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Author Topic: VP Modpack Discussion  (Read 68450 times)

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Ojisan_bart

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Re: VP Modpack Discussion
« Reply #408 on: August 03, 2016, 03:18:46 PM »

Looks like your unstoppable vpmedia  :)  you doing unreal real whit il2, I look forwards to watts coming up whit the next update... GREAT WORK
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mikojan3

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Re: VP Modpack Discussion
« Reply #409 on: August 03, 2016, 03:55:34 PM »

https://www.mediafire.com/download/sduvac92abpvbmy/mysoundmix.zip this is  a sound personally mixed with 2 sounds of tiger, the job is all of tiger, i have just mixed sound of motor and cannon of improvement sound of tiger ,and waw soundset 1 of cup, just for my taste ,this  is the link for download and sorry for my bad english. i hope like this .
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vpmedia

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Re: VP Modpack Discussion
« Reply #410 on: August 04, 2016, 04:45:18 AM »

Thanks Mikojan, I'm gonna give this a try and report back. :)

vpmedia

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Re: VP Modpack Discussion
« Reply #411 on: August 04, 2016, 04:51:30 AM »

This excellent compilation of yours continues at a pace Istvan, each update brings yet more of those amazing repaints. 8)


Wishing you all the very best, Pete. ;D

Thanks a lot! :)

The ETO and PTO map set will be finished soon, some of the desert maps need minor corrections and there's a couple eastern front maps (Crimea, Kuban, Kurland, etc) which are not up to the current standards.

mikojan3

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Re: VP Modpack Discussion
« Reply #412 on: August 04, 2016, 10:01:37 AM »

Thanks vpmedia for the great job ,and thanks tiger for the excellent sounds
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Flying H

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Re: VP Modpack Discussion
« Reply #413 on: August 04, 2016, 03:57:47 PM »

Drooling, a great big THX for your efforts!
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And you can fly, high as a kite, if you want to.........

Dimlee

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Re: VP Modpack Discussion
« Reply #414 on: August 04, 2016, 05:12:25 PM »

Quote
The ETO and PTO map set will be finished soon, some of the desert maps need minor corrections and there's a couple eastern front maps (Crimea, Kuban, Kurland, etc) which are not up to the current standards.

Crimea... It was somewhat improved in stock  Black Sea map recently with (at last) return of historical names and some airfields. But so many errors remain.
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nightace

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Re: VP Modpack Discussion
« Reply #415 on: August 05, 2016, 01:03:22 AM »

hi
can  we take any mod in the mod folder and copy to any other 412.2m game ? just place any in the other mod and map folder ? jsgme not needed for effects ?
cheers
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SAS~Tom2

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Re: VP Modpack Discussion
« Reply #416 on: August 05, 2016, 12:50:53 PM »


Nope, never seen those strange light streaks in my game either.
Might be the Sweet-FX effects. It saturates the colors and boosts the lighting a little too much for my eyes.
I like to use the normal game version without Sweet-FX mod.

Cheers to that bro! :P I use gapa where needed and the rest looks good even with my old rig. IL-2 and maps is hard to make ugly. :)
BTW great new map edits Istvan-will steal a few for my geek'd install.
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SGT68

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Re: VP Modpack Discussion
« Reply #417 on: August 05, 2016, 05:30:02 PM »

hi
can  we take any mod in the mod folder and copy to any other 412.2m game ? just place any in the other mod and map folder ? jsgme not needed for effects ?
cheers

Essentially yes. VP mod pack is a great source of mods. But I prefer to copy it over manually, then editing my ini and props files accordingly , not with jsgme. It can screw things up if you are not on top of what jsgme is doing with your mod
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"A day without slaughter is like a day without sunshine" ..Marcus Kincaid

vpmedia

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Re: VP Modpack Discussion
« Reply #418 on: August 06, 2016, 03:06:59 AM »

Coral Islands finished:







cgagan

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Re: VP Modpack Discussion
« Reply #419 on: August 06, 2016, 05:34:41 AM »

Breath-taking scenery... 8)
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