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Author Topic: Heavy FPS losses under strange circumstances / Kamikaze Video Mission  (Read 1202 times)

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KG3_V

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Ok i try again, this time i will use the google translator, i hope this will make thinks a little bit easier to read

Yesterday I played Il2 for the first time in a long time. The game is patched to the current version of BAT. I follew the instructions so i dont think there was a mistake during the installation, also there was no error massages during the processes.

Then i have tested the Kamikaze attack video and discover some strange fps drops. As soon as the plane enters the range of the smaller flak (the one with the white puffs) the game starts to lag heavy, it goes down from solid 60 FPS to 10-15 fps (if the puffs are in the area which i am looking)

Later in a normal QMB mission suddenly there was also a sudden drop from 60 to 10 fps. It was also based on the direction i was looking (front : fps loss, other diretions 60 fps) Strange thing is in the front there was nothing, no flak fire, burning things, smoke or something like this.

1 min later the game crashed hard and i have to turn off the pc

I would like to post a crash log, but i dont know if its get overwritten when i played the game again.

I hope this is better
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SAS~Storebror

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  • Taking a timeout
    • STFU

i have tested the Kamikaze attack video
There is no such thing like a "Kamikaze attack video" in BAT.
There's a "Kamikaze02" recording which ships with stock IL-2.
As I mentioned in the other thread where you've touched this issue: Be more specific!

discover some strange fps drops. As soon as the plane enters the range of the smaller flak (the one with the white puffs) the game starts to lag heavy
Not strange at all.
At that time of the recorded track, there's like a thousand small calibre shells exploding at the same time within the player's view.
Stock IL-2 shows an extremely simple effect for such shells, BAT has a more complex one.
Haven't you been the one who's out for "nicer" effects?
That's the deal: Smoke effects (and that's what these shell explosions are) are extremely heavy on FPS.
You have nicer smokes, but you cannot have that many of them simultaneously without FPS loss anymore.

Later in a normal QMB mission
NO!
Listen:
  • There is no such thing like a "normal QMB mission".
    What you consider as "normal", someone else might not play in QMB for his lifetime.
    B-E   M-O-R-E   S-P-E-C-I-F-I-C
  • I tell you a second time:
    Don't - I repeat don't - throw different things in the same thread if you want people to take you serious and help you out.
    Don't. Doesn't work. Never did. Nowhere.

1 min later the game crashed hard and i have to turn off the pc

I would like to post a crash log
Do so. Always.
No log, no help.

]cheers[
Mike
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Don't split your mentality without thinking twice.

KG3_V

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The normal QMB mission was just me in one plane, no enemys, targets etc, The fps drop was strange because there was nothing going on. just me flying around

I have tested some planes and the lag is also there if you watch cluster bombs explode on the ground, so i goes its the same issue as the flak buffs

Okay, super dumb question, where can i find the logs

BTW, it seems there was some kind of misunderstanding from my side, i believed the "breaked the java wall" means the stutters from this kind of effects where a thing of the past
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whistler

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[...] i believed the "breaked the java wall" means the stutters from this kind of effects where a thing of the past

By the same rule, you could have also thought you could have now one million B-17s in the skies. There's a limit. There always is. In everything.

Since you don't know where you can find your log and there are hundreds of posts about it, let me suggest you to take some time and explore the boards and read about the game and BAT.

Take it easy, enjoy it. And if you have questions or concerns, share as much information and material as possible. Specific questions with plenty of details have better chances of accurate replies:

I was playing mission X in module X aircraft X with loadout X in sector X and when I did maneuver X I noticed X. Here is the log and, as bonus, two screenshots.

^ That's the way.

Cheers,
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