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Author Topic: Ar 234 C-2/N (night)Fighter  (Read 7262 times)

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FL2070

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Re: Ar 234 C-2/N (night)Fighter
« Reply #12 on: December 08, 2020, 11:29:24 AM »

You get them automatically, and only when spawning on the ground. It works exactly like the normal Ar234 does.
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FL2070

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Re: Ar 234 C-2/N (night)Fighter
« Reply #13 on: February 18, 2023, 11:59:16 AM »

Update to Ar-234C-2/N, 18th Feb. 2023:
- Now uses standalone 3D (no longer reliant on Stefan_SG Ar-234 pack)
- Now only seen as a "TypeFighter" and "TypeBNZFighter" by the game code, and not a "TypeBomber"
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Epervier

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Re: Ar 234 C-2/N (night)Fighter
« Reply #14 on: February 18, 2023, 12:48:33 PM »

This mod is interesting... but with the current placement of the cannon hooks we are not ready to kill an enemy...
The 4 hooks are pointed backwards or they are hidden inside the plane.  :-X
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FL2070

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Re: Ar 234 C-2/N (night)Fighter
« Reply #15 on: February 18, 2023, 01:21:23 PM »

This mod is interesting... but with the current placement of the cannon hooks we are not ready to kill an enemy...
The 4 hooks are pointed backwards or they are hidden inside the plane.  :-X

That's very strange, because during testing, that's not at all what happened. The guns shoot forward as usual. Works fine in my 4.12/MA5.3 install:

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Piotrek1

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Re: Ar 234 C-2/N (night)Fighter
« Reply #16 on: February 18, 2023, 02:06:16 PM »

Thank You FL2070, great addition 8), I flew less than a few missions with this plane :P but in Vp modpack everything seems to work perfectly ]thumleft[.


Best regards,
Piotrek
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