I have to ask a question on VP Modpack's compatibility with Japan Cats zero mod, though I figure the answer is "no", since my best guess is it would be problematic at best to realign vp's mod files and eliminate any conflicts, but here goes anyway...
Has anyone gotten Japan Cats new 3d zeros to work with the VP Modpack? Browsing down the SAS file I see a couple folders that might be an issue, but alas I have not done a comparison of the SFS files involved in the VP Modpack and the Japan Cat a6m mod. Anyway, here's to wishful thinking. If it is at all possible I would appreciate the advice.
I have both versions of the JAPANESE Zero series of aircraft in my VP-modpack game version.
What I mean is, the original (or older 3d-model) Zeros and the new versions included into this VP-modpack.
I use the newer versions for flying, because of its better looking 3d-modeling. The other versions
I use as stationary static airplanes for placing around the airbases. Since they are already in the game, why not
use them too. They are still nice to be used.
Because of the problems with getting the skins to show properly on these slightly diferent aircraft
versions, I made a little change to the names in the Plane.ru files to say after the name... "old model" added
to the name of the original model versions. That way I will not get too confused, because even their skin-folder
names are diferent in name.
This is what is actually written down on my plane.ru file...
(this is my personal game, you do not need to do this to yours)
A6M-11 A6M-11 model-11, 1940
A6M-21 A6M-21 model-21, 1940
A6M-21RFM A6M-21RFM model-21-Rabaul, 1942
A6M-21Late A6M-21Late model-21-Late, 1943
A6M-21LateFM A6M-21LateFM model-21-LateFM, 1943
A6M-21LateRFM A6M-21LateRFM model-21-Rabaul,1943
A6M-N A6M-N Seaplane, 1942
A6M-NLate A6M-N Late Seaplane, 1943
A6M-32 A6M-32 model-32, 1942
A6M-32RFM A6M-32RFM model-32-Rabaul, 1943
A6M-32FM A6M-32FM model-32-FM, 1942
A6M-22 A6M-22 model-22, 1942
A6M-22RFM A6M-22RFM model-22-Rabaul,1943
A6M-22-Ko A6M-22-Ko model-22-Ko-A, 1943
A6M-22-KoRFM A6M-22-KoRFM model-22-Ko-A-Rabaul, 1944
A6M-22Kai A6M-22Kai model-22-Kai, 1943
A6M-52Early A6M-52Early model-52-Early, 1943
A6M-52 A6M-52 model-52, 1943
A6M-52-Ko A6M-52-Ko model-52-A, 1944
A6M-52-Otsu A6M-52-Otsu model-52-B, 1944
A6M-52-Hei A6M-52-Hei model-52-C, 1944
A6M-52NF A6M-52NF Yakan-Sentoki Night, 1944
A6M-62 A6M-62 model-62, 1944
A6M-63 A6M-63 model-63, 1944
A6M-54 A6M-54 model-54, 1945
A6M2 OLD Model-DO NOT USE-Stationary Only
A6M2-21 OLD Model-DO NOT USE-Stationary Only
A6M2-N OLD Model-DO NOT USE-Stationary Only
A6M3 OLD Model-DO NOT USE-Stationary Only
A6M5 OLD Model-DO NOT USE-Stationary Only
A6M5a OLD Model-DO NOT USE-Stationary Only
A6M5b OLD Model-DO NOT USE-Stationary Only
A6M5c OLD Model-DO NOT USE-Stationary Only
A6M7_Model62 OLD Model-DO NOT USE-Stationary Only
A6M7_Model63 OLD Model-DO NOT USE-Stationary Only
As for them flying properly, I have not tested thoroughly to check out the errors they may have. If these will happen,
I will check back to the original aircraft download posts to see if there is already a fix for them or if I can fix them
myself.
One thing at a time.
At the moment I just re-worked out my own version of the map folders and the
static-objects folders - including re-writing an entirely new objects static.ini file for myself. I did a long
3+ weeks of cross checking every line to see what is duplicate and what is new , or still missing.
I have brought over my entire collection of static objects into the VP-modpack from my old
DBW-version 4.10 game.
Static-objects usually work ok in all game versions.
Thus making an almost 95% complete selection of all known static objects for the IL2-1946+mods. Any
problems I may have with them can now be easily looked into and fixed because I have imported also all of
their files and folders into the VP-modpack. So far... so good.
Not many problems with the static-objects.
Now that this is done, I will now concentrate on the aircraft themselves a little bit more. There is always some
sort of little issue with some airplanes , but these can be fixed.
One thing at a time.
For example, I was able to install and have flying all the Fw-190 + Ta-152 aircraft series as posted
by C6_Claymore, but there are 4 aircraft which have their pilots sitting sideways in the cockpit.
So this is one
little problem I will try to fix in the coming days , so all of them will look and fly right. So far, these pilots sitting
sideways are the only problems I have encountered on this big mega-pack once installed into
the VP-modpack. They are flying nicely. I know there is already another newer version of the FW-190s available
but I prefer to use these.
Even though VP-media has already included many of the fixes for all airplanes included into this
package, I have looked again at each airplane folder separately and already added some of the newer fixes and
added changes done to some airplanes. You will find them when checking the original airplane downloads
and reading each post carefully. - There is always someone discovering a new fix or making a little change that
will make the airplane better. So its always good to check those old download posts.
VPmedia is only
human and he cannot be everywhere all the time to find all the fixes for us. So each one of us must help
each other and upgrade their modded game too.
All its needed is some patience and to read the posts.
One thing at a time.