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Author Topic: Reticle Brightness Config: On/Off only + Off at Mission Start + Custom Brightness  (Read 4117 times)

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FL2070

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  • FAC #87

a lot of gunsights still not bright

What do you mean? Do you mean that the custom brightness setting doesn't change the reticle brightness?

If that's what you mean, then you have either:
1) Installed the mod improperly; ensure that you have moved it to the right folder (#SAS for modact/VP pack/Ypack, #TGA3, #WAW3, and #JTW3 for BAT)
2) Entered the conf.ini settings improperly; ensure that the settings are in the right section (the [Mods] section) and ensure that the capitalization is correct. If the capitalization of even one letter is off in the settings or the name of the [Mods] section, the settings will not work.

Hope I helped and you get it working  :)

Yak series gunsights are not very bright, and the glass is tinted for some reason.

If a certain plane's or plane series's reticles are not bright, that is a quirk of the plane or the plane series, and not an issue with this mod. If the brightness settings do not affect any of your Yaks, then whoever designed the cockpits for the Yaks used in whatever modpack or Yak cockpit mod you are using must have set up the reticle improperly, resulting in the reticle brightness changing code not recognizing the reticle. Unfortunately, the only way to fix such an issue is to tweak 3D model files.

But great mod

Glad you enjoy  :D
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Candyman0756

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I did put the file in the right place, copy and pasted the conf.ini entries on the original post, the only thing I'm unsure about is the folder name. It's "0_ReticleBrightnessConfig" instead of "0_GunsightOnOffOnly." Probably isn't a big detail. Anyways, have a good day.
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Cheers, Candyman

FL2070

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  • FAC #87

...the only thing I'm unsure about is the folder name. It's "0_ReticleBrightnessConfig" instead of "0_GunsightOnOffOnly."

Thank you; you have caught an error I've made.  :o

I've corrected the first post.
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