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Author Topic: WAW RAF No. 112 Squadron  (Read 9360 times)

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rollnloop

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Re: WAW RAF No. 112 Squadron
« Reply #24 on: May 21, 2020, 01:22:09 PM »

You're welcome, pleased to be useful  :)
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vegetarian

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Re: WAW RAF No. 112 Squadron
« Reply #25 on: May 31, 2020, 05:46:07 AM »

This looks fantastic!
Inspired by genXgamer, I installed it in VP Modpack, but unfortunately the campaign failed to load :(. I checked the log file to try and find the problem, and it shows that many of the ships can't set (load?) properly. The following is an extract of the relevant section:

Ship: Value of [Ship0]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
   at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
   at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
   at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
   at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:975)
   at java.lang.Class.forName0(Native Method)
   at java.lang.Class.forName(Unknown Source)
   at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
   at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
   at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
   at com.maddox.il2.game.Main.exec(Main.java:432)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship0

The same error appears for all the following ships:
Ship: Value of [Ship1]:<Mesh> not foundCan't set property
Ship: Value of [Ship2]:<Mesh> not foundCan't set property
Ship: Value of [Ship3]:<Mesh> not foundCan't set property
Ship: Value of [Ship4]:<Mesh> not foundCan't set property
Ship: Value of [Carrier0]:<Mesh> not foundCan't set property
Ship: Value of [HMSTribal]:<Mesh> not foundCan't set property
Ship: Value of [ItalPoetiDD]:<Mesh> not foundCan't set property
Ship: Value of [ItalNavigatoriDD]:<Mesh> not foundCan't set property
Ship: Value of [GerZ7DD]:<Mesh> not foundCan't set property
Ship: Value of [GerZ29DD]:<Mesh> not foundCan't set property
Ship: Value of [IJNMinekazeDD]:<Mesh> not foundCan't set property
Ship: Value of [IJNShiokaze21DD]:<Mesh> not foundCan't set property
Ship: Value of [IJNMinekaze43DD]:<Mesh> not foundCan't set property
Ship: Value of [IJNMinazuki27DD]:<Mesh> not foundCan't set property
Ship: Value of [IJNMutsukiDD]:<Mesh> not foundCan't set property
Ship: Value of [IJNMutsuki43DD]:<Mesh> not foundCan't set property
Ship: Value of [IJNCDD]:<Mesh> not foundCan't set property
Ship: Value of [IJNCDD8]:<Mesh> not foundCan't set property
Ship: Value of [IJNCDD82]:<Mesh> not foundCan't set property
Ship: Value of [IJNCDD106]:<Mesh> not foundCan't set property
Ship: Value of [IJNUkuruEscort]:<Mesh> not foundCan't set property
Ship: Value of [IJNShinnanEscort]:<Mesh> not foundCan't set property
Ship: Value of [IJNShigaEscort]:<Mesh> not foundCan't set property
Ship: Value of [HMSFlower1Corvette]:<Mesh> not foundCan't set property
Ship: Value of [HMSFlower2Corvette]:<Mesh> not foundCan't set property
Ship: Value of [ItalGabbianoCorvette]:<Mesh> not foundCan't set property
Ship: Value of [ItalCicognaCorvette]:<Mesh> not foundCan't set property
Ship: Value of [ItalProcellariaCorvette]:<Mesh> not foundCan't set property
Ship: Value of [ItalTuffetoCorvetteKM]:<Mesh> not foundCan't set property
Ship: Value of [ItalVespaCorvetteKM]:<Mesh> not foundCan't set property
Ship: Value of [ItalVespaCorvetteKM]:<Mesh> not foundCan't set property
Ship: Value of [USSSimsDD1943]:<Mesh> not foundCan't set property
Ship: Value of [HMSJupiter]:<Mesh> not foundCan't set property
Ship: Value of [HMSWarspite]:<Mesh> not foundCan't set property

I installed the campaign in both a vanilla VP Modpack install, and one with additional mods installed. Both versions had the same error message. Any ideas as to how to solve the problem would be very much appreciated.

