned up one day - no Tirpitz!
Tirpitz is in Ships ini entitled "Very Very Big KickAss Boat" with a load of lines under armament, including SK lines.
Karlsruhe was mentioned 4 times in the log:
Spawn.get_WithSoftClass( com.maddox.il2.objects.ships.ShipAsheKM$Karlsruhe ): com.maddox.il2.objects.ships.ShipAsheKM
[3:35:45 PM]   java.lang.ClassNotFoundException: com.maddox.il2.objects.ships.ShipAsheKM
[3:35:45 PM
Then:
Spawn.get_WithSoftClass( com.maddox.il2.objects.ships.ShipAsheKM$Karlsruhe ): com.maddox.il2.objects.ships.ShipAsheKM
[3:35:45 PM]
Finally:
ShipAsheKM$Karlsruhe' not found.
[3:35:49 PM]   java.lang.ClassNotFoundException:
and:
ClassNotFoundException: com.maddox.il2.objects.ships.ShipAsheKM$Karlsruhe
[3:35:49 PM]
Lots of other stuff after that, a little over 3000 characters.   
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asheshouse

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Since Tirpitz is a stock model and is missing it is evident that your core game is corrupted. Are you aware of anything else missing? I would suggest that you need to remove any Karlsruhe or Schleswig Holstein entries from chief.ini, then check your game starts ok, then get Tirpitz fixed before doing anything else. I guess there are no entries for Tirpitz in chief.ini?
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Falconidae

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Thanks again
Every time I've removed the mod the game starts again. Tirpitz is in Chief ini, in a similar way to ther objects:

 Tirpitz                     ships.Ship$Tirpitz                 2 icons/shipDestroyer.mat

Later:

[Ships.Tirpitz]
 com.maddox.il2.objects.ships.Ship$Tirpitz

Every other entry for Tirpitz is in line with all the other objects - apart from the back quotes.
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asheshouse

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But Tirpitz does not appear in missions. I guess it does appear in FMB in objects? Just not when you Play the mission?

Have you got these entries in ships.ini
Code: [Select]
// Tirpitz

[gun_SK_C34]
Gun                CannonSK_C34
AttackMaxDistance    36520.0
AttackMaxRadius      36520.0
AttackMaxHeight      14608.0
HeadMinYaw            -145.0
HeadMaxYaw             145.0
GunMinPitch             -5.5
GunMaxPitch            +30.0
HeadMaxYawSpeed          5.0
GunMaxPitchSpeed         6.0
ChainfireTime            0.0
DelayAfterShoot         20.0
FireFastTargets            0

[gun_SK_C30]
Gun                MachineGunSK_C30
AttackMaxDistance     8500.0
AttackMaxRadius       8500.0
AttackMaxHeight       6800.0
HeadMinYaw               0
HeadMaxYaw             360
GunMinPitch            -10.0
GunMaxPitch            +85.0
HeadMaxYawSpeed         16.0
GunMaxPitchSpeed        12.0
ChainfireTime            0.0
DelayAfterShoot          2.0

// Other German

[gun_MarkVI]
Gun                CannonMarkVI_254mm
AttackMaxDistance    13530.0
AttackMaxRadius      13530.0
AttackMaxHeight       6000.0
HeadMinYaw               0
HeadMaxYaw             360
GunMinPitch             -3.0
GunMaxPitch            +13.5
HeadMaxYawSpeed          3.2   // unknown
GunMaxPitchSpeed         5.0   // unknown
ChainfireTime            0.0
DelayAfterShoot         20.0
FireFastTargets            0

[gun_SK_C28]
Gun                CannonSK_C28
AttackMaxDistance    23000.0
AttackMaxRadius      23000.0
AttackMaxHeight       9200.0
HeadMinYaw               0
HeadMaxYaw             360
GunMinPitch            -10.0
GunMaxPitch            +40.0
HeadMaxYawSpeed          9.0
GunMaxPitchSpeed         8.0
ChainfireTime            0.0
DelayAfterShoot          7.5
FireFastTargets            0

