Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3   Go Down

Author Topic: Martin Mars  (Read 11606 times)

0 Members and 2 Guests are viewing this topic.

Lone Wolf

  • Modder
  • member
  • Offline Offline
  • Posts: 91
Martin Mars
« on: December 12, 2019, 11:04:00 PM »

The Martin JRM Mars is a large, four-engined cargo transport seaplane designed and built by the Martin Company for the United States Navy during World War II. It was the largest Allied flying boat to enter production, although only seven were built. The United States Navy contracted the development of the XPB2M-1 Mars in 1938 as a long range ocean patrol flying boat, which later entered production as the JRM Mars long range transport.

Four of the surviving aircraft were later converted for civilian use to firefighting water bombers. One example of the aircraft still remains based at Sproat Lake just outside of Port Alberni, British Columbia, although it is not operational.

https://www.mediafire.com/file/u4gfzlftcd9s9l1/Martin_Mars.rar/file


Update 2021 03 12 : Martin Mars v2.1

https://www.mediafire.com/file/p1hhvjd93a4zjq2/%2521_Martin_Mars_v2.1_210310.zip/file

v2.1 with the improvements as they came in BAT v4.1.2

Quote
Changelog:
v2.1
Improved FM by vampire_pilot
cockpit udate by vampire_pilot
water clips corrected by vampire_pilot


v2.0
New FM by vampire_pilot
Loadouts cleaned, turret code and options removed, bombs removed, as Mars was a transport only
Firebomber option for Civilian Mars

Firebomber loadout and effects developed by mace!
Taken from his great TCat mod.
https://www.sas1946.com/main/index.php/topic,61769.0.ht








This is the FSX Martin Mars model by Peter Hall and I take no credit in it's creation. I merely ported it into IL-2 1946 basing it on the Short Sunderland available here https://www.sas1946.com/main/index.php/topic,50850.0.html. This also uses the cockpit of the Sunderland which is accredited to all those in the link above. Thanks to all.

Note that this uses six .tga's for the skins. I would never have gotten this kind of detail on one .tga.

** The planes are not skinnable! **

Tested only on B.A.T 3.7.2 so far.

Enjoy

Lone Wolf

Readme and Credits

Code: [Select]
[Air.ini]


Martin_Mars                 air.JRM_Mars                     1         usa01 SUMMER
Martin_Mars-C               air.Civil_Mars                   1         usa01 SUMMER



   [Plane]

Martin_Mars       Martin JRM-3 Mars, 1942
Martin_Mars-C     Martin JRM-3 Mars Civil, 1942

Credits

FSX Model and skins by Peter Hall

Importing into IL-2 1946 by Lone Wolf

Base Model and cockpit by

Jens B Kristensen
original model parts used for the conversion from the beautiful 3D model of the sunderland Hythe for FS2004
a massive thank you for permission to use these parts

Barnesy12

NEW
, turrets, housings,weapons, MG'S, depth charges , bomb racks, etc
spinners ,props D0,D1 ROT1,textures
changes to the ,engines, cowlings, intakes,engine caps , damage meshes etc added, new porcupine exhaust stacks ,
pilots live and dead from the Redux range of pilots with eye animation in standard RAF gear for the period scratch built meshes and textures
new detailed interior meshes cockpit, galley ward room ,bomb room etc,
astro dome, and other ancillary parts YAGG aerials, stickel back aerials
damage meshes ,Caps ,etc for all parts
Re mapping, Re texturing,
new skin template
SKINS 1024x1024 & 2048x2048
new damage skins
alpha cut outs etc
addition of null meshes collision boxes hooks clips lods etc
new cockpit internal and bomb aim stations
heir edits etc
export and import of all files maraz files etc
assembly
concept. testing .research
rework of meshes etc conversions new parts
addition of nav light & landing light light, bomb bay cut outs etc
New Turret internal meshes etc
and the other million things required to do to bring the sunderland from FS2004 to il21946


CWATSON
CLASS FILES
slot
cockpit
bomb aim
weapons
turrets

and all other works involved with the java work required to get the Sunderland into game
a huge thanks to CW who works tirelessly to achieve outstanding results every time

TON 414
support and code suggestions

GUMPY
SKINS EXTRA PACK 2048X2048
big thanks gump

FreeModding For Hosting and support for these projects a big thanks

2.0 Additional Files

SAS~STOREBROR:
Java updates, new Turret code and Flight Model

SAS~Epervier:
hier.him edit, crew assignment, code suggestions, new "rescue" loadout




Logged
Fuck em Rod. They're anti mod.

