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Author Topic: Random F-16 issue  (Read 1068 times)

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mojojojo

  • the only guy who uses the wildcat in multiplayer
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Random F-16 issue
« on: October 26, 2019, 11:15:07 AM »

Hello all,

About a week ago, I decided to mess around in QMB with Rawner's F-16. To my surprise, the plane would not load as usual. In QMB, the weapon loadout was blank when any variant of the F-16 was selected, and when I switch to the detailed view, the QMB aircraft slot switches back to whatever aircraft was previously selected. When I try to fly a mission with the F-16 selected, the game crashes. Today I sat down, reinstalled the F-16, and reinstalled every mod it required, and still no luck. Any ideas on what could be causing this would be appreciated.

Thanks,

Mojojojo
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SAS~Storebror

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Re: Random F-16 issue
« Reply #1 on: October 26, 2019, 11:19:19 AM »

Is it just me or does anyone else see a logfile with mojojojo's post?

]cheers[
Mike
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Don't split your mentality without thinking twice.

mojojojo

  • the only guy who uses the wildcat in multiplayer
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Re: Random F-16 issue
« Reply #2 on: October 26, 2019, 12:41:50 PM »

Here you go. I've broken it into two pieces since it exceeds the character limit.
Code: [Select]
[Oct 26, 2019 6:31:51 PM] ------------ BEGIN log session -------------
OpenGL provider: Opengl32.dll
OpenGL library:
  Vendor: NVIDIA Corporation
  Render: GeForce GTX 1070/PCIe/SSE2
  Version: 4.6.0 NVIDIA 436.30
  Extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_multiview_texture_multisample GL_EXT_multiview_timer_query GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KHR_shader_subgroup GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_memory_attachment GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_subgroup_partitioned GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_NVX_conditional_render GL_NVX_linked_gpu_multicast GL_NV_gpu_multicast GL_NVX_gpu_multicast2 GL_NVX_progress_fence GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
Size: 3840x2160
ColorBits: 32
DepthBits: 24
StencilBits: 8
isDoubleBuffered: true
DirectX Joystick NOT created: DirectX joystick driver: device not attached

*** Looking for Advanced CPU Instructions...
[x] PentiumPro
[x] Multimedia (MMX)
[x] 3D (SSE)
[x] 3D (SSE2)
[-] 3D (3DNow)
ColourBits 32, ABits 0, ZBits 24

*** Looking for Render API Extensions ...
[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[x] 'GL_ARB_multitexture' extension - Multitexturing.
[x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[x] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[x] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[x] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[x] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.