[gun_MG_C38]
Gun                MachineGunFlak38_20mm
AttackMaxDistance     2450.0
AttackMaxRadius       2450.0
AttackMaxHeight       2450.0
HeadMinYaw               0
HeadMaxYaw             360
GunMinPitch            -11.0
GunMaxPitch            +85.0
HeadMaxYawSpeed         30.0
GunMaxPitchSpeed        30.0
ChainfireTime            2.5
DelayAfterShoot          2.95

[gun_MG_C38x4]
Gun                MachineGunFlak38x4_20mm
AttackMaxDistance     2450.0
AttackMaxRadius       2450.0
AttackMaxHeight       2450.0
HeadMinYaw               0
HeadMaxYaw             360
GunMinPitch            -10.0
GunMaxPitch            +89.5
HeadMaxYawSpeed         30.0
GunMaxPitchSpeed        30.0
ChainfireTime            2.5
DelayAfterShoot          2.95

[gun_MG_C30]
Gun                MachineGunFlak30_20mm
AttackMaxDistance     2450.0
AttackMaxRadius       2450.0
AttackMaxHeight       2450.0
HeadMinYaw               0
HeadMaxYaw             360
GunMinPitch            -11.0
GunMaxPitch            +85.0
HeadMaxYawSpeed         30.0
GunMaxPitchSpeed        30.0
ChainfireTime            2.15
DelayAfterShoot          2.85
FireFastTargets            0

[gun_SK_C35]
Gun                CannonSK_C35
AttackMaxDistance     9000.0
AttackMaxRadius       9000.0
AttackMaxHeight       9000.0
HeadMinYaw               0
HeadMaxYaw             360
GunMinPitch            -10.0
GunMaxPitch            +30.0
HeadMaxYawSpeed          8.5
GunMaxPitchSpeed         4.0
ChainfireTime            0.0
DelayAfterShoot          4.0

[gun_SK_C33_sub]
Gun                CannonSK_C33
AttackMaxDistance    11000.0
AttackMaxRadius      11000.0
AttackMaxHeight       9000.0
HeadMinYaw               0
HeadMaxYaw             360
GunMinPitch            -10.0
GunMaxPitch            +35.0
HeadMaxYawSpeed          8.5
GunMaxPitchSpeed        12.0
ChainfireTime            0.0
DelayAfterShoot          4.0
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Falconidae

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Hi Not sure what FMB is, but under "objects" in the IL2 SAS file Tirpitz is there as other ships are. I've lookes at teh .MIS files - she's there but not in teh game when Iload it.
I noticed that under "technics" about  twenty of so ships (including Tirpitz) are entered twice on the file. Could that be a problem?
I made up a test mission swapping different ships and found some did  not appear - some did though. Will tr a more thorough study later.
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asheshouse

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FMB is Full Mission Builder. If you load one of your missions containing Tirpitz into Full Mission Builder does it appear?
There should be no reference to Tirpitz in technics.ini
There will be a reference to Tirpitz in technics.properties

You need to quote full filenames to avoid misunderstanding.

Sounds to me that a full reinstall is probably your best option to sort out the multiple problems you seem to have.
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Falconidae

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Tirpitz etc. appears in FMB but not once I'm in the game.
Reinstall - I was beginning to think the same thing myself - hoping it was something trivial but perhaps a reinstall will give the game a good "clean". Think I can handle that.
So - from one Raptor to another, thank you for your time and patience.
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asheshouse

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What you describe is typically due to errors or missing entries in the gun sections.
See #63. Confirm those entries are present, or not.
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Falconidae

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Dear Ashehouse, after four attempts reloaded to V 4.09 and loaded the two vessels. For what it's worth - as a moderately serious builder of models of this period, you've really captured her - thank you :)
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asheshouse

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Glad you got it working. The next warship for the Kriegsmarine Pack is now progressing, in WIP.
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Falconidae

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Can't wait!
Guessing you know that some original plans are available to view at :- http://www.dreadnoughtproject.org/tfs/index.php/Category:Ship_Plans
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Falconidae

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May have spoken too soon! Schleswig Holstein appears on the map in FMB but run the game and she's not there. Don't think they had cloaking devices in the KM  :)
When I substitute for other ships they appear, even the vaunted Tirpitz and your own Karlshrue - very nice.
I cant see what I've done differently between Schleswig Holstein and Karlshrue!
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