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Author Topic: graphics extender feature status and wishlist  (Read 11433 times)

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Stainless

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Re: graphics extender feature wishlist
« Reply #12 on: May 25, 2019, 05:49:38 AM »

I am working on ocean and clouds.

When I have finally come up with a solution I like, I will share the techniques with slibenli and see if we can't get it in.
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slibenli

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Re: graphics extender feature wishlist
« Reply #13 on: May 25, 2019, 05:57:55 AM »

Great! - Thank you :)

slibenli

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Re: graphics extender feature wishlist
« Reply #14 on: May 25, 2019, 06:12:50 AM »

Another feature that is easy for me to implement is supporting higher resolutions for map_T.
I could do something like looking for map_T_2x.tga, map_T_4x.tga, etc. and use that instead.

slibenli

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Re: graphics extender feature wishlist
« Reply #15 on: May 25, 2019, 06:59:06 AM »

rollnloop

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Re: graphics extender feature wishlist
« Reply #16 on: July 11, 2019, 10:49:12 AM »

I suggest to rename the thread "wishlist and status" for clarification ?
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slibenli

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Re: graphics extender feature status and wishlist
« Reply #17 on: July 11, 2019, 11:19:48 AM »

Done ;)

blackshark

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Re: graphics extender feature status and wishlist
« Reply #18 on: July 15, 2019, 04:14:12 AM »

First of all i think we need bigger objects rendering distance (no objects popping up ... credible fade in/out

Then higher terrain resolution
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haxordie

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Re: graphics extender feature status and wishlist
« Reply #19 on: February 11, 2020, 03:09:27 AM »

Proper forest rendering, cloud shadows, and misplaced coast lines. These are the game changers. Great work, mate.
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slibenli

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Re: graphics extender feature status and wishlist
« Reply #20 on: February 11, 2020, 11:20:35 AM »

Cloud shadows would be the hardest as that necessitates proper cloud rendering first.

Papy_Pitivier

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Re: graphics extender feature status and wishlist
« Reply #21 on: February 11, 2020, 11:21:17 AM »

Would it be possible to have water transparency. Interesting for submarine hunting and also have more realistic effects on the shallows of oceans, lakes or rivers. Only the texture of the seabed would be visible, the colour of the water would be a choice of area.

The water has no life of its own in the game, it has no rendering due to the speed of movement due to the declination of the terrain. There is also no waterfall. That would also be a nice effect.

The visual effect of air distortion due to heat is also an effect that would bring realism of proximity or distance for large fires.

The effect of wind on objects, plants, water. Is it possible?

These are just ideas, I guess not everything is possible.

Thanks to Sibenli and all the others for all these wonderful additions to good old IL2.

Translated with www.DeepL.com/Translator (free version)
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slibenli

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Re: graphics extender feature status and wishlist
« Reply #22 on: February 11, 2020, 11:22:55 AM »

Possible for sure - just somebody has to do it ;)

Chrival

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Re: graphics extender feature status and wishlist
« Reply #23 on: February 20, 2020, 10:47:26 AM »

Great thanks for all this awesome work.

What about the Hi resolution map_T ?
I voted for it at the poll.
Would be very interested in a map_T x 4, same scale as the map_c.
You've said it could be easy for you to do.
Do you plan to ?

Thanks
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