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Author Topic: VP Modpack Discussion  (Read 76363 times)

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Mission_bug

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Re: VP Modpack Discussion
« Reply #1572 on: November 12, 2017, 11:49:32 AM »

Thank you very much Istvan for the latest updates, really appreciated. 8)



Wishing you all the very best, Pete. ;D
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CaptSopwith

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Re: VP Modpack Discussion
« Reply #1573 on: November 12, 2017, 12:12:49 PM »

Hi Istvan,

Hope you're doing well. Just wanted to follow up and ask: I'm updating my backups for VPmodpack, I've downloaded the 16 part modpack and the two patches on the 1st page of the thread. Do I also need to get patch 3 and 4 later on in the thread? Many thanks for letting me know. Can't wait to dive in for a few more missions this evening.

Cheers!
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vpmedia

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Re: VP Modpack Discussion
« Reply #1574 on: November 12, 2017, 01:34:44 PM »

You only need the 2 patches from the first post.

CaptSopwith

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Re: VP Modpack Discussion
« Reply #1575 on: November 12, 2017, 04:03:19 PM »

You only need the 2 patches from the first post.

Thanks Istvan! And thank you again for putting this pack together. Such an easy way to get Il-2 up and running. By far the best modpack I've used yet!

Cheers!
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surian

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Re: VP Modpack Discussion
« Reply #1576 on: November 15, 2017, 09:01:34 AM »

Hello, I have a problem. game don't loading some maps like rabaul 1944, burmam south vietnam and other pacific and asian maps. Also game crash on ufo mission. this is last log:
Code: [Select]
[15.11.2017 12:34:18] ------------ BEGIN log session -------------
[12:34:18] OpenGL provider: Opengl32.dll

[12:34:18] OpenGL library:

[12:34:18]   Vendor: Intel

[12:34:18]   Render: Intel(R) HD Graphics 4400

[12:34:18]   Version: 4.3.0 - Build 10.18.14.4578

[12:34:18] Size: 1920x1080

[12:34:18] ColorBits: 32

[12:34:18] DepthBits: 24

[12:34:18] StencilBits: 8

[12:34:18] isDoubleBuffered: true

[12:34:19] *** Looking for Advanced CPU Instructions...

[12:34:19] [x] PentiumPro

[12:34:19] [x] Multimedia (MMX)

[12:34:19] [x] 3D (SSE)

[12:34:19] [x] 3D (SSE2)

[12:34:19] [-] 3D (3DNow)

[12:34:19] ColourBits 32, ABits 8, ZBits 24

[12:34:19] *** Looking for Render API Extensions ...

[12:34:19] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).

[12:34:19] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.

[12:34:19] [x] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.

[12:34:19] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.

[12:34:19] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.

[12:34:19] [x] 'GL_ARB_multitexture' extension - Multitexturing.

[12:34:19] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.

[12:34:19] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.

[12:34:19] [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.

[12:34:19] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering

[12:34:19] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders

[12:34:19] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%

[12:34:19] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.

[12:34:19] Maximum texture size : 16384

[12:34:19] Maximum simultaneous textures :8

[12:34:19] MaxAnisotropic (1.0 = none) : 16.000000

[12:34:19] WARNING: 'Perfect' Mode required pixels shaders

[12:34:19] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.

[12:34:19] 15 Splashscreens available.

[12:34:19] AutoMounting SFS files from folder SFS_AUTO now...

