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Author Topic: Would airships be better based on a "ship" script?  (Read 605 times)

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NobleNerd

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Would airships be better based on a "ship" script?
« on: September 29, 2019, 11:37:59 PM »

One thing I've been wondering is if airships would behave better if they were based on a script similar to ships (but over both land and water). You'd have the smooth movement, much better durability, and a more realistic "sinking" animation when destroyed.

I'm not a programmer, so I wouldn't be surprised if this isn't possible, but meh. Brainstorming.
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