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Author Topic: VP Modpack Discussion  (Read 68442 times)

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vpmedia

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Re: VP Modpack Discussion
« Reply #348 on: July 19, 2016, 09:54:17 AM »

Thanks bweiss, I'm glad you like the pack. It has many updates which arent available as a single mod. I looked for the best mods available and my main focus was on the textures (map, object, aricraft, ship, vehicle) since I'm a graphic designer by profession.

Some more updates:

Kwajalein Atoll







Makin Atoll





Marianas



Guadalcanal, Henderson field

















max_thehitman

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Re: VP Modpack Discussion
« Reply #349 on: July 19, 2016, 04:09:15 PM »



SUPER VP  8)

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vegetarian

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Re: VP Modpack Discussion
« Reply #350 on: July 19, 2016, 10:11:57 PM »

These look fantastic VP - I'm a big fan of PTO ops.
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Pivoyvo

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Re: VP Modpack Discussion
« Reply #351 on: July 20, 2016, 03:03:33 AM »

Hello Dear Istvan I love your Modpack, you are doing a great Job Thank You for your Work and effort.
in your Modpack is the great Skinmod, which i love.

Now my Question: i can´t assign a new Skin to the Blenheims for foreign countries for example Finnland.

the Folder BlenheimMkI(GB) doesn´t work for the british ones, they get their skin from the Folder BlenheimMkI(Multi1) which is for foreign countries i thought. Same with the Blenheim IV

What can i do? do i have to rename the folders in your skinmod? when yes which name they should get?   
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Majest

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Re: VP Modpack Discussion
« Reply #352 on: July 20, 2016, 04:03:52 AM »

I have this error with jetwar and play "6DOF / Tir" just stands

Code: [Select]
AutoMounting SFS files from folder SFS_AUTO finished.
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/Germ_88mm/flame.tga'
WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Explodes/Air/Zenitka/USSR_85mm/flame.tga'
WARNING: ****( Unexpected txr reload (tfTranspBorder): 'Effects/Materials/WhiteSmoke.tga'
INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 1 (delta = 1) to Range 1..512
INTERNAL ERROR: Str2FloatClamp() - Clamped 0 -> 0.1 (delta = 0.1) to Range 0.1..16384
INTERNAL ERROR: Str2FloatClamp() - Clamped 160 -> 128 (delta = -32) to Range 0.01..128
INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
INTERNAL ERROR: Str2FloatClamp() - Clamped 0.95 -> 0.95 (delta = -1.19209e-008) to Range 0..0.95
INTERNAL ERROR: Str2FloatClamp() - Clamped 600 -> 32 (delta = -568) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 1 -> 0.5 (delta = -0.5) to Range 0..0.5
INTERNAL ERROR: Str2FloatClamp() - Clamped 50 -> 32 (delta = -18) to Range 0..32
Ship: Value of [Ship0]:<Mesh> not foundCan't set property
java.lang.RuntimeException: Can't set property
at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:4444)


please I need help

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vpmedia

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Re: VP Modpack Discussion
« Reply #353 on: July 20, 2016, 06:38:42 AM »

Well Max, he can ask, but I wont be able to answer. :) The main reason I didnt include the jets is just a handful of minor bugs in those mods. I fly ww1 and jets in my old DBW modpack. If I would have a lot of time I'd make 4.12 ww1 and jet mods but right now I'm busy with real life stuff.
These map repaints dont take up too much time thanks to the aviaskins texture artists like Mixx.
Next patch coming up soon. :)

steven197106

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Re: VP Modpack Discussion
« Reply #354 on: July 20, 2016, 06:45:45 AM »

Majest Try deleting !!00_0_FXEvolution_v4.12, !!00_0_FXEvolution_v4.12_Independent static smoke and fire.
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vpmedia

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Re: VP Modpack Discussion
« Reply #355 on: July 20, 2016, 06:46:23 AM »

Hello Dear Istvan I love your Modpack, you are doing a great Job Thank You for your Work and effort.
in your Modpack is the great Skinmod, which i love.

Now my Question: i can´t assign a new Skin to the Blenheims for foreign countries for example Finnland.

the Folder BlenheimMkI(GB) doesn´t work for the british ones, they get their skin from the Folder BlenheimMkI(Multi1) which is for foreign countries i thought. Same with the Blenheim IV

What can i do? do i have to rename the folders in your skinmod? when yes which name they should get?   

I always check the filelist.txt of the sfs extractor for the available skin folder names of a plane:

BlenheimMkI(Multi1)
BlenheimMkIV(Multi1)

( Only a java coder could make a BlenheimMkI(fi) or BlenheimMkI(GB) )

Since 4.10 you can have the following options for a default skin:

-summer
-winter
-pacific
-eto
-mto
-desert
-cbi

example: #SAS/#00_SKINMOD/3do/plane/BlenheimMkI(Multi1)/summer/skin1o.tgb

(In 4.09 you got only summer and winter so I dont get why people are still using that version.
You get eastern front skins on your desert stationary planes...eeek! :) )

The load.ini of the map tells the game which setting to use.

The Blenheim has a finnish camo for the 'summer' which are the eastern front maps.
I did add a british skin for 'eto', 'desert', 'mto' and 'cbi'. For 'winter', I used a finnish skin.

Pivoyvo

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Re: VP Modpack Discussion
« Reply #356 on: July 20, 2016, 01:43:50 PM »

Thank you for the info now i´m enlightened, why it is like you did it. i am really thankful for your good help again!
have fun and keep up the good Work.
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Robyfongaro

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Re: VP Modpack Discussion
« Reply #357 on: July 21, 2016, 07:25:41 AM »

Hello, I have a very big problem, I recently downloaded the VP Modpack, it works, but my game craches and on my screen appears this sentence (in Italian), i tried to translate it:"The instruction 0x0f9d1147 have made reference to the memory 0x35eae4a8, the memory cannot be read". I don't know wath the hell does it mean. Can someone of you help me, please? I NEED YOUR HELP. I think that it is a classfile conflict.
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max_thehitman

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Re: VP Modpack Discussion
« Reply #358 on: July 21, 2016, 09:13:08 AM »

Hello, I have a very big problem, I recently downloaded the VP Modpack, it works, but my game craches and on my screen appears this sentence (in Italian), i tried to translate it:"The instruction 0x0f9d1147 have made reference to the memory 0x35eae4a8, the memory cannot be read". I don't know wath the hell does it mean. Can someone of you help me, please? I NEED YOUR HELP. I think that it is a classfile conflict.

Only one way to find out exactly what is the problem... reading the error Log-file.

https://www.sas1946.com/main/index.php/topic,22.msg84633.html#msg84633
-
https://www.sas1946.com/main/index.php/topic,13457.0.html
-


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Epervier

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Re: VP Modpack Discussion
« Reply #359 on: July 21, 2016, 09:46:08 AM »

(In 4.09 you got only summer and winter so I dont get why people are still using that version.
You get eastern front skins on your desert stationary planes...eeek! :) )
The perch is too big ... I grasp with both hands!
Because 409 is the best !  :D


For skin "fi" :
try skins with "winterwar_" prefix !
But with date < 19410418 !
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