[12:34:19] Trying to AutoMount SFS_AUTO\sasamt_jetwar_01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sasamt_jetwar_02.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sasup_decals_01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sasup_decals_02.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sasup_effects01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sasup_fbdsm_01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sasup_fbdsm_02.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sasup_fbdsm_03.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sasup_fbdsm_05.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sasup_fbdsm_07.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sasup_fbdsm_08.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sasup_fbdsm_09.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sasup_fbdsm_10.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sas_ai_3do01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sas_bf109_01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sas_bf109_cockpit.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sas_maps_01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sas_sound_01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\sas_sound_02.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_1up_maps01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_1up_maps02.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_1up_maps03.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_1up_maps04.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_1up_objects01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_1up_objects02.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_1up_objects03.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_1up_objects04.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_1up_textures01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_1up_textures02.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_02.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_03.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_04.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_05.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_06.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_07.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_mapex_08.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_maps_01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_maps_02.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_maps_cntrl.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_objects_01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\STATIC_dbw_tex_01.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\Through JSGME - German Gunpods by PA_Jeronimo.sfs... mounted successfully!

[12:34:19] Trying to AutoMount SFS_AUTO\Through JSGME - Guncam Tracers by santobr.sfs... mounted successfully!

[12:34:19] AutoMounting SFS files from folder SFS_AUTO finished.

[12:34:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2

[12:34:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2

[12:34:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2

[12:34:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32

[12:34:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60

[12:34:19] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/Germ_88mm/flame.tga'

[12:34:19] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/USSR_85mm/flame.tga'

[12:34:19] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/WhiteSmoke.tga'

[12:34:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512

[12:34:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384

[12:34:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512

[12:34:19] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384

[12:34:20] INTERNAL ERROR: Str2FloatClamp() - Clamped 160 -> 128 (delta = -32) to Range 0.01..128

[12:34:20] INTERNAL ERROR: Str2FloatClamp() - Clamped 600 -> 32 (delta = -568) to Range 0..32

[12:34:21] INTERNAL ERROR: Str2FloatClamp() - Clamped 1 -> 0.5 (delta = -0.5) to Range 0..0.5

[12:34:21] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32

[12:34:25] Ship: Value of [Ship0]:<Mesh> not foundCan't set property

[12:34:25] java.lang.RuntimeException: Can't set property

[12:34:25] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSWarspite

[12:34:25] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109K4C3'

[12:34:37] Initializing DirectSound playback device...
[12:34:37] Primary buffer created.

[12:34:37] Playback format is set : sampling rate = 44100, num channels = 2.

[12:34:37] Not enought hardware buffers (0), hardware disabled

[12:34:37] Buffer caps : Transfer rate = 0, CPU overhead = 0.

[12:34:37] Default speaker config is : 1310724.

[12:34:37] Direct sound audio device initialized successfully :

[12:34:37] DX Version : 7

[12:34:37] Hardware    - disabled [buffers : 0]

[12:34:37] Extensions  - enabled :

[12:34:37]   EAX ver. 1 [ ]  - disabled

[12:34:37]   EAX ver. 2 [ ]  - disabled

[12:34:37]   EAX ver. 3 [ ]  - disabled

[12:34:37]   I3D ver. 2 [ ]  - disabled

[12:34:37]   ZoomFX     [ ]  - disabled

[12:34:37]   MacroFX    [ ]  - disabled

[12:34:37] SIMD render [X]

[12:34:37] num channels 16

[12:34:37] Cannot open audio file samples/infinite 1

[12:36:40] Loading mission QuickQMBPro/Moscow/Moscowredscramble00.mis...

[12:36:40] Month = 11 , Hour = 12

[12:36:40] Temperature -     0m = -11.0 .

[12:36:40] Temperature -  1000m = -17.490005 .

[12:36:40] Temperature -  2000m = -23.979996 .

[12:36:40] Temperature -  3000m = -30.470001 .

[12:36:40] Temperature -  4000m = -36.960007 .

[12:36:40] Temperature -  5000m = -43.449997 .

[12:36:40] Temperature -  6000m = -49.940002 .

[12:36:40] Temperature -  7000m = -56.429993 .

[12:36:40] Temperature -  8000m = -56.5 .

[12:36:40] Temperature -  9000m = -56.5 .

[12:36:40] Temperature - 10000m = -56.5 .

[12:36:40] Temperature - 11000m = -56.5 .