Maximum texture size : 32768
Maximum simultaneous textures :4
MaxAnisotropic (1.0 = none) : 16.000000
15 Splashscreens available.
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/Germ_88mm/flame.tga'
WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/USSR_85mm/flame.tga'
INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
INTERNAL ERROR: Str2FloatClamp() - Clamped 160 -> 128 (delta = -32) to Range 0.01..128
WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
WARNING: ****( Unexpected txr reload (tfNoCompress16Bit): '3DO/Effects/TEXTURES/PlaneDamageSmoke.tga'
INTERNAL ERROR: Str2FloatClamp() - Clamped 1 -> 0.5 (delta = -0.5) to Range 0..0.5
INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
Aircraft cod/ register error in com.maddox.il2.objects.air.B_25H1
java.lang.ClassNotFoundException: weapons.BombGunContainerCardboard
at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:273)
at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2245)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Aircraft cod/ register error in com.maddox.il2.objects.air.B_25J1
java.lang.ClassNotFoundException: weapons.BombGunMine_M_Mk25mod0a1
at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:273)
at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2245)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Bomb100Lbs Was Found!!
F8F-2 Option Weapon Was Not Found!!
F8F-2 Loading FMD: FlightModels/F8F-2.fmd:URA
F8F2 Wepon Loading List:default
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
F8F2 Wepon Loading List:4xhvar2
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.14:RocketGunHVAR2(1)
    No.15:RocketGunHVAR2(1)
    No.16:RocketGunHVAR2(1)
    No.17:RocketGunHVAR2(1)
F8F2 Wepon Loading List:4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2 Wepon Loading List:4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2 Wepon Loading List:1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
F8F2 Wepon Loading List:1x150dt4xhvar2
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.14:RocketGunHVAR2(1)
    No.15:RocketGunHVAR2(1)
    No.16:RocketGunHVAR2(1)
    No.17:RocketGunHVAR2(1)
F8F2 Wepon Loading List:1x150dt4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2 Wepon Loading List:1x150dt4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2 Wepon Loading List:2x100
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
F8F2 Wepon Loading List:2x100_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2 Wepon Loading List:2x100_4xhvargp1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2 Wepon Loading List:2x100_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2 Wepon Loading List:2x100_4xhvarap1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2 Wepon Loading List:2x100_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
F8F2 Wepon Loading List:2x250
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
F8F2 Wepon Loading List:2x250_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2 Wepon Loading List:2x250_4xhvargp1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2 Wepon Loading List:2x250_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2 Wepon Loading List:2x250_4xhvarap1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2 Wepon Loading List:2x250_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
F8F2 Wepon Loading List:1x500
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun500lbs(1)
F8F2 Wepon Loading List:1x500_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun500lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2 Wepon Loading List:1x500_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun500lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2 Wepon Loading List:2x500
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
F8F2 Wepon Loading List:2x500_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2 Wepon Loading List:2x500_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2 Wepon Loading List:2x500_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
F8F2 Wepon Loading List:1x1000
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun1000lbs(1)
F8F2 Wepon Loading List:1x1000_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun1000lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2 Wepon Loading List:1x1000_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun1000lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2 Wepon Loading List:none
F8F2 Wepon Loading List:2x100_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun100Lbs(1)
java.lang.ClassNotFoundException: weapons.BombGun100Lbs
at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:273)
at com.maddox.il2.objects.air.F8F2.weaponsRegister(F8F2.java:825)
at com.maddox.il2.objects.air.F8F2.<clinit>(F8F2.java:710)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get(Spawn.java:39)
at com.maddox.rts.Spawn.get(Spawn.java:28)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:214)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
F8F2 Wepon Loading List:2x110GalNapalm_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun110GalNapalm(1)
    No.9:BombGun110GalNapalm(1)
F8F2 Wepon Loading List:2x75GalNapalm_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun75GalNapalm(1)