And apologies for the long post!

Cheers
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SAS~Gerax

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Re: WAW RAF No. 112 Squadron
« Reply #26 on: May 31, 2020, 09:57:14 AM »

And apologies for the long post!

You can make your posts shorter, especially when there are lists in it, using the code option ..
Read here how to use the code option.

And when you have much longer lists read here how to use pastebin.  ;)
 
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vegetarian

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Re: WAW RAF No. 112 Squadron
« Reply #27 on: June 01, 2020, 12:25:53 AM »

Thanks for the tip Gerax - I'll do that next time  ]thumbsup[

Cheers
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KevinHoggard

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Re: WAW RAF No. 112 Squadron
« Reply #28 on: June 01, 2020, 07:36:07 AM »

I have no idea... someone that can understand the log may be able to assist you.... Sorry
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Vampire_pilot

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Re: WAW RAF No. 112 Squadron
« Reply #29 on: June 01, 2020, 08:44:14 AM »

Your ships installed are not compatible to what BAT has.
However, a missing object or column does not make a mission fail to load. It is simply skipped and not present in the mission.
 

vegetarian

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Re: WAW RAF No. 112 Squadron
« Reply #30 on: June 02, 2020, 08:10:51 AM »

G'day vampire_pilot, thanks for the reply. Yep that's how I thought missing objects were handled - just skipped and the mission continues to load. At least that is what I have gleaned from other error logs. That's why I am a bit flummoxed over this situation, particularly as genXgamer seems to have the campaign working in VPmodpack (although I don't know what, if any, extra mods have been installed, I guess I will have to wait and see if he chimes in on the discussion). From memory, VPmodpack has ships pack 3 installed, so I'll have a look and see if those mentioned in the error log are missing from that pack, and if so install them separately. If that doesn't work it'll be time to fire up BAT (probably the easiest and quickest option!).

@Kevin, the campaign looks great - I am determined to fly it one way or another! Thanks for your hard work in creating it.

Cheers
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wolf44

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Re: WAW RAF No. 112 Squadron
« Reply #31 on: September 15, 2022, 09:57:22 AM »

Hello to all!
I downloaded the campaign and I check the mission files for maps and,yes,I don`t have a map. MAP ItalyExp/load.ini
Where I can download this map?

Thank you!

All the best!

wolf44
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A lord is a lord! In the air, on the ground and ... underground!

wolf44

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Re: WAW RAF No. 112 Squadron
« Reply #32 on: September 15, 2022, 10:28:12 AM »

Thank you,I find the map. But the first mission stil not working.
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wolf44

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Re: WAW RAF No. 112 Squadron
« Reply #33 on: September 15, 2022, 10:33:07 AM »

I think the problem is with "OnlyAI 1" specification in mis.file no. 1. It's the first time something like this has happened. What can be done? I set the campaign to the highest rank.

wolf44
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KevinHoggard

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Re: WAW RAF No. 112 Squadron
« Reply #34 on: September 17, 2022, 09:11:16 AM »

I think the problem is with "OnlyAI 1" specification in mis.file no. 1. It's the first time something like this has happened. What can be done? I set the campaign to the highest rank.

wolf44

Well if you didn't have the Italy map, you didn't have BAT or it was installed incorrectly, I believe in the instructions it specifically says designed in BAT, unknown if other versions will work.
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wolf44

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Re: WAW RAF No. 112 Squadron
« Reply #35 on: September 17, 2022, 11:05:14 AM »

Hello,Kevin!
You're right, I have vp modpack, but because I had campaigns on BAT, I hoped that this one would also work. Now I have all the maps, but when I deleted the campaign, the other campaigns I started were also deleted. I'm sorry, I really would have liked to have this campaign.

All the best!

wolf44
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