[12:36:40] Temperature - 12000m = -56.5 .

[12:36:40] Loading map.ini defined airfields:

[12:36:40] WARNING: Loading Map: 'Moscow/load.ini', sections [APPENDIX]: animated water noise load failed at 'MAPS/_Tex/water/animated/waternoisex00.tga'!

[12:36:41] Load bridges

[12:36:41] Load static objects

[12:36:42] ##### House without collision (3do/Buildings/Airdrome/Tank1_W/mono.sim)

[12:36:43] FM called 'FlightModels/MiG-17F.fmd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:43] FM called 'FlightModels/KlimovEngine.emd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:43] Flight Model File FlightModels/MiG-17F.fmd contains no Mach Drag Parameters.

[12:36:43] FM called 'FlightModels/MiG-17F.fmd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:45] WARNING: ****( Unexpected txr reload (tfNoCompress16Bit,tfCompressMajorAlpha): '3DO/Cockpit/MiG_Textures/Glass.tga'

[12:36:45] FM called 'FlightModels/B-29.fmd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:45] FM called 'FlightModels/Wright_Cyclone3350_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:45] FM called 'FlightModels/Wright_Cyclone3350_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:45] FM called 'FlightModels/Wright_Cyclone3350_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:45] FM called 'FlightModels/Wright_Cyclone3350_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:45] FM called 'FlightModels/B-29.fmd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:45] FM called 'FlightModels/B-29.fmd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:45] FM called 'FlightModels/Wright_Cyclone3350_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:45] FM called 'FlightModels/Wright_Cyclone3350_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:45] FM called 'FlightModels/Wright_Cyclone3350_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:45] FM called 'FlightModels/Wright_Cyclone3350_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:45] FM called 'FlightModels/B-29.fmd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:47] FM called 'FlightModels/Pe-2series1.fmd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:47] FM called 'FlightModels/Yak-1.fmd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:47] FM called 'FlightModels/Il-2-1941.fmd' is being loaded from Alternative File: 'gui/game/buttons'

[12:36:48] ERROR file: File users/0/Icons not found

[12:36:48] Mission: QuickQMBPro/Moscow/Moscowredscramble00.mis is Playing

[12:36:49] warning: no files : music/takeoff

[12:36:50] java.lang.NoSuchMethodError

Logged

vpmedia

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Re: VP Modpack Discussion
« Reply #1577 on: November 15, 2017, 10:01:12 AM »

The end of your log is missing. Please post the part after "java.lang.NoSuchMethodError".

surian

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Re: VP Modpack Discussion
« Reply #1578 on: November 15, 2017, 10:46:59 AM »