    No.9:BombGun75GalNapalm(1)
F8F2 Wepon Loading List:2x75Napalm_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun75Napalm(1)
    No.9:BombGun75Napalm(1)
F8F2 Wepon Loading List:2xTyniyTim_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.18:RocketGunTinyTim(1)
    No.19:RocketGunTinyTim(1)
F8F-2 Loading FMD: FlightModels/F8F-2.fmd
F8F2Racer Wepon Loading List:default
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
F8F2Racer Wepon Loading List:4xhvar2
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.14:RocketGunHVAR2(1)
    No.15:RocketGunHVAR2(1)
    No.16:RocketGunHVAR2(1)
    No.17:RocketGunHVAR2(1)
F8F2Racer Wepon Loading List:4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2Racer Wepon Loading List:4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2Racer Wepon Loading List:1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
F8F2Racer Wepon Loading List:1x150dt4xhvar2
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    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.14:RocketGunHVAR2(1)
    No.15:RocketGunHVAR2(1)
    No.16:RocketGunHVAR2(1)
    No.17:RocketGunHVAR2(1)
F8F2Racer Wepon Loading List:1x150dt4xhvargp
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    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2Racer Wepon Loading List:1x150dt4xhvarap
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    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2Racer Wepon Loading List:2x100
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
F8F2Racer Wepon Loading List:2x100_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2Racer Wepon Loading List:2x100_4xhvargp1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2Racer Wepon Loading List:2x100_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2Racer Wepon Loading List:2x100_4xhvarap1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2Racer Wepon Loading List:2x100_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
F8F2Racer Wepon Loading List:2x250
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
F8F2Racer Wepon Loading List:2x250_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2Racer Wepon Loading List:2x250_4xhvargp1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2Racer Wepon Loading List:2x250_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2Racer Wepon Loading List:2x250_4xhvarap1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2Racer Wepon Loading List:2x250_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
F8F2Racer Wepon Loading List:1x500
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun500lbs(1)
F8F2Racer Wepon Loading List:1x500_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun500lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2Racer Wepon Loading List:1x500_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun500lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2Racer Wepon Loading List:2x500
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
F8F2Racer Wepon Loading List:2x500_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2Racer Wepon Loading List:2x500_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2Racer Wepon Loading List:2x500_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
F8F2Racer Wepon Loading List:1x1000
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun1000lbs(1)
F8F2Racer Wepon Loading List:1x1000_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun1000lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2Racer Wepon Loading List:1x1000_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun1000lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2Racer Wepon Loading List:none
F8FRB Loading FMD: FlightModels/RareBear.fmd:URA
F8F2RB Wepon Loading List:default
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
F8F2RB Wepon Loading List:4xhvar2
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.14:RocketGunHVAR2(1)
    No.15:RocketGunHVAR2(1)
    No.16:RocketGunHVAR2(1)
    No.17:RocketGunHVAR2(1)
F8F2RB Wepon Loading List:4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2RB Wepon Loading List:4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2RB Wepon Loading List:1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
F8F2RB Wepon Loading List:1x150dt4xhvar2
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.14:RocketGunHVAR2(1)
    No.15:RocketGunHVAR2(1)
    No.16:RocketGunHVAR2(1)
    No.17:RocketGunHVAR2(1)
F8F2RB Wepon Loading List:1x150dt4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2RB Wepon Loading List:1x150dt4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2RB Wepon Loading List:2x100
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
F8F2RB Wepon Loading List:2x100_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2RB Wepon Loading List:2x100_4xhvargp1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2RB Wepon Loading List:2x100_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2RB Wepon Loading List:2x100_4xhvarap1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2RB Wepon Loading List:2x100_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGunFAB50(1)
    No.9:BombGunFAB50(1)

