Excellent addition to the game Gabriel, thank you very much, really appreciated.
I converted it to.obj format, but I am still unable to do the transformation on IL2.
You can take the obj file and open it in Blender kpot, from there you can export it as 3DS and that will enable
you to load it into gmax from where you might find the process of converting easier.
Unfortunately with sketch models there are a few issues, first is usually the polygon count and this will need
reducing considerably, notice some faces are missing possibly need flipping, usually a issue of these kind
of conversions:
Scale is another issue, here you can see the size of the object by looking at the box:
Here we see the AviaSkins Gaz for comparison, the Citroen is huge:
The model seems to have retained its colours, however, you will most likely need to map it all
to a tga for IL-2 purposes.
Wishing you all the very best, Pete.