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Author Topic: VP Modpack Discussion  (Read 68705 times)

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mikojan3

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  • Posts: 153
Re: VP Modpack Discussion
« Reply #144 on: May 27, 2016, 01:26:07 AM »

Ok maybe is not interessant but i want say all ,this mod is straordinary ,i habe much mod off other pack tested ,worked with all very fine ,yesterday i have tested jc-effect +flame off cup ,is fantastic worked better also cup, i habe not a frame inpact, worked smooth withaut problem with a beautiful puff puff flame and smoke realistic effect,thanxs vpmedia  to be in this world, why this? Because i have just problem with frames  with cup .i love cup but with my hardware worked better vpmodpack many thanxs vpmedia and sorry for my bad english
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nightace

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Re: VP Modpack Discussion
« Reply #145 on: May 27, 2016, 04:44:33 AM »

CT
install
i decided to unload all the zips to a folder then copy each one into the root and it worked . it takes a full days work.I hope i dont have to do the same again for your china map .
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vonOben

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  • Wer den Tod fürchtet, hat das Leben verloren.
    • vonOben's Flight Sim Mods
Re: VP Modpack Discussion
« Reply #146 on: May 27, 2016, 05:24:31 AM »

Hi vpmedia

Thank you very much for all your work improving the game and for putting this modpack together!  :)

"The main goal of this pack is to update every stock texture/3d possible and add the best quality ww2 mods without ruining the games performance or the gameplay."

You have succeded with that goal IMHO! I've done quite a bit of Benchmark testing over the last month and I get very good results in VP Modpack 4.12!
I've also tried CUP, but I wasn't able to get it running with acceptable framerate without going into "ugly" mode.

Here are some comparision made with theBlack Death track and Fraps.
The benchmark test start after 7 seconds and stop after 145 seconds.
CPU: AMD Phenom II x2 550BE 3.1 GHz
GPU: Gigabyte ATI Radeon HD 5770
CCC settings: All settings on performance and V-sync On.
Graphical settings: Water=0, Forest=3, Effects=0

Frames, Time (ms), Min, Max, Avg,     Game version/mod
  7622,    145000,  23,  65, 52.566    4.09 UP2 pure
  7973,    145000,  23,  65, 54.986    4.10 UP3 pure
  8005,    145000,  23,  65, 55.207    4.10 DBW 1.71 pure
  7443,    145000,  18,  65, 51.331    4.10 DBW 1.71 + TFM pure
  7946,    145000,  31,  65, 54.800    4.12 stock
  7907,    145000,  30,  64, 54.531    4.12 Modact 5.30 pure
  7861,    145000,  29,  65, 54.214    4.12 HSFX7 pure
  7865,    145000,  20,  65, 54.241    4.12 pre-DBW2 pure
  6101,    145000,   9,  64, 42.076   4.12 CUP WAW 14 with "light air.ini"
  7411,    145000,  18,  65, 51.110    4.12 VP Modpack pure
  7675,    145000,  20,  65, 52.931    4.12 VP Modpack pure with CUP dll's
  7742,    145000,  21,  65, 53.393    4.12 VP Modpack pure with CUP dll's and HSFX7 Effects low
  7714,    145000,  21,  64, 53.200    4.12 VP Modpack pure with CUP dll's and HSFX7 Effects low and Blitzkrieg Add-On

There are some strange problems in the log file regarding some ships and the BF_109K4C3.
Can these problems have any negative impact?