note that the log has no mention of the F-16, and when I select the F-16 I spawn in as whatever plane I had selected before selecting the F-16.
Logged
i7 4790K quad core 4.4GHz/8GB DDR3-1600/ASUS Z87-A/ EVGA GTX 970 4GB/128GB A-Data SSD+1TB HDD/EVGA 650w 80+ gold PSU/ NZXT Source 530 gaming case

mojojojo

  • the only guy who uses the wildcat in multiplayer
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  • Posts: 1368
Re: Random F-16 issue
« Reply #3 on: October 26, 2019, 12:43:09 PM »

pt.2 log
Code: [Select]
F8F2RB Wepon Loading List:2x250
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
F8F2RB Wepon Loading List:2x250_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2RB Wepon Loading List:2x250_4xhvargp1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2RB Wepon Loading List:2x250_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2RB Wepon Loading List:2x250_4xhvarap1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2RB Wepon Loading List:2x250_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun250lbs(1)
    No.9:BombGun250lbs(1)
F8F2RB Wepon Loading List:1x500
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun500lbs(1)
F8F2RB Wepon Loading List:1x500_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun500lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2RB Wepon Loading List:1x500_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun500lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2RB Wepon Loading List:2x500
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
F8F2RB Wepon Loading List:2x500_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2RB Wepon Loading List:2x500_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2RB Wepon Loading List:2x500_1x150dt
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.6:FuelTankGun_Tank150galF8F(1)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
F8F2RB Wepon Loading List:1x1000
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun1000lbs(1)
F8F2RB Wepon Loading List:1x1000_4xhvargp
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun1000lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
F8F2RB Wepon Loading List:1x1000_4xhvarap
    No.1:MGunHispanoMkIkWF(205)
    No.2:MGunHispanoMkIkWF(205)
    No.3:MGunHispanoMkIkWF(205)
    No.4:MGunHispanoMkIkWF(205)
    No.5:PylonF8F(1)
    No.7:BombGun1000lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
F8F2RB Wepon Loading List:none
F2G Loading FMD: FlightModels/F2G.fmd:URA
F2G Wepon Loading List:default
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
F2G Wepon Loading List:8xhvargp
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
    No.18:RocketGunHVAR5(1)
    No.19:RocketGunHVAR5(1)
    No.20:RocketGunHVAR5(1)
    No.21:RocketGunHVAR5(1)
F2G Wepon Loading List:8xhvargp2x154dt
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.10:FuelTankGun_Tank154gal(1)
    No.11:FuelTankGun_Tank154gal(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
    No.18:RocketGunHVAR5(1)
    No.19:RocketGunHVAR5(1)
    No.20:RocketGunHVAR5(1)
    No.21:RocketGunHVAR5(1)
F2G Wepon Loading List:8xhvarap
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
    No.18:RocketGunHVAR5AP(1)
    No.19:RocketGunHVAR5AP(1)
    No.20:RocketGunHVAR5AP(1)
    No.21:RocketGunHVAR5AP(1)
F2G Wepon Loading List:8xhvarap2x154dt
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.10:FuelTankGun_Tank154gal(1)
    No.11:FuelTankGun_Tank154gal(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
    No.18:RocketGunHVAR5AP(1)
    No.19:RocketGunHVAR5AP(1)
    No.20:RocketGunHVAR5AP(1)
    No.21:RocketGunHVAR5AP(1)
F2G Wepon Loading List:2x154dt
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.10:FuelTankGun_Tank154gal(1)
    No.11:FuelTankGun_Tank154gal(1)
F2G Wepon Loading List:2xtt8xhvargp
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.12:RocketGunTinyTim(1)
    No.13:RocketGunTinyTim(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
    No.18:RocketGunHVAR5(1)
    No.19:RocketGunHVAR5(1)
    No.20:RocketGunHVAR5(1)
    No.21:RocketGunHVAR5(1)
F2G Wepon Loading List:2xtt8xhvarap
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.12:RocketGunTinyTim(1)
    No.13:RocketGunTinyTim(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
    No.18:RocketGunHVAR5AP(1)
    No.19:RocketGunHVAR5AP(1)
    No.20:RocketGunHVAR5AP(1)
    No.21:RocketGunHVAR5AP(1)
F2G Wepon Loading List:1x5002x154dt
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.9:BombGun500lbs(1)
    No.10:FuelTankGun_Tank154gal(1)
    No.11:FuelTankGun_Tank154gal(1)
F2G Wepon Loading List:1x5008xhvargp2x154dt
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.9:BombGun500lbs(1)
    No.10:FuelTankGun_Tank154gal(1)
    No.11:FuelTankGun_Tank154gal(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
    No.18:RocketGunHVAR5(1)
    No.19:RocketGunHVAR5(1)
    No.20:RocketGunHVAR5(1)
    No.21:RocketGunHVAR5(1)
F2G Wepon Loading List:1x5008xhvarap2x154dt
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.9:BombGun500lbs(1)
    No.10:FuelTankGun_Tank154gal(1)
