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Author Topic: Catalina PBY/PBN Family of Variants v.4.38 RC  (Read 21400 times)

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Knochenlutscher

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Re: Catalina PBY/PBN Family of Variants v.4.1
« Reply #36 on: November 09, 2020, 03:58:02 PM »

Update 4.2 last ditch FM Fix crap drain holes:

-PBN-3 corrected loadouts at VVS inventory
-new Slot PBY-4b aka Catalina Mk.Ib Variant
-last ditch FM*

*
corrected Loads, weights at PBY and PBN,
nothing more...
if this is crap, I'm gonna call a FM expert to join

Installation procedure:

Please wipe off folders and lines, note that changes have been made in every aspect.
No copy and paste method, start clean and fresh, Thanks.



Thanks Cradbury for FM reports, please hold up the flag.

Please flight test for me, I can't read these tiny instruments, although no
fuel consumption or km flown shown here. I can't in hell estimate whatever.


Best wishes
Tobias
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cbradbury

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Re: Catalina PBY/PBN Family of Variants v.4.2
« Reply #37 on: November 09, 2020, 04:49:34 PM »

Hi Tobias,

PBY-4: 90% fuel remaining after my one hour test - so an improvement.

However, the aircraft will not hold altitude with level stabilizer on. I had to run at full throttle (110%), but it still lost altitude, so I had to keep dropping out of high TC to climb to avoid hitting ice mountains!
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Knochenlutscher

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Re: Catalina PBY/PBN Family of Variants v.4.3
« Reply #38 on: November 09, 2020, 05:36:57 PM »

Update 4.3 rollback FM:

back with crap

Install all fresh, no copy paste shitty....



Update:
Test FM from HSFX, please insert into PBY-5 Folder, click yes to overwrite.
We need some testing, but it should be a bit better I think.


https://www.mediafire.com/file/mzcwlxks53ed35m/PBY-5_FM.7z/file

Best wishes
Tobias
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cbradbury

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Re: Catalina PBY/PBN Family of Variants v.4.3
« Reply #39 on: November 10, 2020, 01:20:35 AM »

Morning, Tobias.

Test FM results:

No problem holding altitude - slight climb at 75% throttle with stabilizer on. Fuel left after 1 hour test = 78%.

So some improvement, but @ 22% fuel consumption/hour still only gives an endurance of about 4 hours.
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Knochenlutscher

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Re: Catalina PBY/PBN Family of Variants v.4.3
« Reply #40 on: November 10, 2020, 06:14:07 AM »

Sounds better than the previous Tests, we'll stick to it until we have sth. reasonable better FM.

Best wishes
Tobias
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Griffon_301

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Re: Catalina PBY/PBN Family of Variants v.4.3
« Reply #41 on: November 10, 2020, 07:32:03 AM »

ehm may I chime in...before you hunt down a bug that is not a bug maybe some food for thought:
achieving long range and flying time needed good engine management first; I seriously doubt that a Catalina handled differently compared to bombers or transports;
fly her in combat mode and flying time dwindled considerably...keep her flying on fumes (leaning out the engine as much as possible, throttling back as much as possible and syncing props) you will get out a considerably longer flying time...
and given the basic way in which IL2 handles aerodynamics and flight physics, results may vary further still...
also, what about the engines modelling in the FM? what do we know about that?

IL2 was never designed for ultra long range missions or flying time, and as the name implies, flying boats didnt feature in the design agenda either...
I like the Cats from this mod and also their FMs seem to be quite good from what I have read about the type and seen in the game...
killing the FM in terms of handling just to get out more range should not be the way to go IMHO....
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Knochenlutscher

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Re: Catalina PBY/PBN Family of Variants v.4.3
« Reply #42 on: November 10, 2020, 07:52:27 AM »

I think our latest HSFX is best in IL-2 universe, I'll not tinker myself deeply unless I know what I am doing.

Our first just had upgraded Engines, the intermediate was BAT stock.
This 3rd HSFX is better at both rated Engines and duration. I think we should stick with this.
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Griffon_301

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Re: Catalina PBY/PBN Family of Variants v.4.3
« Reply #43 on: November 10, 2020, 08:37:04 AM »

Sounds very good to me :)
Which download version is that?
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cbradbury

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Re: Catalina PBY/PBN Family of Variants v.4.3
« Reply #44 on: November 10, 2020, 09:15:16 AM »

Hi Griffon.

I do take your points re fuel consumption, but I very much doubt that you could burn off 50% fuel in an hour in a Catalina however clumsy you were with management.

Definitely true that we are pushing the sim way beyond its original design  intentions, and that is almost certainly part of the problem. For that reason, I think messing around with FM too much may be a case of diminishing returns in comparison to the effort required. We might never get the desired result.

Personally, I'm pretty happy with the original FM Tobias released with the pack. Obviously for any long operational missions you then have to compromise by setting 'unlimited fuel'. I do not have a problem with the 'realism' of this, as I do not see myself flying a 20-odd hour mission, so I would not run out of fuel anyway. Additionally, the loss of manoeuvrability by always having full tanks is not really a problem for a big clumsy flying boat - it's not like I need to reduce mass for a dogfight!

It would be nice to have a FM which reflected the real aircraft, but this might be a lot of work when we already have what I see to be a reasonable compromise.

Yours,

Clive

 
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Griffon_301

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Re: Catalina PBY/PBN Family of Variants v.4.3
« Reply #45 on: November 10, 2020, 11:31:05 AM »

I fully agree...  but I guess more than one flying boat captain would have loved to be a little bit more agile when he encountered fighters, no matter if those were Zeros or Ju-88Cs;

anyhow, as the flight physics and real world physics are not modelled to a very high realism degree in the game, the point of adjusting the FMs to those "physics" gets moot quickly;
AFAIK, the FMs in the game are mostly "charts-based" and do not get calculated within the limited physics frame of the sim as this would eat up CPU power quickly if done for each and every aircraft in the sim - case in point is the simplified FMs of the AI guys in the sim....

the best we get is approximations for certain flight conditions at certain altitudes...
therefor, as long as you can stay airborne for more than three hours, I would say thats enough for most of the missions you will ever fly in the game :)

cheerio
phil
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cbradbury

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Re: Catalina PBY/PBN Family of Variants v.4.3
« Reply #46 on: November 10, 2020, 11:41:14 AM »

Quote
therefore, as long as you can stay airborne for more than three hours, I would say thats enough for most of the missions you will ever fly in the game

Certainly sufficient for me, Phil, I usually get shot down or lose concentration and crash long before three hours is up... :(

It has also got me wondering how many other FMs have endurance that is miles out (both literally and metaphorically), especially with the arrival on the scene of maps with potentially long flight times - 'Green Hell' and 'Coral Sea & Solomon Sea' spring to mind.
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Knochenlutscher

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Re: Catalina PBY/PBN Family of Variants v.4.3
« Reply #47 on: November 10, 2020, 01:00:17 PM »

1-2-3

with the Help of FL2070 and Mike I managed to get this carved out of HSFX.
Cockpit by Gibbage and Charlie Chap








very basic, but worth every effort.

I simply gave it PBY Cockpit Classes, Tommorrow will test on Radar PBY, but
we can assume it's a Full House. Now I'll dug into Java and look at the neat parts.

To do List here:
-addition of Mk.IX Navy Gunsight (US N-9) according to NAS Pearl Harbour/VP-44 specifics

-mapping aerials revision, correction
-FM overhaul

Since I'm not gonna tackle this alone, but with friendly Modders help, 2 Weeks
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