This is another log but it have error too. I skip the loading of FMs.
Code: [Select]
[15.11.2017 16:57:52] ------------ BEGIN log session -------------
[16:57:52] OpenGL provider: Opengl32.dll
[16:57:53] OpenGL library:
[16:57:53]   Vendor: Intel
[16:57:53]   Render: Intel(R) HD Graphics 4400
[16:57:53]   Version: 4.3.0 - Build 10.18.14.4578
[16:57:53] Size: 1920x1080
[16:57:53] ColorBits: 32
[16:57:53] DepthBits: 24
[16:57:53] StencilBits: 8
[16:57:53] isDoubleBuffered: true
[16:57:53] *** Looking for Advanced CPU Instructions...
[16:57:53] [x] PentiumPro
[16:57:53] [x] Multimedia (MMX)
[16:57:53] [x] 3D (SSE)
[16:57:53] [x] 3D (SSE2)
[16:57:53] [-] 3D (3DNow)
[16:57:53] ColourBits 32, ABits 8, ZBits 24
[16:57:53] *** Looking for Render API Extensions ...
[16:57:53] Maximum texture size : 16384
[16:57:53] Maximum simultaneous textures :8
[16:57:53] MaxAnisotropic (1.0 = none) : 16.000000
[16:57:53] WARNING: 'Perfect' Mode required pixels shaders
[16:57:53] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[16:57:53] 15 Splashscreens available.
[16:57:53] INTERNAL ERROR: Can't open file 'gui/wide_background14_ru.mat'
[16:57:53] WARNING: object 'gui/wide_background14_ru.mat' of class 'TMaterial' not loaded
[[16:57:54] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[16:57:54] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[16:57:54] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[16:57:54] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[16:57:54] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[16:57:55] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/Germ_88mm/flame.tga'
[16:57:55] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/USSR_85mm/flame.tga'
[16:57:55] WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/WhiteSmoke.tga'
[16:57:55] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
[16:57:55] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
[16:57:55] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
[16:57:55] INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
[16:57:55] INTERNAL ERROR: Str2FloatClamp() - Clamped 160 -> 128 (delta = -32) to Range 0.01..128
[16:57:55] INTERNAL ERROR: Str2FloatClamp() - Clamped 600 -> 32 (delta = -568) to Range 0..32
[16:57:57] INTERNAL ERROR: Str2FloatClamp() - Clamped 1 -> 0.5 (delta = -0.5) to Range 0..0.5
[16:57:57] INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
[16:58:02] Ship: Value of [Ship0]:<Mesh> not foundCan't set property
[16:58:02] java.lang.RuntimeException: Can't set property
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:02] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:975)
[16:58:02] at java.lang.Class.forName0(Native Method)
[16:58:02] at java.lang.Class.forName(Unknown Source)
[16:58:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:02] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:02] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship0
[16:58:02] Ship: Value of [Ship1]:<Mesh> not foundCan't set property
[16:58:02] java.lang.RuntimeException: Can't set property
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:02] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:976)
[16:58:02] at java.lang.Class.forName0(Native Method)
[16:58:02] at java.lang.Class.forName(Unknown Source)
[16:58:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:02] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:02] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship1
[16:58:02] Ship: Value of [Ship2]:<Mesh> not foundCan't set property
[16:58:02] java.lang.RuntimeException: Can't set property
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:02] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:977)
[16:58:02] at java.lang.Class.forName0(Native Method)
[16:58:02] at java.lang.Class.forName(Unknown Source)
[16:58:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:02] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:02] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship2
[16:58:02] Ship: Value of [Ship3]:<Mesh> not foundCan't set property
[16:58:02] java.lang.RuntimeException: Can't set property
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:02] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:978)
[16:58:02] at java.lang.Class.forName0(Native Method)
[16:58:02] at java.lang.Class.forName(Unknown Source)
[16:58:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:02] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:02] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship3
[16:58:02] Ship: Value of [Ship4]:<Mesh> not foundCan't set property
[16:58:02] java.lang.RuntimeException: Can't set property
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:02] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:02] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:979)
[16:58:02] at java.lang.Class.forName0(Native Method)
[16:58:02] at java.lang.Class.forName(Unknown Source)
[16:58:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:02] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:02] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:02] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:02] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:02] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:02] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:02] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Ship4
[16:58:03] Ship: Value of [Carrier0]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:987)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$Carrier0
[16:58:03] Ship: Value of [HMSTribal]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.ShipPack.<clinit>(ShipPack.java:992)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.ShipPack$HMSTribal
[16:58:03] Ship: Value of [ItalPoetiDD]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:10)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalPoetiDD
[16:58:03] Ship: Value of [ItalNavigatoriDD]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:15)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalNavigatoriDD
[16:58:03] Ship: Value of [GerZ7DD]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:20)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$GerZ7DD
[16:58:03] Ship: Value of [GerZ29DD]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:25)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$GerZ29DD
