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Author Topic: Swordfish Seaplane mod updated April 2020.  (Read 5883 times)

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Mission_bug

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Swordfish Seaplane mod updated April 2020.
« on: April 26, 2020, 07:05:56 AM »

Hello guys, below is a link to my updated version of the Swordfish Seaplane. ;)

Mediafire link:

https://www.mediafire.com/file/9k7xbv1hlccedpd/Swordfish_Ex_1_updated_April_2020_R.C.7z/file

Please remove your existing version then add the complete folder I have uploaded.




The changes made to this update are in response to a thread here by request of herbarnold99:

https://www.sas1946.com/main/index.php/topic,63894.0.html


Please note other than the changes mentioned the mod remains as it was, the existing files have been left in place
with only changes made to specific areas.




Swordfish floater updated April 2020 by Pete Shaw aka Mission_bug.



Original mod:  Originated for game version 4.09 I believe, however, I do not know who the original authors were, a version was altered to make it compatible for 4.10 by Beowolf. As far as I am aware the only links available at the moment are for the Beowolf version at the Freemodding site.

Further information posted by Bwf regarding the history of this particular mod, thank you very much to him, really appreciated:

Swordfish MkI_Beta3 by 6°Stormo "Diavoli Rossi"
6Sc.Tamat - 3D model
6S.Maraz - import, java classes, coding and FM
CanonUK - new default skins
Ranwers - new cockpit

From original readme:
"This beta version has not finished original cockpits: the pilot's cockpit is taken from I-16, while
the gunner's cockpit is a very rough version of the original Swordfish gunner's cockpit. The skin of
this aircraft is a beta version too.

For the rest, the model is completed and playable. It has full ordnance, including torpedoes, various
types of bombs and illuminating flares (these are dropped using the weapons3 key).

The rear gun has two positions: stowed and deployed (ready to fire). The gun automatically deploys when
there are enemy aircraft, ships or vehicles around, and stowes again when the threat is away. Can also
be deployed/stowed by the player using the airbrake key.

The aircraft has arrestor hook, folding wings and automatically deployed wing slats."

Note:
Beowulf did the original float Swordfish for 410 but did add a 409 FM for it.




Changes: 

New default skin:  herbarnold99

At the request of herbarnold99 at SAS to help sort a issue with float colouring I have tried as best I could to remap the floats used from the AR-196 to the actual texture used by the rest of the Swordfish, this means the mapping is reduced in size from what it should be but space was limited.

Default texture uses the stock Swordfish with my alterations.

I also altered the existing aircraft class to utilise the 'TypeSeaPlane' entry for the 4.12.2 version of IL-2 1946, the original is included as well as my altered class file, use the one you need.

The rear turret can be entered, however, I could not find a way to use the rear gun but it could be that a specific key combination is needed, I made no changes there only to the plane type.

Added Self Stationary Plane.



The original entries are as they were:


put in STD/air.ini file:

Swordfish_Ex_1 air.Swordfish_Ex_1 1 NOINFO gb01 SUMMER





Self Stationary Plane Self Stationary Plane by Peter Shaw aka Mission_bug.


Note:  If you do not have a section for the self staionary aircraft you will need to create one using the headers shown below after your stock static entries.

Follow the path:  STD/com/maddox/il2/objects/ Stationary.ini and Technics.ini.



If you wish to use the Self Stationary Plane add the folder in the download that begins with the title '' to your mod folder and add the following lines:   


Add to Stationary.ini:


[Self_StationaryPlanes]

Swordfish_Ex_1             vehicles.planes.Swordfish_Ex_1Static$Swordfish_Ex_1  1


Add to Technics.ini:



//===================================================================
//
// Self Stationary planes
//
//===================================================================


[Swordfish_Ex_1]
Description    Swordfish_Ex_1
Icon           Plane
Class          air.Swordfish_Ex_1
PanzerType  Car
PanzerSubtype  4
PanzerBodyFront      0.008
Explode              WagonMetal




Wishing you all the very best, Pete.  April 2020. ;D
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SAS~Bombsaway

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Re: Swordfish Seaplane mod updated April 2020.
« Reply #1 on: April 26, 2020, 07:40:04 AM »

Very cool Pete. A long over due update for this nice plane. Thank you. :)
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poiana44

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Re: Swordfish Seaplane mod updated April 2020.
« Reply #2 on: April 26, 2020, 10:32:04 AM »

A big thank Mission_bug...
another long awaited seaplane for IL-2!
Now the RN battleships have one more plane for their recon!
 ]thumright[
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urmel

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Re: Swordfish Seaplane mod updated April 2020.
« Reply #3 on: April 26, 2020, 11:29:17 AM »

Great addition! Many thanks for sharing.
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Mission_bug

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Re: Swordfish Seaplane mod updated April 2020.
« Reply #4 on: April 26, 2020, 11:42:33 AM »

Hello guys, glad you like the update, this aircraft has been around for a long time and I am surprised no one did this with
the floats ages ago, you have Herb to thank for his request that piqued my interest. 8)

My old template was a P.S.P. file and back in the day I made a number of skins to represent the Finnish Ripon seaplane, I have
now made a new file to add these floats over those old skins to see how it looked:









I wait patiently now to see what Herb has planned, hopefully something will appear soon from him. ;)


Take care and be safe.

Wishing you all the very best, Pete. ;D
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Piotrek1

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Re: Swordfish Seaplane mod updated April 2020.
« Reply #5 on: April 26, 2020, 12:23:28 PM »

Thank you for the update, Pete 8), I really like to fly it and I'm happy that it has been revitalized :).

Best regards,
Piotrek
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erafitti

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Re: Swordfish Seaplane mod updated April 2020.
« Reply #6 on: April 26, 2020, 02:30:25 PM »

Nice job. :D

Un saludo.
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Mission_bug

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Re: Swordfish Seaplane mod updated April 2020.
« Reply #7 on: April 27, 2020, 05:57:53 AM »

Glad you like the update guys, thank Herb for leading me astray and taking this on, I quite enjoyed doing it as I have had this aircraft now in various installs over the years but keep forgetting it is there. ;)

Should fill a gap at least until someone finds a fully fledged version in another game and imports it. :D


Take care and be safe.

Wishing you all the very best, Pete. ;D

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bomberkiller

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Re: Swordfish Seaplane mod updated April 2020.
« Reply #8 on: April 27, 2020, 11:27:32 AM »

Hello Mission_Bug,



the Swordfish floater runs flawlessly in my old (and huge) 4.10 & #DBW & UV3.

Thank you very much!

Best regards,

Gerhard                           
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Mission_bug

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Re: Swordfish Seaplane mod updated April 2020.
« Reply #9 on: April 27, 2020, 01:05:58 PM »

Great to know all is well Gerhard, as far as I am aware the version I used was the one Beo updated for 4.10 so for you it is primarily a meshes issue, the java should have already been okay. ;)

I have still not figured out how that rear gunner works for the player as I was more concerned with the 3d work so it might be in making a class to enable the 'TypeSeaPlane' for 4.12 I created some issues, hopefully not though. :D

Anyway, enjoy.

Take care and be safe.

Wishing you all the very best, Pete. ;D
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Hot_Space

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Re: Swordfish Seaplane mod updated April 2020.
« Reply #10 on: April 30, 2020, 09:43:01 AM »

Thank you  ]headbang[
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Mixx

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Re: Swordfish Seaplane mod updated April 2020.
« Reply #11 on: May 06, 2020, 09:11:12 AM »

Many thanks for the excellent Swordfish seaplane, Pete
In my opinion, the sea version looks even better
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