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Author Topic: G10N1 Fugaku  (Read 28276 times)

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Gerri57

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Re: G10N1 Fugaku
« Reply #48 on: December 17, 2019, 01:59:33 PM »

Sorry I have BAT
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SAS~Storebror

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Re: G10N1 Fugaku
« Reply #49 on: December 17, 2019, 11:05:30 PM »

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Gerri57

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Re: G10N1 Fugaku
« Reply #50 on: December 18, 2019, 02:41:14 AM »

Hi, I have this problem for all loads and so also for He 177.
thx :)
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SAS~Storebror

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Re: G10N1 Fugaku
« Reply #51 on: December 18, 2019, 03:18:31 AM »

Looks like you have installed another incompatible mod on top which replaces BAT's "BombGun" class with another one from pre-4.12.2 times.
This has absolute nothing to with neither this mod, the He-177 nor BAT.
It's solely due to the installation of another unknown, incompatible mod on your BAT game.

]cheers[
Mike
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Gerri57

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Re: G10N1 Fugaku
« Reply #52 on: December 18, 2019, 06:18:59 AM »

thank  very much Mike, now I will look for it:)
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SAS~Storebror

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Re: G10N1 Fugaku
« Reply #53 on: December 23, 2019, 10:30:34 AM »

Version 1.02 of the G10N1 Fugaku has been released in 1st post.
Changes:
  • Flight Model updated, landing behaviour is back normal now.

]cheers[
Mike
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glibble

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Re: G10N1 Fugaku
« Reply #54 on: December 23, 2019, 10:18:12 PM »

Hi Mike,

Thank you for the update.
With this v1.02, do we still need the DiffFM and Common Utils? Or would it work on BAT 3.7 "out of the box"?

Does v1.02 fix the problems associated with AI controlled flights?

Thanks,
Glibble
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SAS~Storebror

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Re: G10N1 Fugaku
« Reply #55 on: December 23, 2019, 11:57:28 PM »

DiffFM is integrated in BAT 3.7, but Common Utils aren't up to date on that version yet.
Same to the AI controlled flights, they will be updated in BAT 3.8 (and in an Engine Mod version 2.8.17 or later).

Therefore, with BAT 3.7 you need to update Common Utils to the latest version and pure AI flights will keep climbing above set altitude.
With BAT 3.8 you don't need any of this and the G10N1 will be integrated anyway.

This "standalone" version of the mod probably makes little sense for BAT players - if you are on BAT, stay patient for another month and you'll get this bird served ready to use.
Ultrapack Players have it already (with constant updates).
This standalone mod therefore is merily for the custom mod players, like our 4.09 rebels or SAS Modact players.

]cheers[
Mike
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glibble

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Re: G10N1 Fugaku
« Reply #56 on: December 24, 2019, 05:38:59 AM »

Thank you for the reply Mike  :)
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sosezi

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Re: G10N1 Fugaku
« Reply #57 on: May 08, 2020, 04:41:13 PM »

 AI plane can't land lol what's the reason? 4.12.2 modact 5.3
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SAS~Storebror

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Re: G10N1 Fugaku
« Reply #58 on: May 09, 2020, 12:14:42 AM »

AI plane can land lol what's that for a shitty report? Any version any modact.
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sosezi

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Re: G10N1 Fugaku
« Reply #59 on: May 09, 2020, 01:05:35 PM »

4.12.2 Modact 5.3 Common Utils installed but really it say roger returning to base... then it flying over the airfield again and again and never land  :D
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