    No.11:FuelTankGun_Tank154gal(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
    No.18:RocketGunHVAR5AP(1)
    No.19:RocketGunHVAR5AP(1)
    No.20:RocketGunHVAR5AP(1)
    No.21:RocketGunHVAR5AP(1)
F2G Wepon Loading List:2x500
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun500lbs(1)
    No.8:BombGun500lbs(1)
F2G Wepon Loading List:2x5008xhvargp
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun500lbs(1)
    No.8:BombGun500lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
    No.18:RocketGunHVAR5(1)
    No.19:RocketGunHVAR5(1)
    No.20:RocketGunHVAR5(1)
    No.21:RocketGunHVAR5(1)
F2G Wepon Loading List:2x5008xhvarap
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun500lbs(1)
    No.8:BombGun500lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
    No.18:RocketGunHVAR5AP(1)
    No.19:RocketGunHVAR5AP(1)
    No.20:RocketGunHVAR5AP(1)
    No.21:RocketGunHVAR5AP(1)
F2G Wepon Loading List:3x500
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun500lbs(1)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
F2G Wepon Loading List:3x5008xhvargp
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun500lbs(1)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
    No.18:RocketGunHVAR5(1)
    No.19:RocketGunHVAR5(1)
    No.20:RocketGunHVAR5(1)
    No.21:RocketGunHVAR5(1)
F2G Wepon Loading List:3x5008xhvarap
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun500lbs(1)
    No.8:BombGun500lbs(1)
    No.9:BombGun500lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
    No.18:RocketGunHVAR5AP(1)
    No.19:RocketGunHVAR5AP(1)
    No.20:RocketGunHVAR5AP(1)
    No.21:RocketGunHVAR5AP(1)
F2G Wepon Loading List:1x10002x154dt
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.9:BombGun1000lbs(1)
    No.10:FuelTankGun_Tank154gal(1)
    No.11:FuelTankGun_Tank154gal(1)
F2G Wepon Loading List:1x10002xtt
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.9:BombGun1000lbs(1)
    No.12:RocketGunTinyTim(1)
    No.13:RocketGunTinyTim(1)
F2G Wepon Loading List:1x10008xhvargp
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.9:BombGun1000lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
    No.18:RocketGunHVAR5(1)
    No.19:RocketGunHVAR5(1)
    No.20:RocketGunHVAR5(1)
    No.21:RocketGunHVAR5(1)
F2G Wepon Loading List:1x10008xhvargp2x154dt
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.9:BombGun1000lbs(1)
    No.10:FuelTankGun_Tank154gal(1)
    No.11:FuelTankGun_Tank154gal(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
    No.18:RocketGunHVAR5(1)
    No.19:RocketGunHVAR5(1)
    No.20:RocketGunHVAR5(1)
    No.21:RocketGunHVAR5(1)
F2G Wepon Loading List:1x10008xhvarap
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.9:BombGun1000lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
    No.18:RocketGunHVAR5AP(1)
    No.19:RocketGunHVAR5AP(1)
    No.20:RocketGunHVAR5AP(1)
    No.21:RocketGunHVAR5AP(1)
F2G Wepon Loading List:1x10002x154dt8xhvarap
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.9:BombGun1000lbs(1)
    No.10:FuelTankGun_Tank154gal(1)
    No.11:FuelTankGun_Tank154gal(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
    No.18:RocketGunHVAR5AP(1)
    No.19:RocketGunHVAR5AP(1)
    No.20:RocketGunHVAR5AP(1)
    No.21:RocketGunHVAR5AP(1)
F2G Wepon Loading List:1x10002x500
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun500lbs(1)
    No.8:BombGun500lbs(1)
    No.9:BombGun1000lbs(1)
F2G Wepon Loading List:1x10002x5008xhvargp
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun500lbs(1)
    No.8:BombGun500lbs(1)
    No.9:BombGun1000lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
    No.18:RocketGunHVAR5(1)
    No.19:RocketGunHVAR5(1)
    No.20:RocketGunHVAR5(1)
    No.21:RocketGunHVAR5(1)
F2G Wepon Loading List:1x10002x5008xhvarap
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun500lbs(1)
    No.8:BombGun500lbs(1)
    No.9:BombGun1000lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
    No.18:RocketGunHVAR5AP(1)
    No.19:RocketGunHVAR5AP(1)
    No.20:RocketGunHVAR5AP(1)
    No.21:RocketGunHVAR5AP(1)
F2G Wepon Loading List:2x1000
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun1000lbs(1)
    No.8:BombGun1000lbs(1)
F2G Wepon Loading List:2x10008xhvargp
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun1000lbs(1)
    No.8:BombGun1000lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
    No.18:RocketGunHVAR5(1)
    No.19:RocketGunHVAR5(1)
    No.20:RocketGunHVAR5(1)
    No.21:RocketGunHVAR5(1)
F2G Wepon Loading List:2x10008xhvarap
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun1000lbs(1)
    No.8:BombGun1000lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
    No.18:RocketGunHVAR5AP(1)
    No.19:RocketGunHVAR5AP(1)
    No.20:RocketGunHVAR5AP(1)
    No.21:RocketGunHVAR5AP(1)
F2G Wepon Loading List:3x1000
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun1000lbs(1)
    No.8:BombGun1000lbs(1)
    No.9:BombGun1000lbs(1)
F2G Wepon Loading List:3x10008xhvargp
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun1000lbs(1)
    No.8:BombGun1000lbs(1)
    No.9:BombGun1000lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
    No.18:RocketGunHVAR5(1)
