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Author Topic: VP Modpack Discussion  (Read 72561 times)

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luftwaffe8523

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Re: VP Modpack Discussion
« Reply #2160 on: December 20, 2019, 02:26:44 AM »

Hello, I would like to know if it was possible to extend the durations of dynamic campaigns. What I would like is to be able to do for example 2-3 trips per day. Which files in VP Modpack or in conf.ini I have to modify if possible. Thank you for your answers.
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vpmedia

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Re: VP Modpack Discussion
« Reply #2161 on: December 20, 2019, 04:51:56 AM »

Everything you can adjust in dgen campaigns via conf.ini:
http://mission4today.com/index.php?name=Knowledge_Base&op=show&kid=28

I dont think that what you want is possible, but I'm really not a dgen expert. :)

NathanKlok

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Re: VP Modpack Discussion
« Reply #2162 on: January 03, 2020, 04:41:38 PM »

UHHH

game runs perfectly, however when i try to set to 1920 by 1080 it crashes after going full screen (brief moment of joy ), and then when i check " do you want to keep these settings?"
After i hit "yes", it crashes.



BRÜTAL.




My specs are GTX 2060 and AMD r7 2700. Could that be an issue with the graphics support? I have a 1920x1080

You'll notice that it resets itself to the shown conf.ini res



conf.ini here:
Quote
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1280
height=960
ColourBits=16
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=0
WideScreenFoV=1
UIColor=0
UIDetail=0
UIBackground=en

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=100000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)

[game]
Arcade=0
HighGore=1
mapPadX=0.66875
mapPadY=-0.047222223
viewSet=32
Intro=1
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
ScreenshotType=0
RecordingIndicator=0
MapAlpha=1.0
SaveTrk=1
IconUnits=0
SkipParatrooperViews=0
NoMissionInfoHud=0
noKillInfoHud=0
BlockMorseChat=0
SmallMapWPLabels=1
ShowMorseAsText=0


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=0
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=8
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=1
SamplingRate=2
NumChannels=2
SoundExt.occlusions=0
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=12
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=
JoyProfile=0
UseSmartAxis=0

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 10 20 30 40 50 60 70 80 90 100 0 0
1Y=0 10 20 30 40 50 60 70 80 90 100 0 0
1RZ=0 100 100 100 100 100 100 100 100 100 100 0 0
1U=0 100 100 100 100 100 100 100 100 100 100 0 0
1V=0 100 100 100 100 100 100 100 100 100 100 0 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=0

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=15
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Render_OpenGL]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=2
Water=1
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

[Mods]
PALMODsColor=0
PALQMBLinesMap=10
PALQMBLinesPl0=25
PALQMBLinesPl1=20
PALQMBLinesPl2=19
PALQMBLinesPl3=18
PALQMBLinesPl4=18
PALQMBLinesPl5=18
PALQMBLinesPl6=18
PALQMBLinesPl7=18
BombBayDoors=0
RandomSplash=1
netCallsign=
TracersPlayer=400
TracersAircrafts=300
TracersWorld=25
TracersWirbelwind=5
HUDLogLines=3
HUDLogColor1=80FFFFFF
HUDLogColor2=10FFFFFF
HUDLogBottomColor1=80FFFFFF
HUDLogBottomColor2=10FFFFFF



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vpmedia

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Re: VP Modpack Discussion
« Reply #2163 on: January 03, 2020, 10:30:49 PM »

There's an install guide in the first post which has a conf.ini sample for a 1920*1080 / Nvidia card combo.

NathanKlok

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Re: VP Modpack Discussion
« Reply #2164 on: January 03, 2020, 10:41:51 PM »

Cheers, loooking into that now  :)
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gb027

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Re: VP Modpack Discussion
« Reply #2165 on: January 12, 2020, 12:12:37 AM »

Playing VP modpack for years now, top shelf product!
Is there any thought for you to update or upgrade this pack with new material?
Cheers!
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Jolly Green

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Re: VP Modpack Discussion
« Reply #2166 on: January 12, 2020, 10:11:30 AM »

Amazing mod pack, carnt believe how long I have been playing base game before I downloaded it.
Thanks VP
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DHubka

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Re: VP Modpack Discussion
« Reply #2167 on: January 30, 2020, 02:00:36 PM »

Good morning
I am back to fly on IL-2 after long time and I instaled VP mod pack.
I have some questions.
Is this mod pack stil maintained?
1.
Because I found two small typing error in czech language files.
This blocked DGEN (only in if czech language and R.A.F. generic is used)
2. Is something wrong in generration in RAF generic ETO.
In Battle of Britain german bombers bombing french land.
And in egyptian campaign B-25 flight wihout sign but russian Po-2 flies over Egypt with british colors :) I am not historician but this type is probably russian spy. 

They are small things and I  don't want to bother.
Only if someone cares about this mod, it may be useful.
Sorry for my english
With regards

Dan
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vpmedia

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Re: VP Modpack Discussion
« Reply #2168 on: February 01, 2020, 08:41:13 AM »

I dont know whats going on with that RAF generic ETO dgen campaign, but it has a lot of problems. These campaigns were added by EnjoyR's dgen patch which has skinpacks at mission4today.com, those will fix B-25's without markings and similar skin issues. ( http://mission4today.com/index.php?name=Downloads&file=details&id=1971 )

vpmedia

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Re: VP Modpack Discussion
« Reply #2169 on: February 01, 2020, 08:49:11 AM »

Playing VP modpack for years now, top shelf product!
Is there any thought for you to update or upgrade this pack with new material?
Cheers!

No updates are planned, sorry.

If you need more mods try BAT and add to it what you like from vpmodpack.

Vati

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Re: VP Modpack Discussion
« Reply #2170 on: February 03, 2020, 07:15:49 AM »

Hi guys. I I hope, somebody can help me. I’ve installed the vp mod and l love it! There’s a problem: I’m missing the possibility of selecting left and right brake at the settings menu. I’m using Saitek rudder pedals with toe brakes. F.e. when playing the steam version I can select left and right brake, after having installed the vp mod only one axis for the brake function is available. May be I’m not the only one with this problem. Thx in advance.
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Connel Angus

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Re: VP Modpack Discussion
« Reply #2171 on: February 29, 2020, 04:17:54 AM »

Hi All.  Ive downloaded all 16 parts of vpmodpack but when i try to extract the 1st file its say the file is corrupt?  What should i do?  Thanks in advance.
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