B.A.T. v4.1 has Antonov An-24 Coke and An-26 Curl transporters ; single version was published in aviaskins.
That version was impossible to apply user custom skins.
I edit its text msh files to make skinable.
Drop this patch to match original folder level.
https://www.mediafire.com/file/0ou5p6oupixtm5v/An-24_An-26_skinable_patchV2_20210112.7z/fileThis patch is made for B.A.T. v4.1.1 about classfiles contents with B.A.T.'s cod/ files.
It may not work on Original single version.
V2 patch uses more uv areas for nose radome, propellers + spinners, tail gate .... so V1 skins become mismatching to this version.
1k skin sample for both An-24 and An-26.
Skins folder names are "AN-24" and "AN-26".
https://www.mediafire.com/file/3fb4r5uaeogf0ef/An24An26_1kSkinpackV2.7z/fileThose skins' 2k-HD version is here (containing default skins of each An-24 and An-26).
https://www.sas1946.com/main/index.php/topic,65652.0.html2k-HD template is here.
https://www.sas1946.com/main/index.php/topic,65728.0.htmlI don't touch 3d model big feature limitation etc. like An-24 model is not An-24 but with An-26 tail.
Damage textures are not good, need better ones.
Original An-24 texture is switched to An-26's skin as historical.
"LOT_SPLTE_An24.bmp" is a merged one from Seb's work published in SAS.
In 3do/ ... folders, those 4x .tga and 4x .mat files are no more needed.
eng.tga / eng.mat / fus1.tga / fus1.mat / fus2.tga / fus2.mat / wings.tga / wings.mat