    No.19:RocketGunHVAR5(1)
    No.20:RocketGunHVAR5(1)
    No.21:RocketGunHVAR5(1)
F2G Wepon Loading List:3x10008xhvarap
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun1000lbs(1)
    No.8:BombGun1000lbs(1)
    No.9:BombGun1000lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
    No.18:RocketGunHVAR5AP(1)
    No.19:RocketGunHVAR5AP(1)
    No.20:RocketGunHVAR5AP(1)
    No.21:RocketGunHVAR5AP(1)
F2G Wepon Loading List:1x2000
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.9:BombGun2000lbs(1)
F2G Wepon Loading List:1x20008xhvargp
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.9:BombGun2000lbs(1)
    No.14:RocketGunHVAR5(1)
    No.15:RocketGunHVAR5(1)
    No.16:RocketGunHVAR5(1)
    No.17:RocketGunHVAR5(1)
    No.18:RocketGunHVAR5(1)
    No.19:RocketGunHVAR5(1)
    No.20:RocketGunHVAR5(1)
    No.21:RocketGunHVAR5(1)
F2G Wepon Loading List:1x20008xhvarap
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.9:BombGun2000lbs(1)
    No.14:RocketGunHVAR5AP(1)
    No.15:RocketGunHVAR5AP(1)
    No.16:RocketGunHVAR5AP(1)
    No.17:RocketGunHVAR5AP(1)
    No.18:RocketGunHVAR5AP(1)
    No.19:RocketGunHVAR5AP(1)
    No.20:RocketGunHVAR5AP(1)
    No.21:RocketGunHVAR5AP(1)
F2G Wepon Loading List:1x20002x1000
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.5:PylonF4UPLN3(1)
    No.6:PylonF4UPLN3(1)
    No.7:BombGun1000lbs(1)
    No.8:BombGun1000lbs(1)
    No.9:BombGun2000lbs(1)
F2G Wepon Loading List:1xBat
    No.1:MGunBrowning50kWF(400)
    No.2:MGunBrowning50kWF(400)
    No.3:MGunBrowning50kWF(400)
    No.4:MGunBrowning50kWF(400)
    No.9:RocketGunBat(1)
F2G Wepon Loading List:none
java.lang.ArrayIndexOutOfBoundsException
at com.maddox.il2.objects.air.F2G.weaponsRegister(F2G.java:440)
at com.maddox.il2.objects.air.F2G.<clinit>(F2G.java:392)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get(Spawn.java:39)
at com.maddox.rts.Spawn.get(Spawn.java:28)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:214)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Aircraft cod/ register error in com.maddox.il2.objects.air.P_51D5NT
java.util.NoSuchElementException
at java.util.StringTokenizer.nextToken(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2239)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Aircraft cod/ register error in com.maddox.il2.objects.air.SBD3
java.lang.ClassNotFoundException: weapons.BombGunMine_M_Mk13mod9
at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:273)
at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2245)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Aircraft cod/ register error in com.maddox.il2.objects.air.SBD5
java.util.NoSuchElementException
at java.util.StringTokenizer.nextToken(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2239)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Aircraft cod/ register error in com.maddox.il2.objects.air.F9F6
java.util.NoSuchElementException
at java.util.StringTokenizer.nextToken(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2239)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Aircraft cod/ register error in com.maddox.il2.objects.air.F_80A
java.lang.ClassNotFoundException: weapons.MGunBrowning50kAPIT
at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:273)
at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2245)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Aircraft cod/ register error in com.maddox.il2.objects.air.F_80N
java.lang.ClassNotFoundException: weapons.BombGunMk53Charge
at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:273)
at com.maddox.il2.objects.air.Aircraft.weapons(Aircraft.java:2245)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:221)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Error on Dagger Loadout: GAttack: 10x130kgM4+2xShafrir+2x1300LtDroptank
java.lang.ClassNotFoundException: weapons.Pylon_USMERmd_gn16
at com.maddox.rts.ObjIO.classForName(ObjIO.java:138)
at com.maddox.il2.objects.air.Aircraft$_WeaponSlot.<init>(Aircraft.java:273)
at com.maddox.il2.objects.air.IAI_Kfir_C2.<clinit>(IAI_Kfir_C2.java:237)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get(Spawn.java:39)
at com.maddox.rts.Spawn.get(Spawn.java:28)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:214)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1540)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1475)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
at com.maddox.il2.game.Main.exec(Main.java:405)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Initializing DirectSound playback device...
Primary buffer created.
Playback format is set : sampling rate = 44100, num channels = 2.
Not enought hardware buffers (0), hardware disabled
Buffer caps : Transfer rate = 0, CPU overhead = 0.
Default speaker config is : 1310724.
Direct sound audio device initialized successfully :
DX Version : 7
Hardware    - disabled [buffers : 0]
Extensions  - enabled :
  EAX ver. 1 [ ]  - disabled
  EAX ver. 2 [ ]  - disabled
  EAX ver. 3 [ ]  - disabled
  I3D ver. 2 [ ]  - disabled
  ZoomFX     [ ]  - disabled
  MacroFX    [ ]  - disabled
SIMD render [X]
num channels 16

