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Hi dear Istvan, thank you first of all for your constant commitment to improving this flight simulator,
You have remained for years one of the pillars essential to the renewal and the long life of this splendidPlay !!
I hope you will forgive me for this initiative. For years the two things that irritate me in the realism of the scenes were the zigzag lines of roads and railroads. Absolutely unpleasant and anachronistic! Someone in the past worked on this with Interesting results, a shame then that the subsequent map makers have totally neglected the possibility of this decisive improvement .. (with the exception of the fantastic Rabaul 44 map of Bee, maybe it's easier to enter the few roads present).
The second unpleasant thing has always been the poor texture definition in the flight paths,
Considering that every landing and take-off are constantly in the foreground, the texture so blurry and rough takes away the pleasure of feeling fit in a realistic environment.
In the past I tried to process a texture at 2048 and another at 3072 and in Mod worked ..
Now I use almost exclusively your VbModpack and if I insert an heavier texture your Packmod completely erases the texture itself .. I wonder if in the future thanks to your legendary ability to refine the skins of objects , buildings and maps, can improve the clarity of existing ones (already improved by you in the past,
but as always the times are perhaps ripe for a further leap of quality) !!
Thanks for the attention .