Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 4 [5] 6   Go Down

Author Topic: LN-411 - Potez 630/631/633/63.11 - Laffly S15 TOE - Tank FCM 2C - Peugeot 201  (Read 21574 times)

0 Members and 2 Guests are viewing this topic.

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 5454
Re: Special France !
« Reply #48 on: February 03, 2020, 10:05:57 AM »

Ok, thanks for the explanation! Interesting info on that. Was a little curious for what was happening when I selected the 695, in QMB, but no plane showed up in the window to view it. 91 and 93 did, but nothing show fro the 695.  But no big deal, enjoying the mod as is! I don't know much about these French aircraft, so fun to learn about them, thanks again!

... then there's something wrong, somewhere, because you should be able to see the 695 in the QMB window ... :-X

695:



693:



Logged

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9529
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: Special France !
« Reply #49 on: February 03, 2020, 10:07:47 AM »

Ok, thanks for the explanation! Interesting info on that. Was a little curious for what was happening when I selected the 695, in QMB, but no plane showed up in the window to view it. 91 and 93 did, but nothing show fro the 695.  But no big deal, enjoying the mod as is! I don't know much about these French aircraft, so fun to learn about them, thanks again!
If a plane doesn't show up, then you have a problem!
So, give your version of the game and...

Read how to get the log here, and the instant log here.

When you want to post only the relevant parts from the log
read here how to do this. (code option!)

If you want to post all lines of the logfile we suggest to use https://pastebin.com/
to paste your log and then paste the link here which you got from them.
Read and see here how to do this.

Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

eddie50

  • member
  • Offline Offline
  • Posts: 11
Re: Special France !
« Reply #50 on: February 03, 2020, 10:21:38 AM »

I am using 4.12, Mod Act 5.3. using the Steam version. I have 16 GB of ram and 12 GB of video ram, plus DX11.  Will check my log and see what it says, thanks for the help. I installed the Sterling Family mod, and all of them show up just fine, so not sure what is conflicting this mod. The only other packs I have in my mod folder, are Common Utility's and the weapons packs for you various mods,  like US and GB and the French weapons.
Logged

eddie50

  • member
  • Offline Offline
  • Posts: 11
Re: Special France !
« Reply #51 on: February 03, 2020, 10:28:11 AM »

Log file important part I guess,lol
Code: [Select]
INTERNAL ERROR: Too many vertices in 3DO/Plane/Breguet-693/BayL1_D0.msh
WARNING: object '3DO/Plane/Breguet-693/BayL1_D0.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Breguet-693/BayL1_D0.msh
WARNING: object '3DO/Plane/Breguet-693/hier695.him' of class 'HIM' not loaded
INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Breguet-693/hier695.him
INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Breguet-693/hier695.him

java.lang.RuntimeException: INTERNAL ERROR: HierMeshObj: Can't load HIM 3DO/Plane/Breguet-693/hier695.him
Logged

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 5454
Re: Special France !
« Reply #52 on: February 03, 2020, 10:47:29 AM »

... OK, I see, I'll post a new mesh for the BayL1_D0 in about 3 minutes ...
Logged

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 5454
Re: Special France !
« Reply #53 on: February 03, 2020, 10:51:24 AM »

... just open the 693 plane folder and replace the faulty mesh with this one ...

https://www.mediafire.com/file/3k4k8r9ig8xfbpn/BayL1_D0.msh/file
Logged

VasyafromBelarus

  • member
  • Offline Offline
  • Posts: 12
Re: Special France !
« Reply #54 on: February 03, 2020, 11:26:00 AM »

I haven't engine sound on Farmans.
Logged

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9529
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: Special France !
« Reply #55 on: February 03, 2020, 12:26:49 PM »

INTERNAL ERROR: Too many vertices in 3DO/Plane/Breguet-693/BayL1_D0.msh
WARNING: object '3DO/Plane/Breguet-693/BayL1_D0.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3DO/Plane/Breguet-693/BayL1_D0.msh
Can you explain to me why the game refuses to load a mesh that has so few "vertices"?
277 Vertices and 188 Faces!
This is very far from the 4 or 6000 vertices you can find on some Mods!
So I think :
- your archive is corrupted. Reload it! This file must be between 30 and 50Ko!
- You are using an archive that does not come from here!  8)


I haven't engine sound on Farmans.
What a pity!
I'll try to guess what version of your game... 412 ?
Did I win?



Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

eddie50

  • member
  • Offline Offline
  • Posts: 11
Re: Special France !
« Reply #56 on: February 03, 2020, 04:33:17 PM »

Thanks Epervier, that did the trick. Now have the 695, and I am real grateful for your help. At my age,70, I have the attention span of a knat, so would have taken me another 70 years or more to figure out what was wrong,lol But its fixed now, that's all that matters!
Logged

VasyafromBelarus

  • member
  • Offline Offline
  • Posts: 12
Re: Special France !
« Reply #57 on: February 03, 2020, 09:56:45 PM »




I haven't engine sound on Farmans.
What a pity!
I'll try to guess what version of your game... 412 ?
Did I win?
[/quote]
Yes
Logged

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9529
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: Special France !
« Reply #58 on: February 04, 2020, 06:58:24 AM »

Yes
Yes ! But yes 4.12 + modact ? Or yes 4.12 + BAT or CUP or VP ... ?
You're not very talkative!
Your LOG could help us understand...
But you must understand that I'm a Rebel... not an Imperialist!
So there's little chance I can help you!

What is strange is that no other Imperialist has reported this problem!

Read how to get the log here, and the instant log here.

When you want to post only the relevant parts from the log
read here how to do this. (code option!)

If you want to post all lines of the logfile we suggest to use https://pastebin.com/
to paste your log and then paste the link here which you got from them.
Read and see here how to do this.
Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

VasyafromBelarus

  • member
  • Offline Offline
  • Posts: 12
Re: Special France !
« Reply #59 on: February 05, 2020, 10:10:27 AM »

4.12.2+SASModact

Problem solved

Code: [Select]
[16:55:49] java.io.FileNotFoundException
[16:55:49] at com.maddox.rts.SFSInputStream.<init>(SFSInputStream.java:65)
[16:55:49] at com.maddox.rts.SFSReader.<init>(SFSReader.java:19)
[16:55:49] at com.maddox.rts.SectFile.loadFile(SectFile.java:227)
[16:55:49] at com.maddox.rts.SectFile.loadFile(SectFile.java:154)
[16:55:49] at com.maddox.rts.SectFile.<init>(SectFile.java:126)
[16:55:49] at com.maddox.rts.SectFile.<init>(SectFile.java:86)
[16:55:49] at com.maddox.sound.SoundPreset.<init>(SoundPreset.java:77)
[16:55:49] at com.maddox.sound.SoundPreset.get(SoundPreset.java:107)
[16:55:49] at com.maddox.sound.SoundFX.<init>(SoundFX.java:47)
[16:55:49] at com.maddox.il2.engine.Actor.newSound(Actor.java:658)
[16:55:49] at com.maddox.il2.objects.sounds.MotorSound.<init>(MotorSound.java:53)
[16:55:49] at com.maddox.il2.objects.sounds.SndAircraft.initSound(SndAircraft.java:366)
[16:55:49] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2150)
[16:55:49] at com.maddox.il2.objects.air.Aircraft.setFM(Aircraft.java:2106)
[16:55:49] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2618)
[16:55:49] at com.maddox.il2.game.Mission.loadAir(Mission.java:1752)
[16:55:49] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[16:55:49] at com.maddox.il2.game.Mission.loadWings(Mission.java:1430)
[16:55:49] at com.maddox.il2.game.Mission._load(Mission.java:838)
[16:55:49] at com.maddox.il2.game.Mission.access$600(Mission.java:121)
[16:55:49] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:501)
[16:55:49] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[16:55:49] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[16:55:49] at com.maddox.il2.game.Main.exec(Main.java:449)
[16:55:49] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:55:49] Cannot load sound preset motor.Hispano (java.lang.Exception: Invalid preset format)
Plane try use sound preset motor.Hispano, but VictorSoundMod not contain this .prs files.
I copy .prs files for M-100 Series engine and it  work.
Logged
Pages: 1 2 3 4 [5] 6   Go Up
 

Page created in 0.051 seconds with 27 queries.