SAS~Storebror

  • Editor
  • member
  • Offline Offline
  • Posts: 23884
  • Taking a timeout
    • STFU
Re: Martin Mars
« Reply #1 on: December 12, 2019, 11:05:58 PM »

Yess!!
Thanks for sharing!

]cheers[
Mike
Logged
Don't split your mentality without thinking twice.

Lone Wolf

  • Modder
  • member
  • Offline Offline
  • Posts: 91
Re: Martin Mars
« Reply #2 on: December 12, 2019, 11:09:07 PM »

You're Very welcome Mike.  ;)

Lone Wolf
Logged
Fuck em Rod. They're anti mod.

BlackAce7727

  • BAT, UP, DBW
  • Skinner
  • member
  • Offline Offline
  • Posts: 2554
  • Clown #77
Re: Martin Mars
« Reply #3 on: December 12, 2019, 11:43:07 PM »

I remember watching these back in the late 90's on a TV show called "The Air Show"... Hawaii Mars and Philippine Mars flying as fire bombers... Philippine Mars is now in a museum after being painted up in US Navy deep blue... THANKYOU!!  ;D ^-^
Logged
Let the victor be justice...

Vampire_pilot

  • member
  • Offline Offline
  • Posts: 8556
Re: Martin Mars
« Reply #4 on: December 13, 2019, 07:27:56 AM »

Bringing this vehicle is really awesome, thanks!

However, either I am missing something or the only difference between the two slots is the default skin?
If that's so, for a BAT integration, I'd use only one slot then.


scratch that, I saw there's different antenna arrays!

Also, if I read correctly, the Mars was to be a transport only, bombing equipment omitted in the prototype already. I'd also remove the bombing loadout accordingly. There's also a lot of remnants in the java about onboard gunner ammunition selection, which is not present anyway.

Piotrek1

  • member
  • Offline Offline
  • Posts: 2368
    • SAS IL BYTES BACK
Re: Martin Mars
« Reply #5 on: December 13, 2019, 08:34:04 AM »

Thank You, Lone Wolf.
Logged

urmel

  • member
  • Offline Offline
  • Posts: 815
Re: Martin Mars
« Reply #6 on: December 13, 2019, 09:12:54 AM »

Great plane! Many thanks to all involved.
Logged

Robyfongaro

  • member
  • Offline Offline
  • Posts: 34
Re: Martin Mars
« Reply #7 on: December 13, 2019, 09:52:10 AM »

Wonderful. Great wok. Many thx
Logged

Mission_bug

  • Modder
  • member
  • Offline Offline
  • Posts: 6062
Re: Martin Mars
« Reply #8 on: December 13, 2019, 11:19:26 AM »

Now that is a real beauty, thank you very much to all involved, really appreciated. 8)


Wishing you all the very best, Pete. ;D
Logged

dona

  • Modder
  • member
  • Online Online
  • Posts: 1327
Re: Martin Mars
« Reply #9 on: December 13, 2019, 01:07:12 PM »

A real beauty!!!!!!!!
Logged

agracier

  • Modder
  • member
  • Offline Offline
  • Posts: 3048
    • The Great War in a Different Light
Re: Martin Mars
« Reply #10 on: December 13, 2019, 02:10:45 PM »

It works just fine in a 4.10 install in DBW.
Logged

barrett_g

  • Modder
  • member
  • Offline Offline
  • Posts: 470
  • Jug Lover
Re: Martin Mars
« Reply #11 on: December 14, 2019, 05:04:18 PM »

Awesome!!!
Logged
Pages: [1] 2 3   Go Up
 

Page created in 0.04 seconds with 24 queries.