[16:58:03] Ship: Value of [IJNMinekazeDD]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:30)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekazeDD
[16:58:03] Ship: Value of [IJNShiokaze21DD]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:35)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShiokaze21DD
[16:58:03] Ship: Value of [IJNMinekaze43DD]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:40)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinekaze43DD
[16:58:03] Ship: Value of [IJNMinazuki27DD]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:45)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMinazuki27DD
[16:58:03] Ship: Value of [IJNMutsukiDD]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:50)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsukiDD
[16:58:03] Ship: Value of [IJNMutsuki43DD]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:55)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNMutsuki43DD
[16:58:03] Ship: Value of [IJNCDD]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:60)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD
[16:58:03] Ship: Value of [IJNCDD8]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:65)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD8
[16:58:03] Ship: Value of [IJNCDD82]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:70)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD82
[16:58:03] Ship: Value of [IJNCDD106]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:75)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD106
[16:58:03] Ship: Value of [IJNUkuruEscort]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:80)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNUkuruEscort
[16:58:03] Ship: Value of [IJNShinnanEscort]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:85)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShinnanEscort
[16:58:03] Ship: Value of [IJNShigaEscort]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:90)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNShigaEscort
[16:58:03] Ship: Value of [HMSFlower1Corvette]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:95)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$HMSFlower1Corvette
[16:58:03] Ship: Value of [HMSFlower2Corvette]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:100)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$HMSFlower2Corvette
[16:58:03] Ship: Value of [ItalGabbianoCorvette]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:105)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalGabbianoCorvette
[16:58:03] Ship: Value of [ItalCicognaCorvette]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:110)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalCicognaCorvette
[16:58:03] Ship: Value of [ItalProcellariaCorvette]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:115)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalProcellariaCorvette
[16:58:03] Ship: Value of [ItalTuffetoCorvetteKM]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:120)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalTuffetoCorvetteKM
[16:58:03] Ship: Value of [ItalVespaCorvetteKM]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:125)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalVespaCorvetteKM
[16:58:03] Ship: Value of [ItalVespaCorvetteKM]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:130)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$ItalVespaCorvetteKM
[16:58:03] Ship: Value of [USSSimsDD1943]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.Shipgio.<clinit>(Shipgio.java:140)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$USSSimsDD1943
[16:58:03] Ship: Value of [HMSJupiter]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:119)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSJupiter
[16:58:03] Ship: Value of [HMSWarspite]:<Mesh> not foundCan't set property
[16:58:03] java.lang.RuntimeException: Can't set property
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:4547)
[16:58:03] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:4776)
[16:58:03] at com.maddox.il2.objects.ships.ShipAshe.<clinit>(ShipAshe.java:123)
[16:58:03] at java.lang.Class.forName0(Native Method)
[16:58:03] at java.lang.Class.forName(Unknown Source)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[16:58:03] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[16:58:03] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[16:58:03] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[16:58:03] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[16:58:03] at com.maddox.il2.game.Main.exec(Main.java:432)
[16:58:03] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[16:58:03] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSWarspite
[16:58:06] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109K4C3'
[16:59:31] FM called 'FlightModels/P-51D-20.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[16:59:33] ERROR file: File users/0/Icons not found
[16:59:33] Mission: QuickQMBPro/Moscow/Moscowrednoned00.mis is Playing
[16:59:33] INTERNAL ERROR: HierMesh: Can't find chunk 'AFN2_RED'
[16:59:33] warning: no files : music/inflight
[16:59:37] INTERNAL ERROR: Str2FloatClamp() - Clamped 8 -> 0.5 (delta = -7.5) to Range 0..0.5
[17:00:48] java.lang.NoSuchMethodError
[17:00:48] at com.maddox.il2.ai.air.Maneuver.fighterVsFighter(Maneuver.java:7072)
[17:00:48] at com.maddox.il2.ai.air.Maneuver.update(Maneuver.java:2599)
[17:00:48] at com.maddox.il2.ai.air.Pilot.update(Pilot.java:195)
[17:00:48] at com.maddox.il2.fm.FlightModelMain.tick(FlightModelMain.java:1071)
[17:00:48] at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[17:00:48] at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:434)
[17:00:48] at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[17:00:48] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[17:00:48] at com.maddox.rts.Message._send(Message.java:1217)
[17:00:48] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[17:00:48] at com.maddox.rts.Message.sendTo(Message.java:1134)
[17:00:48] at com.maddox.rts.Message.trySend(Message.java:1115)
[17:00:48] at com.maddox.rts.Time.loopMessages(Time.java:252)
[17:00:48] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[17:00:48] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[17:00:48] at com.maddox.il2.game.Main.exec(Main.java:449)
[17:00:48] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
Logged

