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Author Topic: WIP - Crimson Skies campaign  (Read 6010 times)

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Vampire_pilot

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Re: WIP - Crimson Skies campaign
« Reply #12 on: August 31, 2019, 03:02:44 AM »

Nice.

Interesting idea about the Zeppelin. For the gameplay in this campaign it makes no difference.
But I still could take a look at the armor values and see. I mean, in a WW1 setup everyone only has small calibre MG and only one or two of them. But in WAW almost every plane has big calibre MG or canons with 20mm an up.

Speaking of big cannons, meanwhile I added one more plane to the flight line.
Do-335 as Curtiss P2 Warhawk


And here's a Peacemaker in action


The Peacemaker is probably the most dangerous of all aircraft in the setup!

ZaRadino

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Re: WIP - Crimson Skies campaign
« Reply #13 on: August 31, 2019, 06:24:40 AM »

Of course ! But for missions makers (or even the some missions of your campaign) damaging or destroying zeppelins would be great ! :)

Without being a pain, I'm just passionate about Crimson Skies and trying to help, your skins are really good but I've notice a couple of things.

-Nation Of Hollywood skin from your "Hollywood Knights" is I think, a little bit too grey. More shades of blue would be perfect.

-"Black Hats" skin (Do-335) should be a kinda of brown camouflage. Or perhaps the camouflage changed with "High Road To Revenge". I only played the first one on PC.

unfortunately, originals "Fortune Hunters" cards are not quite large enough for modding, but it's still fantastic ! :)

PS: I'm not allowed to post external links but you can find pictures of both "Hollywood Knights" & "Black Hats for skins.
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Gatrasz

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Re: WIP - Crimson Skies campaign
« Reply #14 on: August 31, 2019, 07:28:58 AM »

Looks great, I am totally supporting this idea of a Crimson Skies themed campaign ! By the way, it could be an opportunity to use turboprop Meteors for the British Empire  :P
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RIBob

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Re: WIP - Crimson Skies campaign
« Reply #15 on: August 31, 2019, 08:18:19 AM »

There is some reliable info available for thise wishing to play Crimson Skies on more modern computers:

Site for Crimson skies "fixes" for modern computers:
https://pcgamingwiki.com/wiki/Crimson_Skies

Alternate site for "fix" links:
https://www.gamepressure.com/download.asp?ID=64973

Some additional technical info:
http://www.wsgf.org/dr/crimson-skies/en

Link to NoCD version of the game, as well as links to the "fixes", plus screenshots of the "fixed' game in Win 10.
https://blackjackshangar.blogspot.com/2015/08/crimson-skies-in-windows-10.html

Some discussion of an "alternate" version of Crimson skies, called "Free Skies": https://www.hard-light.net/forums/index.php?topic=72062.0

I am delighted someone is making an effort to bring new life to this sim.  I hope the abovementioned items will prove useful.
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CaptSopwith

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Re: WIP - Crimson Skies campaign
« Reply #16 on: August 31, 2019, 02:49:37 PM »


This looks fabulous, SAS~vampire_pilot! I have very fond memories of playing through Crimson Skies back in the day. I'll definitely add this onto my BAT install once you have it ready to go. Thank you for taking the time to work up this idea!
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RIBob

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Re: WIP - Crimson Skies campaign
« Reply #17 on: August 31, 2019, 08:56:48 PM »

FWIW, I recently upgraded my computer with an Nvidia 2060 Pro OC Gfx card, and a Dell Gaming monitor that is compliant with some new features that the Nvidia card offers.

Prior to this point, I used an Nvidia 1030 Gfx card, and a decent LED Samsung monitor.

All the above on Win 10 systems.

The point to all this is that I was never able to activate the "Shadows" feature within the in-game selections, until I upgraded my system.  All other in-game Gfx selections were either enabled, or set to max level.

Now that I have installed the "Widscreen" fix (which includes the "csfix), and what with all the upgrades, the "Shadows" feature is finally available.  I activated it, and the visual aspect of Crimson Skies is stunningly enhanced.

Not sure which upgrade(s) allowed the "Shadows" feature to be enabled, but the visual nature of even this old sim is VASTLY improved.  Night and day difference.  So, do yourself a favor, and if you have Crimson Skies up and running, try to enable the "Shadows" feature within the in-game graphics selections.  You might pleasantly surprised.

ETA: It is certain that an Nvidia 1050 Ti GPU will allow the Gfx features locked-out by an Nvidia GT 730 GPU.  IOW, ALL Gfx features turned-up to max level, and ALL features being available.  This level of graphics is quite transformative, and brings this old game up to the level where it is both vastly improved from what most folks have seen, and it compares well with more modern sims.   
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RealDarko

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Re: WIP - Crimson Skies campaign
« Reply #18 on: September 05, 2019, 07:18:54 AM »

Vampire Pilot, will you add any commie paintscheme? The Fury in commie black looked very good!
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tacheles07

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Re: WIP - Crimson Skies campaign
« Reply #19 on: September 05, 2019, 07:45:03 AM »

Really looking forwamd to this  :-*

tacheles07
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Vampire_pilot

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Re: WIP - Crimson Skies campaign
« Reply #20 on: September 05, 2019, 10:12:23 AM »

Stunts for extra points!







Medusas' Kestrel









DarkBlueBoy

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Re: WIP - Crimson Skies campaign
« Reply #21 on: September 06, 2019, 12:51:05 AM »

WOW and some more WOW! Looks terrific!
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RIBob

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Re: WIP - Crimson Skies campaign
« Reply #22 on: December 08, 2019, 06:41:45 PM »

I look forward to the release of this BAT variant.  If I missed it, would someone please provide a link?
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Vampire_pilot

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Re: WIP - Crimson Skies campaign
« Reply #23 on: December 08, 2019, 10:09:23 PM »

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