Loading mission Records/Intro 04 Ed.trk...
Y=1940 / M=7 / H= 6 , Temperature - 0m = 16.0 .
Loading map.ini defined airfields:
Load bridges
Load static objects
User cancel
java.lang.RuntimeException: User cancel
at com.maddox.il2.game.Mission.LOADING_STEP(Mission.java:631)
at com.maddox.il2.game.Mission._load(Mission.java:747)
at com.maddox.il2.game.Mission.access$600(Mission.java:123)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:411)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
java.lang.ArrayIndexOutOfBoundsException
at com.maddox.il2.gui.GUIQuick.fillComboWeapon(GUIQuick.java:3530)
at com.maddox.il2.gui.GUIQuick$WComboPlane.notify(GUIQuick.java:473)
at com.maddox.gwindow.GWindowComboControl.setSelected(GWindowComboControl.java:129)
at com.maddox.gwindow.GWindowComboControl$ListArea.mouseButton(GWindowComboControl.java:235)
at com.maddox.gwindow.GWindow._mouseButton(GWindow.java:569)
at com.maddox.gwindow.GWindowRoot.doMouseButton(GWindowRoot.java:251)
at com.maddox.gwindow.GWindowManager.doMouseButton(GWindowManager.java:69)
at com.maddox.il2.engine.GUIWindowManager.msgMouseButton(GUIWindowManager.java:126)
at com.maddox.rts.MsgMouse.invokeListener(MsgMouse.java:98)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendToArray(Message.java:1147)
at com.maddox.rts.Message.sendTo(Message.java:1128)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:180)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:422)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Loading mission QuickQMBPro/Crimea/CrimeaBlueScramble00.mis...
Y=1940 / M=7 / H= 12 , Temperature - 0m = 24.0 .
Loading map.ini defined airfields:
Detected Vertex Shaders 3.0.
 *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
Vertex texture units: 32