vpmedia

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Re: VP Modpack Discussion
« Reply #1579 on: November 15, 2017, 11:46:51 AM »

I see nothing related to map errors.

The "at com.maddox.il2.ai.air.Maneuver.fighterVsFighter" error is caused by SAS Engine mod.

These folders must be deactivated or deleted inside #SAS if youre using SAS engine mod:

!CTO_Modact5
!!00_0_FXEvolution_v4.12

I'd also make sure that the SAS Engine mod is loaded as the first mod (name it #SAS\!!!!00_1SASEngineMod for example).

Pivoyvo

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Re: VP Modpack Discussion
« Reply #1580 on: November 15, 2017, 02:37:44 PM »

Hello Istvan i made a stupid mistake and deleted the folder Airfield inside the SAS/Mapmods/3do/ can you give me the folder Airfield please so that i donĀ“t have to download the whole Modpack again? or is there another solution?

Another question is do you know the name of the MosquitoFBMkXVIII so i can customize it in your skinmod folder?

Please be again so good and tell me what i can do. Thank You
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surian

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Re: VP Modpack Discussion
« Reply #1581 on: November 15, 2017, 10:28:12 PM »

This is log which includes maps error.
Code: [Select]
[16.11.2017 5:18:57] ------------ BEGIN log session -------------
[5:18:58] OpenGL provider: Opengl32.dll
[5:18:58] OpenGL library:
[5:18:58]   Vendor: Intel
[5:18:58]   Render: Intel(R) HD Graphics 4400
[5:18:58]   Version: 4.3.0 - Build 10.18.14.4578
[5:18:58] Size: 1920x1080
[5:18:58] ColorBits: 32
[5:18:58] DepthBits: 24
[5:18:58] StencilBits: 8
[5:18:58] isDoubleBuffered: true
[5:18:58] DirectX Joystick NOT created: DirectX joystick driver: device not attached
[5:18:58]
[5:18:58] *** Looking for Advanced CPU Instructions...
[5:18:58] [x] PentiumPro
[5:18:58] [x] Multimedia (MMX)
[5:18:58] [x] 3D (SSE)
[5:18:58] [x] 3D (SSE2)
[5:18:58] [-] 3D (3DNow)
[5:18:58] ColourBits 32, ABits 8, ZBits 24
[5:18:58]
[5:18:58] *** Looking for Render API Extensions ...
[5:18:58] [-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[5:18:58] [-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[5:18:58] [x] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[5:18:58] [x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[5:18:58] [x] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[5:18:58] [x] 'GL_ARB_multitexture' extension - Multitexturing.
[5:18:58] [x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[5:18:58] [-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[5:18:58] [-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[5:18:58] [-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[5:18:58] [-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[5:18:58] [x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[5:18:58] [x] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.
[5:18:58]
[5:18:58] Maximum texture size : 16384
[5:18:58] Maximum simultaneous textures :8
[5:18:58] MaxAnisotropic (1.0 = none) : 16.000000
[5:18:58] WARNING: 'Perfect' Mode required pixels shaders
[5:18:58] WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
[5:18:58] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[5:18:58] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[5:18:58] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[5:18:58] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[5:18:58] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[5:18:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 600 -> 32 (delta = -568) to Range 0..32