Code: [Select]
[6:20:26 AM] Ship: Value of [Ship0]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:975)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship0
[6:20:26 AM] Ship: Value of [Ship1]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:976)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship1
[6:20:26 AM] Ship: Value of [Ship2]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:977)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship2
[6:20:26 AM] Ship: Value of [Ship3]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:978)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship3
[6:20:26 AM] Ship: Value of [Ship4]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:979)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship4
[6:20:26 AM] Ship: Value of [Carrier0]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:987)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Carrier0
[6:20:26 AM] Ship: Value of [HMSTribal]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:992)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$HMSTribal
[6:20:26 AM] Ship: Value of [ItalPoetiDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:10)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalPoetiDD
[6:20:26 AM] Ship: Value of [ItalNavigatoriDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:15)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalNavigatoriDD
[6:20:26 AM] Ship: Value of [GerZ7DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:20)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$GerZ7DD
[6:20:26 AM] Ship: Value of [GerZ29DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:25)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$GerZ29DD
[6:20:26 AM] Ship: Value of [IJNMinekazeDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:30)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekazeDD
[6:20:26 AM] Ship: Value of [IJNShiokaze21DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:35)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShiokaze21DD
[6:20:26 AM] Ship: Value of [IJNMinekaze43DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:40)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekaze43DD
[6:20:26 AM] Ship: Value of [IJNMinazuki27DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:45)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinazuki27DD
[6:20:26 AM] Ship: Value of [IJNMutsukiDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:50)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsukiDD
[6:20:26 AM] Ship: Value of [IJNMutsuki43DD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:55)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsuki43DD
[6:20:26 AM] Ship: Value of [IJNCDD]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:60)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD
[6:20:26 AM] Ship: Value of [IJNCDD8]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:65)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD8
[6:20:26 AM] Ship: Value of [IJNCDD82]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:70)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD82
[6:20:26 AM] Ship: Value of [IJNCDD106]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:75)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD106
[6:20:26 AM] Ship: Value of [IJNUkuruEscort]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:80)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNUkuruEscort
[6:20:26 AM] Ship: Value of [IJNShinnanEscort]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:85)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShinnanEscort
[6:20:26 AM] Ship: Value of [IJNShigaEscort]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:90)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShigaEscort
[6:20:26 AM] Ship: Value of [HMSFlower1Corvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:95)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$HMSFlower1Corvette
[6:20:26 AM] Ship: Value of [HMSFlower2Corvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:100)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$HMSFlower2Corvette
[6:20:26 AM] Ship: Value of [ItalGabbianoCorvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:105)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalGabbianoCorvette
[6:20:26 AM] Ship: Value of [ItalCicognaCorvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:110)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalCicognaCorvette
[6:20:26 AM] Ship: Value of [ItalProcellariaCorvette]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:115)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalProcellariaCorvette
[6:20:26 AM] Ship: Value of [ItalTuffetoCorvetteKM]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:120)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalTuffetoCorvetteKM
[6:20:26 AM] Ship: Value of [ItalVespaCorvetteKM]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:125)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalVespaCorvetteKM
[6:20:26 AM] Ship: Value of [ItalVespaCorvetteKM]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:130)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalVespaCorvetteKM
[6:20:26 AM] Ship: Value of [USSSimsDD1943]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:140)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$USSSimsDD1943
[6:20:26 AM] Ship: Value of [HMSJupiter]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:119)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSJupiter
[6:20:26 AM] Ship: Value of [HMSWarspite]:<Mesh> not foundCan't set property
[6:20:26 AM] java.lang.RuntimeException: Can't set property
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[6:20:26 AM] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[6:20:26 AM] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:123)
[6:20:26 AM] at java.lang.Class.forName0(Native Method)
[6:20:26 AM] at java.lang.Class.forName(Unknown Source)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[6:20:26 AM] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[6:20:26 AM] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1505)
[6:20:26 AM] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1436)
[6:20:26 AM] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[6:20:26 AM] at com.maddox.il2.game.Main.exec(Main.java:432)
[6:20:26 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[6:20:26 AM] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSWarspite
[6:20:28 AM] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109K4C3'
And in the end of the logfile:
[6:20:41 AM] Cannot open audio file samples/infinite 1
Logged
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SAS~Poltava

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  • Help Ukraine fight
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Re: VP Modpack Discussion
« Reply #147 on: May 27, 2016, 08:01:49 AM »

Admin edit: Fullquote snipped!

Hi Poltava,
thank you very much. I'll try to fix as you say.

p.s. 1: ehm... where do I find the "all.ini" file?  :-[
p.s. 2: do you think your "Years of Triumph" campaign can work in VP Modpack?

Citizen!