PBuffer: suitable formats: 12

Created a 256x256 RenderTexture with BPP(8, 8, 8, 8)
 Depth = 24, stencil = 8
PBuffer: suitable formats: 12

Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
 Depth = 24, stencil = 8
Loading vertex/fragment programs: *1270623328*
*** Loading: [vpFogFar2Tex2D]
*** Loading: [vpFog2Tex2DBlend]
*** Loading: [vpFogFar4Tex2D]
*** Loading: [vpFogFar8Tex2D]
*** Loading: [vpFogNoTex]
*** Loading: [vpFog4Tex2D]
*** Loading: [vpFog4Tex2D_UV2]
*** Loading: [vp4Tex2D]
*** Loading: [vp6Tex2D]
*** Loading: [vpTexUVTex2D]
*** Loading: [vpWaterGrid_NV]
*** Loading: [vpWaterSunLight_NV]
*** Loading: [vpWaterSunLight_ATI]
*** Loading: [vpWaterSunLight_FP]
*** Loading: [vpTreeSprite]
*** Loading: [vpTreeTrunk]
*** Loading: [vpVAObjectsN]
*** Loading: [vpVAObjectsL0]
*** Loading: [vpSprites]
*** Loading: [vpSimpleGL]
*** Loading: [fpWaterSunLightFast] -> NV3X Optimized!
*** Loading: [fpWaterSunLight] -> NV3X Optimized!
*** Loading: [fpWaterSunLightBest] -> NV3X Optimized!
*** Loading: [fpCoastBump] -> NV3X Optimized!
*** Loading: [fpCoastFoam] -> NV3X Optimized!
*** Loading: [fpCoastFoamFast] -> NV3X Optimized!
*** Loading: [fpCoastFoamFarFogTex] -> NV3X Optimized!
*** Loading: [fpCausticSimple] -> NV3X Optimized!
*** Loading: [fpCaustic] -> NV3X Optimized!
*** Loading: [fpSprites] -> NV3X Optimized!
*** Loading: [fpObjectsL0] -> NV3X Optimized!
*** Loading: [fpObjectsL0_2L] -> NV3X Optimized!
*** Loading: [fpSimpleGL]
*** Loading: [fpNearLandFog] -> NV3X Optimized!
*** Loading: [fpFarLandFog] -> NV3X Optimized!
*** Loading: [fpRiverCoastAA]
*** Loading: [vpWaterDM_GPU] -> NV4X Optimized!
*** Loading: [vpWaterDM_GPU8800] -> NV5X Optimized!
*** Loading: [fpCoastFoam8800] -> NV5X Optimized!
*** Loading: [fpCoastFoamFarFogTex8800] -> NV5X Optimized!
*** Loading: [fpCoastBump8800] -> NV5X Optimized!
*** Loading: [vpWaterDM_CPU]
*** Loading: [fpWaterNearDM] -> NV4X Optimized!
*** Loading: [fpWaterMiddleDM] -> NV4X Optimized!
*** Loading: [fpWaterFarDM] -> NV4X Optimized!
*** Loading: [fpWaterDM_CPU] -> NV3X Optimized!
*** Loading: [fpWaterDM_CPULo] -> NV3X Optimized!
*** Loading: [fpWaterNearDM8800] -> NV5X Optimized!
*** Loading: [fpWaterMiddleDM8800] -> NV5X Optimized!
*** Loading: [fpWaterFarDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM8800] -> NV5X Optimized!
*** Loading: [fpWaterLFogDM]
*** Loading: [fpIceWater] -> NV3X Optimized!
*** Loading: [fpNearNoBlend] -> NV3X Optimized!
*** Loading: [fpNearNoBlendNoise] -> NV3X Optimized!
*** Loading: [fpNearBlend] -> NV3X Optimized!
*** Loading: [fpNearBlendNoise] -> NV3X Optimized!
*** Loading: [fpFarBlend] -> NV3X Optimized!
*** Loading: [fpForestPlane] -> NV3X Optimized!
*** Loading: [fpForestPlaneNoise] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdges] -> NV3X Optimized!
*** Loading: [fpForestPlaneEdgesNoise] -> NV3X Optimized!
Load bridges
Load static objects
##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
##### House without collision (3do/Buildings/Port/Floor/live.sim)
INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
##### House without collision (3do/Buildings/Furniture/Sandbags_Round/live.sim)
ERROR file: File users/0/Icons not found
Mission: QuickQMBPro/Crimea/CrimeaBlueScramble00.mis is Playing
warning: no files : music/takeoff
[Oct 26, 2019 6:33:08 PM] -------------- END log session -------------
Logged
i7 4790K quad core 4.4GHz/8GB DDR3-1600/ASUS Z87-A/ EVGA GTX 970 4GB/128GB A-Data SSD+1TB HDD/EVGA 650w 80+ gold PSU/ NZXT Source 530 gaming case

mojojojo

  • the only guy who uses the wildcat in multiplayer
  • member
  • Offline Offline
  • Posts: 1368
Re: Random F-16 issue
« Reply #4 on: November 01, 2019, 07:06:16 PM »

Problem solved: I had western's gen 2016 pack installed incorrectly. I'm having a ctd with missiles but I'm going to start a separate thread since it's a separate problem.
Logged
i7 4790K quad core 4.4GHz/8GB DDR3-1600/ASUS Z87-A/ EVGA GTX 970 4GB/128GB A-Data SSD+1TB HDD/EVGA 650w 80+ gold PSU/ NZXT Source 530 gaming case
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