[5:18:59] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[5:19:03] Problem in spawn: com.maddox.il2.objects.ships.Shipgio$IJNCDD82
[5:19:03] Ship: Value of [IJNCDD106]:<Mesh> not foundCan't set property
[5:19:03] java.lang.RuntimeException: Can't set property
[5:19:03] Problem in spawn: com.maddox.il2.objects.ships.ShipAshe$HMSWarspite
[5:19:03] No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$BF_109K4C3'
[5:19:12] Initializing DirectSound playback device...
[5:19:12] Primary buffer created.
[5:19:12] Playback format is set : sampling rate = 44100, num channels = 2.
[5:19:12] Not enought hardware buffers (0), hardware disabled
[5:19:12] Buffer caps : Transfer rate = 0, CPU overhead = 0.
[5:19:12] Default speaker config is : 1310724.
[5:19:12] Direct sound audio device initialized successfully :
[5:19:12] DX Version : 7
[5:19:12] Hardware    - disabled [buffers : 0]
[5:19:12] Extensions  - enabled :
[5:19:12]   EAX ver. 1 [ ]  - disabled
[5:19:12]   EAX ver. 2 [ ]  - disabled
[5:19:12]   EAX ver. 3 [ ]  - disabled
[5:19:12]   I3D ver. 2 [ ]  - disabled
[5:19:12]   ZoomFX     [ ]  - disabled
[5:19:12]   MacroFX    [ ]  - disabled
[5:19:12] SIMD render [X]
[5:19:12] num channels 16
[5:19:12] Cannot open audio file samples/infinite 1
[5:19:12]
[5:20:42] Month = 0 , Hour = 12
[5:20:42] Temperature -     0m = 26.0 .
[5:20:42] Temperature -  1000m = 19.51001 .
[5:20:42] Temperature -  2000m = 13.019989 .
[5:20:42] Temperature -  3000m = 6.529999 .
[5:20:42] Temperature -  4000m = 0.040008545 .
[5:20:42] Temperature -  5000m = -6.450012 .
[5:20:42] Temperature -  6000m = -12.940002 .
[5:20:42] Temperature -  7000m = -19.429993 .
[5:20:42] Temperature -  8000m = -25.919998 .
[5:20:42] Temperature -  9000m = -32.410004 .
[5:20:42] Temperature - 10000m = -38.899994 .
[5:20:42] Temperature - 11000m = -45.39 .
[5:20:42] Temperature - 12000m = -51.880005 .
[5:20:42] Loading map.ini defined airfields:
[5:20:42] INTERNAL ERROR: Texture Buffer (limit 4202496 Bytes)is to small to fit 12582912 Bytes!
[5:20:42] INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/Rabaul/rabaul_township.tga')
[5:20:42] WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING'
[5:20:42] WARNING: TLandscape::LoadMap('Rabaul_1944/load.ini') - errors in loading
[5:20:42] World.land().LoadMap() error: java.lang.RuntimeException: Landscape 'Rabaul_1944/load.ini' loading error
[16.11.2017 5:20:48] -------------- END log session -------------
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vpmedia

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Re: VP Modpack Discussion
« Reply #1582 on: November 15, 2017, 10:51:45 PM »

The file 'rabaul_township.tga' in my install is 1Mb, yours seem to be 12Mb which is not in the stock 4Mb limit.

I'm happy to help with errors which are in my modpack, but the errors you reporting are simply not there.

surian

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Re: VP Modpack Discussion
« Reply #1583 on: November 16, 2017, 11:03:15 AM »

The file 'rabaul_township.tga' in my install is 1Mb, yours seem to be 12Mb which is not in the stock 4Mb limit.

I'm happy to help with errors which are in my modpack, but the errors you reporting are simply not there.
i have problems with pto maps from modpak, not works:
guadalcanal
solomons
kyushu
south vietnam
hawaii
midway
marianas
new guinea
okinawa
palau
singapore
tarawa
wake
rabaul(it's not works neither from vp, nor from topic: welcome to hell)

https://s33.postimg.cc/hrtxbh9nj/image.png
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