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Author Topic: VP Modpack Discussion  (Read 68469 times)

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sparky

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Re: VP Modpack Discussion
« Reply #540 on: September 02, 2016, 03:52:09 PM »

I have just gone to Radeon mate, was going to try your conf.ini as i have a few little artifacts that i never had with my GFX card.
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cheech420

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Re: VP Modpack Discussion
« Reply #541 on: September 03, 2016, 05:34:15 PM »

am getting problems getting maps to load like kurland and getting diff mission brief from the mission like russian mission. with japanese  brief. any fixes
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nightace

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Re: VP Modpack Discussion
« Reply #542 on: September 03, 2016, 08:03:06 PM »

hello
I want to copy vp objects folders into other 412.2m modact 5.3 games i have such as personnel , vehicles etc . Besides copying the static INI and pasting the 3DO folder is there anything else i must do ?
cheers
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vpmedia

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Re: VP Modpack Discussion
« Reply #543 on: September 03, 2016, 09:53:52 PM »

hello
I want to copy vp objects folders into other 412.2m modact 5.3 games i have such as personnel , vehicles etc . Besides copying the static INI and pasting the 3DO folder is there anything else i must do ?
cheers

objects (static ini) and vehicles (chief/technics/stationary.ini) are two different things

vpmedia

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Re: VP Modpack Discussion
« Reply #544 on: September 03, 2016, 09:54:38 PM »

am getting problems getting maps to load like kurland and getting diff mission brief from the mission like russian mission. with japanese  brief. any fixes

any logs? :)

nightace

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Re: VP Modpack Discussion
« Reply #545 on: September 04, 2016, 01:28:39 AM »

hi vp
i placed the vehicle 3DO folder in the SAS folder and then copied content of the objects only from chief , stationary only .since they are stationary objects i did not include anything in technics , i crash to desk top,what am i missing?
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vpmedia

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Re: VP Modpack Discussion
« Reply #546 on: September 04, 2016, 05:35:37 AM »

i did not include anything in technics , i crash to desk top,what am i missing?

probably the technics ini entries :)

look at your log.lst for more info when your game crashes

nightace

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Re: VP Modpack Discussion
« Reply #547 on: September 04, 2016, 08:00:27 AM »

Stationery vehicles objects:


Do i need to make STATIC INI entries or are they all in CHIEF ,TECHNICS and STATIONERY entries only ?
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CzechTexan

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Re: VP Modpack Discussion
« Reply #548 on: September 04, 2016, 08:49:47 AM »

Since the discussion is now on vehicles, I have noticed that the Japanese vehicle convoys are missing some objects.  They show up in the FMB but do not show when playing the mission and vehicles are spread far apart from each other.
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vpmedia

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Re: VP Modpack Discussion
« Reply #549 on: September 04, 2016, 09:06:39 AM »

I dont see any missing vehicles. The increased spacing in all convoys is intentional. Thats how it was in real life otherwise the vehicles of the convoy form one big target. This also prevents fps drops due to multiple vehicles exploding at once from a single bomb hit.

vpmedia

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Re: VP Modpack Discussion
« Reply #550 on: September 04, 2016, 09:27:54 AM »

Stationery vehicles objects:


Do i need to make STATIC INI entries or are they all in CHIEF ,TECHNICS and STATIONERY entries only ?

Just look at any vehicle mod and you'll see which entries are required.
I'm not too keen to respond to questions which can be easily answered by reading this website.

SAS~Tom2

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Re: VP Modpack Discussion
« Reply #551 on: September 04, 2016, 09:56:06 AM »

Seems to work fine here..fiddling with mods of choice.
Today inserted custom finished pit






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