1.) You will find the all.ini file in SAS/MAPMODS/MAPS
2.) No, I don't think so. It has been designed for DBW 1.71 / 4.10. If you use that version plus the "Years of Triumph" Modpack it will run without a hitch!
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citizen67

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Re: VP Modpack Discussion
« Reply #148 on: May 27, 2016, 09:56:59 AM »

...
Thanks Poltava  ;)
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CaptSopwith

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  • Posts: 41
Re: VP Modpack Discussion
« Reply #149 on: May 27, 2016, 03:26:05 PM »

Hi All,

Just wanted to chime in quickly and thank everyone involved with the modpack. I have it freshly installed and IL-2 is running smoother than ever. Even at high resolution with all of the graphics maxed as high as it can go, with all of the extra visual enhancements turned on in my nVidia card, it runs at a liquid smooth 60FPS. The sounds are a HUGE upgrade from any other version I've flown, particularly the gun sounds. AI is challenging and with 220 campaigns, I have a lot to sink my teeth into.

Thanks again for this! I've backed up VPModpack as my only IL-2 mod of choice. So easy to install, so easy to set up. Just install and go. Can't argue with that!

Cheers and thanks again!
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stanislao

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Re: VP Modpack Discussion
« Reply #150 on: May 28, 2016, 03:28:16 AM »

 :)    :D     ;D
Boys, the VP Modpack is by far the best mod product until now.. simple and efficient to install, complex but very rewarding in its practical use. Obviously it is the result of precise choices that make it balanced and effective with frames. This means that all added more if they are not tested by an expert, can create conflicts and changes in the operation, and that's a shame ... I highly recommend you install an original uncut version and mess with a second version with which to do all additions that one believes .. many additions do not affect the operation, but many instead contain unreadable files that go in conflicts with frustrating results ... I personally have reinstalled several times the original version to return everything in its original place !! Always a great URRA for Vpmedia for this wonderful gift !!

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csvousden

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Re: VP Modpack Discussion
« Reply #151 on: May 28, 2016, 07:48:33 AM »

As for my Ju-88 problem, I had missed a step in the patch installation:

Install instructions:

1. Delete #SAS\00_Ju-188A-2_v1.1 folder (old version of Ju-188)
2. Extract the 7z to your game folder, overwrite files.


Gotta do step 1!  I had forgotten to delete that old  Ju-188 file.

Sorry.  But Thanks for looking.

C
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SkyHigh

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Re: VP Modpack Discussion
« Reply #152 on: May 28, 2016, 07:56:36 AM »

Just wish to second Stanislao above.
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CaptSopwith

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Re: VP Modpack Discussion
« Reply #153 on: May 28, 2016, 03:00:49 PM »

Hi All,

Enjoying the vpmod immensely thus far! I think I might have found a very minor issue - while flying a "Battle of England" campaign, my fellow Spitfire pilots have the correct camo, but no markings - so the aircraft are blank. Ticking the markings box in the mission briefing gives my aircraft the correct markings, but the rest of the flight is blank. I've also seen a few other Spit formations without markings. Anyway to correct this or am I missing something that is modeled correctly? Otherwise, superb mod! Thanks again!
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hadji4

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Re: VP Modpack Discussion
« Reply #154 on: May 28, 2016, 04:39:01 PM »

Superb mod! Thanks
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max_thehitman

  • SAS~Area51
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Re: VP Modpack Discussion
« Reply #155 on: May 28, 2016, 05:31:18 PM »

Hi All,

Enjoying the vpmod immensely thus far! I think I might have found a very minor issue - while flying a "Battle of England" campaign, my fellow Spitfire pilots have the correct camo, but no markings - so the aircraft are blank. Ticking the markings box in the mission briefing gives my aircraft the correct markings, but the rest of the flight is blank. I've also seen a few other Spit formations without markings. Anyway to correct this or am I missing something that is modeled correctly? Otherwise, superb mod! Thanks again!

I cant remember if I ever tried that campaign before. There has been so many I have tried
Some campaigns come with a set of skins which you must use in the correct folders of each type
of airplanes to be used in that mission/Campaign.
Perhaps you are missing these skins?

As for each airplane selected in your group mission, they can also have their markings "turned on". Perhaps
you skipped some buttons. (?)

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Everything I like is either illegal, immoral or fattening ! Welcome to SAS1946
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