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Author Topic: VP Modpack Discussion  (Read 72644 times)

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Flying H

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Re: VP Modpack Discussion
« Reply #1908 on: October 26, 2018, 08:12:16 AM »

To make adjustments in missions DL BulkRenameUtility www.bulkrenameutility.co.uk.. It´s got a very comprehensive helpsection attached so you will be able to use it in minutes.
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Blaubaer

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Re: VP Modpack Discussion
« Reply #1909 on: October 26, 2018, 10:40:03 AM »

But the program only processes file names. Or did I miss something? The necessary changes must be made within the file.
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dIIL

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Re: VP Modpack Discussion
« Reply #1910 on: October 26, 2018, 01:52:17 PM »

Boys i did the installation process with main pack (without patch). The game launched but i couldnt start quick mission builder and campaigns. So i installed a patch, and after that the game crashes at the loading process at 20%. Any suggestions? Im running 4.12 with modact 5.3 and ive got latest buttons
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vpmedia

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Re: VP Modpack Discussion
« Reply #1911 on: October 27, 2018, 03:25:33 AM »

Did you delete the #SAS\00_Ju-188A-2_v1.1 folder before patch install?

dIIL

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Re: VP Modpack Discussion
« Reply #1912 on: October 27, 2018, 05:45:54 AM »

I did. I unpacked the whole pack again into my game folder, and renamed the folder name in mission/quick to QuickQMBPro. Now quick missions work, but im still unable to start a new campaign.
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Flying H

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Re: VP Modpack Discussion
« Reply #1913 on: October 27, 2018, 01:58:57 PM »

@Blaubaer, you need to dig a little deeper into the program to be able to prosess inside files but it is doable. I´ve done it myself some years ago and I dont remember the exact way around. Read the help document thoughroughly. Another program you can try is Programmers Notepad 2 from http://www.pnotepad.org/
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Blaubaer

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Re: VP Modpack Discussion
« Reply #1914 on: October 27, 2018, 02:14:22 PM »

Well, luckily, there are still some other missions.  :)
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PhantomII

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Re: VP Modpack Discussion
« Reply #1915 on: October 27, 2018, 08:06:10 PM »

Report. The Zero (A6M2 to A6M5) 60 kg bombs have an American bomb skin.

Anybody know how to fix this?

I'm sorry, I tried but I can not find the cause of this problem.

Thanks for trying at least. If anybody finds a fix please let us know.

Hey VP and Growlanser, I believe I have found the problem. In the folder ARMS\3do\arms you have to disable bomb-50kg-it.
Also this same folder is in one of the SFS_AUTO files: STATIC_1up_objects01.sfs. If you disable both of these then you will get
the normal bombs back. But I don't know what side effects this may cause.
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vpmedia

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Re: VP Modpack Discussion
« Reply #1916 on: October 27, 2018, 11:40:41 PM »

Thanks mate!
Here's a replacement folder for #SAS\ARMS\3do\Arms\bomb-50kg-it:
https://ulozto.net/!S7E6oXDJI6vd/bomb-50kg-it-7z

PhantomII

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Re: VP Modpack Discussion
« Reply #1917 on: October 28, 2018, 08:48:32 AM »

Thanks VP, that works for me.
Also works in my 4.12 custom install.
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dIIL

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Re: VP Modpack Discussion
« Reply #1918 on: October 28, 2018, 11:03:20 AM »

Any ideas about the campaigns issue??
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planesarefun

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Re: VP Modpack Discussion
« Reply #1919 on: October 30, 2018, 06:42:51 AM »

Hey everyone,

I'm new to this mod community and could use some help.

I have started with a fresh copy of 4.13 from steam (Oct 2018)

I have tried using the unpatcher that's listed on this forum to bring it back to 4.12 and then installed all of the mods as per instructions but the game crashes after the initial splash screen and it's back to desktop

Has anyone had any luck getting the newest steam version to work with this modpack?

Thanks!
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